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<a href="https://github.com/alganthe/Co-ops-an-arma3-vanilla-mission/releases">
    <img src="https://img.shields.io/github/release/alganthe/Co-ops.svg">
</a>

<a href="https://github.com/alganthe/Co-ops-an-arma3-vanilla-mission/issues">
    <img src="https://img.shields.io/github/issues/alganthe/Co-ops.svg">
</a>

<a href="https://github.com/alganthe/Co-ops/wiki">
    <img src="https://img.shields.io/badge/documentation-click%20here-red.svg">
</a>

<a href="https://github.com/alganthe/Co-ops/blob/master_tanoa/LICENSE">
    <img src="https://img.shields.io/badge/License-GPLv2-lightgrey.svg">
</a>

Co-ops is a vanilla mission based on PFHs being ported to vanilla. Features:

  • A custom revive system
  • A custom vehicle handler
  • A custom set of functions to limit equipment
  • Easy to install
  • Highly customizable
  • Automatic AO generation using towns, cities and villages already present on the map
  • 6 different types of side missions
  • Easy to port to other maps
  • Made with performance in mind

Credits:

  • The CBA team for the glorious PFHs.
  • Quicksilver for the player tracker.