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Fix AkGeometry reflections and right-handed to left-handed Transformc… #156

Fix AkGeometry reflections and right-handed to left-handed Transformc…

Fix AkGeometry reflections and right-handed to left-handed Transformc… #156

Workflow file for this run

name: Build
on:
push:
branches:
- main
- wwise_v2023.1
- wwise_v2024.1
pull_request:
branches:
- main
- wwise_v2023.1
- wwise_v2024.1
env:
BASE_BRANCH: ci
WWISE_VERSION: "2023.1.0"
GODOT_ENGINE_VERSION: "4.1.3"
GODOT_ENGINE_STAGE: "stable"
INTEGRATION_VERSION: "3.0.0"
jobs:
build-all:
runs-on: ${{ matrix.os }}
name: ${{ matrix.name }}
strategy:
fail-fast: false
matrix:
include:
- name: Windows
os: "windows-2019"
sdk-platform: windows
scons-platform: windows
release-flags: use_static_cpp=true
artifact-name: windows
- name: macOS
os: "macos-13"
sdk-platform: mac
scons-platform: macos
artifact-name: macos
- name: Linux
os: "ubuntu-20.04"
sdk-platform: linux
scons-platform: linux
artifact-name: linux
- name: iOS
os: "macos-13"
sdk-platform: ios
scons-platform: ios
debug-flags: arch=arm64 ios_min_version=11.0
release-flags: arch=arm64 ios_min_version=11.0
artifact-name: ios
- name: Android
os: "ubuntu-20.04"
sdk-platform: android
scons-platform: android
debug-flags-arm64: ANDROID_NDK_ROOT=$ANDROID_NDK_LATEST_HOME arch=arm64
release-flags-arm64: ANDROID_NDK_ROOT=$ANDROID_NDK_LATEST_HOME arch=arm64
debug-flags-arm32: ANDROID_NDK_ROOT=$ANDROID_NDK_LATEST_HOME arch=arm32
release-flags-arm32: ANDROID_NDK_ROOT=$ANDROID_NDK_LATEST_HOME arch=arm32
artifact-name: android-lib
steps:
- name: Checkout code
uses: actions/checkout@v3
with:
submodules: recursive
- name: Setup java
uses: actions/setup-java@v3
if: matrix.sdk-platform == 'android'
with:
distribution: 'temurin'
java-version: '17'
- name: Android dependencies
if: matrix.sdk-platform == 'android'
uses: nttld/setup-ndk@v1
with:
ndk-version: r23c
link-to-sdk: true
- name: Wwise SDK cache
id: cache-wwise-sdk
uses: actions/cache@v3
env:
cache-name: cache-wwise-sdk
with:
path: addons/Wwise/native/wwise_sdk
key: ${{ matrix.sdk-platform }}-build-${{ env.cache-name }}-${{ env.WWISE_VERSION }}
# - name: Load .scons_cache directory
# id: cache-godot-extension
# uses: actions/cache@v3
# with:
# path: ${{github.workspace}}/.scons_cache/
# key: ${{matrix.sdk-platform}}-${{env.BASE_BRANCH}}-${{github.ref}}-${{github.sha}}
# restore-keys: |
# ${{matrix.sdk-platform}}-${{env.BASE_BRANCH}}-${{github.ref}}-${{github.sha}}
# ${{matrix.sdk-platform}}-${{env.BASE_BRANCH}}-${{github.ref}}
# ${{matrix.sdk-platform}}-${{env.BASE_BRANCH}}
- name: Set up Python 3.x
uses: actions/setup-python@v4
with:
python-version: "3.x"
architecture: "x64"
- name: Set up dependencies (Python, SCons)
run: python -m pip install scons==4.7.0
- name: Set up Windows dependencies
if: runner.os == 'Windows'
run: |
choco install 7zip -y
- name: Set up Linux dependencies
if: runner.os == 'Linux' && matrix.sdk-platform == 'linux'
run: |
sudo apt-get install build-essential pkg-config libx11-dev \
yasm zip unzip p7zip-full p7zip-rar
- name: Download Wwise SDK (Base)
uses: suisei-cn/[email protected]
if: steps.cache-wwise-sdk.outputs.cache-hit != 'true'
