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Adjust particle simulator fragment shader
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aloucks committed Apr 21, 2019
1 parent e440427 commit dc493e7
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Showing 2 changed files with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion examples/shaders/particle_simulator.frag.glsl
Original file line number Diff line number Diff line change
Expand Up @@ -5,5 +5,5 @@ layout(location = 0) in float intensity;
layout(location = 0) out vec4 color;

void main() {
color = mix(vec4(0.0, 0.2, 1.0, 1.0), vec4(0.2, 0.05, 0.0, 1.0), intensity);
color = mix(vec4(0.0, 0.2, 0.75, 1.0), vec4(0.2, 0.05, 0.0, 1.0), intensity);
}
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