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Removed final unnecessary comments from OnOff logic
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elimvb committed Aug 2, 2022
1 parent 2b57c6c commit d674a6f
Showing 1 changed file with 0 additions and 12 deletions.
12 changes: 0 additions & 12 deletions unity/Assets/Scripts/CanToggleOnOff.cs
Original file line number Diff line number Diff line change
Expand Up @@ -154,12 +154,6 @@ public void Toggle() {
initialOpenness: 0,
desiredOpenness: 1,
animationTime: animationTime
// INVOLVES THIS SHIT
// iTween.MoveTo(MovingParts[i], iTween.Hash(
// "position", OffPositions[i],
// "islocal", true,
// "time", animationTime,
// "easetype", "linear", "onComplete", "setisOn", "onCompleteTarget", gameObject));
));
}

Expand Down Expand Up @@ -188,12 +182,6 @@ public void Toggle() {
initialOpenness: 1,
desiredOpenness: 0,
animationTime: animationTime
// INVOLVES THIS SHIT
// iTween.MoveTo(MovingParts[i], iTween.Hash(
// "position", OffPositions[i],
// "islocal", true,
// "time", animationTime,
// "easetype", "linear", "onComplete", "setisOn", "onCompleteTarget", gameObject));
));
}

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