with:
url: "https://www.dropbox.com/scl/fi/xlrcmxbmxsmy58tp33uiw/wwise_sdk_2023.1.0_base.zip?rlkey=30ut2n1g1bi5dp33y923epsbd&dl=1"
target: ./addons/Wwise/native/wwise_sdk/
- name: Download Wwise SDK (Windows)
uses: suisei-cn/[email protected]
if: runner.os == 'Windows' && steps.cache-wwise-sdk.outputs.cache-hit != 'true'
with:
url: "https://www.dropbox.com/scl/fi/kt51rpzdbvgzt6wsnclhe/wwise_sdk_2023.1.0_win.zip?rlkey=ossw4of3bxjat6fbempev6jbr&dl=1"
target: ./addons/Wwise/native/wwise_sdk/
- name: Download Wwise SDK (macOS)
uses: suisei-cn/[email protected]
if: runner.os == 'MacOS' && matrix.sdk-platform == 'mac' && steps.cache-wwise-sdk.outputs.cache-hit != 'true'
with:
url: "https://www.dropbox.com/scl/fi/97zus2pl7btnua0s5dhw1/wwise_sdk_2023.1.0_mac.zip?rlkey=v4io943jvor5ovbw7x6n5p6gm&dl=1"
target: ./addons/Wwise/native/wwise_sdk/
- name: Download Wwise SDK (Linux)
uses: suisei-cn/[email protected]
if: runner.os == 'Linux' && matrix.sdk-platform == 'linux' && steps.cache-wwise-sdk.outputs.cache-hit != 'true'
with:
url: "https://www.dropbox.com/scl/fi/76dgnud1pg6bbctiruiy4/wwise_sdk_2023.1.0_linux.zip?rlkey=8oimalx8sj8klaze2hl35pbha&dl=1"
target: ./addons/Wwise/native/wwise_sdk/
- name: Download Wwise SDK (iOS)
uses: suisei-cn/[email protected]
if: runner.os == 'MacOS' && matrix.sdk-platform == 'ios' && steps.cache-wwise-sdk.outputs.cache-hit != 'true'
with:
url: "https://www.dropbox.com/scl/fi/p0jknjqz3ahw4myzq5y1g/wwise_sdk_2023.1.0_ios.zip?rlkey=ybyvp3bavmh6h2r6csftsmtep&dl=1"
target: ./addons/Wwise/native/wwise_sdk/
- name: Download Wwise SDK (Android)
uses: suisei-cn/[email protected]
if: runner.os == 'Linux' && matrix.sdk-platform == 'android' && steps.cache-wwise-sdk.outputs.cache-hit != 'true'
with:
url: "https://www.dropbox.com/scl/fi/0armk45ync2ijvrq5epgq/wwise_sdk_2023.1.0_android.zip?rlkey=twmaw7gc39bytxgenuc8baqml&dl=1"
target: ./addons/Wwise/native/wwise_sdk/
- name: Unzip SDK (Windows)
if: runner.os == 'Windows' && steps.cache-wwise-sdk.outputs.cache-hit != 'true'
run: |
cd ./addons/Wwise/native/wwise_sdk
7z x wwise_sdk_2023.1.0_base.zip
7z x wwise_sdk_2023.1.0_win.zip
cd ../../../../
- name: Unzip SDK (macOS)
if: runner.os == 'MacOS' && matrix.sdk-platform == 'mac' && steps.cache-wwise-sdk.outputs.cache-hit != 'true'
run: |
cd ./addons/Wwise/native/wwise_sdk
7z x wwise_sdk_2023.1.0_base.zip
7z x wwise_sdk_2023.1.0_mac.zip
cd ../../../../
- name: Unzip SDK (Linux)
if: runner.os == 'Linux' && matrix.sdk-platform == 'linux' && steps.cache-wwise-sdk.outputs.cache-hit != 'true'
run: |
cd ./addons/Wwise/native/wwise_sdk
7z x wwise_sdk_2023.1.0_base.zip
7z x wwise_sdk_2023.1.0_linux.zip
cd ../../../../
- name: Unzip SDK (iOS)
if: runner.os == 'MacOS' && matrix.sdk-platform == 'ios' && steps.cache-wwise-sdk.outputs.cache-hit != 'true'
run: |
cd ./addons/Wwise/native/wwise_sdk
7z x wwise_sdk_2023.1.0_base.zip
7z x wwise_sdk_2023.1.0_ios.zip
cd ../../../../
- name: Unzip SDK (Android)
if: runner.os == 'Linux' && matrix.sdk-platform == 'android' && steps.cache-wwise-sdk.outputs.cache-hit != 'true'
run: |
cd ./addons/Wwise/native/wwise_sdk
7z x wwise_sdk_2023.1.0_base.zip
7z x wwise_sdk_2023.1.0_android.zip
cd ../../../../
