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Merge remote-tracking branch 'remotes/kraxel/tags/pull-sdl-20141219-1…
…' into staging sdl2: fixes, cleanups and opengl preparation. # gpg: Signature made Fri 19 Dec 2014 09:06:07 GMT using RSA key ID D3E87138 # gpg: Good signature from "Gerd Hoffmann (work) <[email protected]>" # gpg: aka "Gerd Hoffmann <[email protected]>" # gpg: aka "Gerd Hoffmann (private) <[email protected]>" * remotes/kraxel/tags/pull-sdl-20141219-1: sdl2: Work around SDL2 SDL_ShowWindow() bug sdl2: Use correct sdl2_console for window events sdl2: move sdl2_2d_refresh to sdl2-2d.c sdl2: factor out sdl2_poll_events sdl2: add+use sdl2_2d_redraw function. sdl2: move sdl_switch to sdl2-2d.c sdl2: overhaul window size handling sdl2: move sdl_update to new sdl2-2d.c sdl2: turn on keyboard grabs sdl2: move keyboard input code to new sdl2-input.c sdl2: rename sdl2_state to sdl2_console, move to header file sdl: move version logic from source code to makefile Signed-off-by: Peter Maydell <[email protected]>
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#ifndef SDL2_H | ||
#define SDL2_H | ||
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struct sdl2_console { | ||
DisplayChangeListener dcl; | ||
DisplaySurface *surface; | ||
SDL_Texture *texture; | ||
SDL_Window *real_window; | ||
SDL_Renderer *real_renderer; | ||
int idx; | ||
int last_vm_running; /* per console for caption reasons */ | ||
int x, y; | ||
int hidden; | ||
}; | ||
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void sdl2_window_create(struct sdl2_console *scon); | ||
void sdl2_window_destroy(struct sdl2_console *scon); | ||
void sdl2_window_resize(struct sdl2_console *scon); | ||
void sdl2_poll_events(struct sdl2_console *scon); | ||
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void sdl2_reset_keys(struct sdl2_console *scon); | ||
void sdl2_process_key(struct sdl2_console *scon, | ||
SDL_KeyboardEvent *ev); | ||
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void sdl2_2d_update(DisplayChangeListener *dcl, | ||
int x, int y, int w, int h); | ||
void sdl2_2d_switch(DisplayChangeListener *dcl, | ||
DisplaySurface *new_surface); | ||
void sdl2_2d_refresh(DisplayChangeListener *dcl); | ||
void sdl2_2d_redraw(struct sdl2_console *scon); | ||
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#endif /* SDL2_H */ |
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/* | ||
* QEMU SDL display driver | ||
* | ||
* Copyright (c) 2003 Fabrice Bellard | ||
* | ||
* Permission is hereby granted, free of charge, to any person obtaining a copy | ||
* of this software and associated documentation files (the "Software"), to deal | ||
* in the Software without restriction, including without limitation the rights | ||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | ||
* copies of the Software, and to permit persons to whom the Software is | ||
* furnished to do so, subject to the following conditions: | ||
* | ||
* The above copyright notice and this permission notice shall be included in | ||
* all copies or substantial portions of the Software. | ||
* | ||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL | ||
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN | ||
* THE SOFTWARE. | ||
*/ | ||
/* Ported SDL 1.2 code to 2.0 by Dave Airlie. */ | ||
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/* Avoid compiler warning because macro is redefined in SDL_syswm.h. */ | ||
#undef WIN32_LEAN_AND_MEAN | ||
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#include <SDL.h> | ||
#include <SDL_syswm.h> | ||
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#include "qemu-common.h" | ||
#include "ui/console.h" | ||
#include "ui/input.h" | ||
#include "ui/sdl2.h" | ||
#include "sysemu/sysemu.h" | ||
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void sdl2_2d_update(DisplayChangeListener *dcl, | ||
int x, int y, int w, int h) | ||
{ | ||
struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl); | ||
DisplaySurface *surf = qemu_console_surface(dcl->con); | ||
SDL_Rect rect; | ||
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if (!surf) { | ||
return; | ||
} | ||
if (!scon->texture) { | ||
return; | ||
} | ||
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rect.x = x; | ||
rect.y = y; | ||
rect.w = w; | ||
rect.h = h; | ||
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SDL_UpdateTexture(scon->texture, NULL, surface_data(surf), | ||
surface_stride(surf)); | ||
SDL_RenderCopy(scon->real_renderer, scon->texture, &rect, &rect); | ||
SDL_RenderPresent(scon->real_renderer); | ||
} | ||
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void sdl2_2d_switch(DisplayChangeListener *dcl, | ||
DisplaySurface *new_surface) | ||
{ | ||
struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl); | ||
DisplaySurface *old_surface = scon->surface; | ||
int format = 0; | ||
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scon->surface = new_surface; | ||
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if (scon->texture) { | ||
SDL_DestroyTexture(scon->texture); | ||
scon->texture = NULL; | ||
} | ||
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if (!new_surface) { | ||
sdl2_window_destroy(scon); | ||
return; | ||
} | ||
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if (!scon->real_window) { | ||