- name: Compile Editor library
if: matrix.sdk-platform != 'android' && matrix.sdk-platform != 'ios'
shell: bash
env:
SCONS_CACHE: ${{github.workspace}}/.scons_cache/
SCONS_CACHE_LIMIT: 7168
run: |
cd addons/Wwise/native
mkdir -p godot-cpp/bin
scons platform=${{ matrix.scons-platform }} target=editor debug_symbols=yes wwise_sdk=wwise_sdk -j6 ${{ matrix.debug-flags }}
cd ../../../
- name: Compile Debug library
if: matrix.sdk-platform != 'android'
shell: bash
env:
SCONS_CACHE: ${{github.workspace}}/.scons_cache/
SCONS_CACHE_LIMIT: 7168
run: |
cd addons/Wwise/native
scons platform=${{ matrix.scons-platform }} target=template_debug dev_build=yes debug_symbols=yes asserts=yes wwise_sdk=wwise_sdk -j6 ${{ matrix.debug-flags }}
cd ../../../
- name: Compile Release library
if: matrix.sdk-platform != 'android'
shell: bash
env:
SCONS_CACHE: ${{github.workspace}}/.scons_cache/
SCONS_CACHE_LIMIT: 7168
run: |
cd addons/Wwise/native
scons platform=${{ matrix.scons-platform }} target=template_release wwise_sdk=wwise_sdk -j6 ${{ matrix.release-flags }}
cd ../../../
- name: Compile Android libraries
if: matrix.sdk-platform == 'android'
shell: bash
run: |
cd addons/Wwise/native/wwise_sdk
WWISESDK=$(pwd)
cd ../godot-cpp
mkdir -p bin
scons platform=android target=template_debug dev_build=yes -j6 ${{ matrix.debug-flags-arm64 }}
scons platform=android target=template_debug dev_build=yes -j6 ${{ matrix.debug-flags-arm32 }}
scons platform=android target=template_release -j6 ${{ matrix.release-flags-arm64 }}
scons platform=android target=template_release -j6 ${{ matrix.release-flags-arm32 }}
cd ../android
chmod +x ./gradlew
./gradlew assemble -PWWISE_SDK="$WWISESDK"
- name: Upload libs
uses: actions/upload-artifact@v3
with:
name: ${{ matrix.artifact-name }}
path: addons/Wwise/native/lib
upload-addon:
runs-on: "ubuntu-20.04"
needs: [build-all]
name: Addon
steps:
- name: Checkout code
uses: actions/checkout@v3
- name: Download all libs
uses: actions/download-artifact@v3
- name: Assemble all artifacts
run: |
ls
shopt -s dotglob
if [ ! -d "addons/Wwise/native/lib" ]; then
mkdir -p addons/Wwise/native/lib
fi
if [ -d windows ]; then
mv windows/* addons/Wwise/native/lib/
rm -r windows
fi
if [ -d macos ]; then
mv macos/* addons/Wwise/native/lib/
rm -r macos
fi
if [ -d linux ]; then
mv linux/* addons/Wwise/native/lib/
rm -r linux
fi
if [ -d android-lib ]; then
mv android-lib/* addons/Wwise/native/lib/
rm -r android-lib
fi
if [ -d ios ]; then
mv ios/* addons/Wwise/native/lib/
rm -r ios
fi
- name: Clean up addon
run: |
rm -r ./addons/Wwise/native/godot-cpp
rm -r ./addons/Wwise/native/src
rm -r ./addons/Wwise/native/vs2022
rm -r ./addons/Wwise/native/android
rm ./addons/Wwise/native/SConstruct
rm ./LICENSE
rm ./README.md
rm .gitattributes
rm .gitmodules
rm project.godot
rm -r ./.git
rm -r ./.github
rm -r ./addons/Wwise/tests
mkdir -p GeneratedSoundBanks
cp addons/Wwise/tools/wwise_ids.template GeneratedSoundBanks/wwise_ids.gd
rm -r ./addons/Wwise/tools
- name: Upload final artifact
uses: actions/upload-artifact@v3
with:
name: wwise-${{ env.WWISE_VERSION }}-for-godot-${{ env.GODOT_ENGINE_VERSION }}-${{ env.GODOT_ENGINE_STAGE }}-${{ env.INTEGRATION_VERSION }}
path: ./