sdl2_window_create(scon); | ||
} else if (old_surface && | ||
((surface_width(old_surface) != surface_width(new_surface)) || | ||
(surface_height(old_surface) != surface_height(new_surface)))) { | ||
sdl2_window_resize(scon); | ||
} | ||
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SDL_RenderSetLogicalSize(scon->real_renderer, | ||
surface_width(new_surface), | ||
surface_height(new_surface)); | ||
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if (surface_bits_per_pixel(scon->surface) == 16) { | ||
format = SDL_PIXELFORMAT_RGB565; | ||
} else if (surface_bits_per_pixel(scon->surface) == 32) { | ||
format = SDL_PIXELFORMAT_ARGB8888; | ||
} | ||
scon->texture = SDL_CreateTexture(scon->real_renderer, format, | ||
SDL_TEXTUREACCESS_STREAMING, | ||
surface_width(new_surface), | ||
surface_height(new_surface)); | ||
sdl2_2d_redraw(scon); | ||
} | ||
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void sdl2_2d_refresh(DisplayChangeListener *dcl) | ||
{ | ||
struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl); | ||
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graphic_hw_update(dcl->con); | ||
sdl2_poll_events(scon); | ||
} | ||
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void sdl2_2d_redraw(struct sdl2_console *scon) | ||
{ | ||
if (!scon->surface) { | ||
return; | ||
} | ||
sdl2_2d_update(&scon->dcl, 0, 0, | ||
surface_width(scon->surface), | ||
surface_height(scon->surface)); | ||
} |
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Original file line number | Diff line number | Diff line change |
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/* | ||
* QEMU SDL display driver | ||
* | ||
* Copyright (c) 2003 Fabrice Bellard | ||
* | ||
* Permission is hereby granted, free of charge, to any person obtaining a copy | ||
* of this software and associated documentation files (the "Software"), to deal | ||
* in the Software without restriction, including without limitation the rights | ||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | ||
* copies of the Software, and to permit persons to whom the Software is | ||
* furnished to do so, subject to the following conditions: | ||
* | ||
* The above copyright notice and this permission notice shall be included in | ||
* all copies or substantial portions of the Software. | ||
* | ||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL | ||
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN | ||
* THE SOFTWARE. | ||
*/ | ||
/* Ported SDL 1.2 code to 2.0 by Dave Airlie. */ | ||
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/* Avoid compiler warning because macro is redefined in SDL_syswm.h. */ | ||
#undef WIN32_LEAN_AND_MEAN | ||
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#include <SDL.h> | ||
#include <SDL_syswm.h> | ||
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#include "qemu-common.h" | ||
#include "ui/console.h" | ||
#include "ui/input.h" | ||
#include "ui/sdl2.h" | ||
#include "sysemu/sysemu.h" | ||
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#include "sdl2-keymap.h" | ||
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static uint8_t modifiers_state[SDL_NUM_SCANCODES]; | ||
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void sdl2_reset_keys(struct sdl2_console *scon) | ||
{ | ||
QemuConsole *con = scon ? scon->dcl.con : NULL; | ||
int i; | ||
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for (i = 0; i < SDL_NUM_SCANCODES; i++) { | ||
if (modifiers_state[i]) { | ||
int qcode = sdl2_scancode_to_qcode[i]; | ||
qemu_input_event_send_key_qcode(con, qcode, false); | ||
modifiers_state[i] = 0; | ||
} | ||
} | ||
} | ||
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void sdl2_process_key(struct sdl2_console *scon, | ||
SDL_KeyboardEvent *ev) | ||
{ | ||
int qcode = sdl2_scancode_to_qcode[ev->keysym.scancode]; | ||
QemuConsole *con = scon ? scon->dcl.con : NULL; | ||
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if (!qemu_console_is_graphic(con)) { | ||
if (ev->type == SDL_KEYDOWN) { | ||
switch (ev->keysym.scancode) { | ||
case SDL_SCANCODE_RETURN: | ||
kbd_put_keysym_console(con, '\n'); | ||
break; | ||
case SDL_SCANCODE_BACKSPACE: | ||
kbd_put_keysym_console(con, QEMU_KEY_BACKSPACE); | ||
break; | ||
default: | ||
kbd_put_qcode_console(con, qcode); | ||
break; | ||
} | ||
} | ||
return; | ||
} | ||
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switch (ev->keysym.scancode) { | ||
#if 0 | ||
case SDL_SCANCODE_NUMLOCKCLEAR: | ||
case SDL_SCANCODE_CAPSLOCK: | ||
/* SDL does not send the key up event, so we generate it */ | ||
qemu_input_event_send_key_qcode(con, qcode, true); | ||
qemu_input_event_send_key_qcode(con, qcode, false); | ||
return; | ||
#endif | ||
case SDL_SCANCODE_LCTRL: | ||
case SDL_SCANCODE_LSHIFT: | ||
case SDL_SCANCODE_LALT: | ||
case SDL_SCANCODE_LGUI: | ||
case SDL_SCANCODE_RCTRL: | ||
case SDL_SCANCODE_RSHIFT: | ||
case SDL_SCANCODE_RALT: | ||
case SDL_SCANCODE_RGUI: | ||
if (ev->type == SDL_KEYUP) { | ||
modifiers_state[ev->keysym.scancode] = 0; | ||
} else { | ||
modifiers_state[ev->keysym.scancode] = 1; | ||
} | ||
/* fall though */ | ||
default: | ||
qemu_input_event_send_key_qcode(con, qcode, | ||
ev->type == SDL_KEYDOWN); | ||
} | ||
} |
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