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Describe the bug
when you are in emote menu and look at the clone ped tp see what emote you want to use. when you freecam around you can use the ped to move cars because it is a collision on it.
To Reproduce
see above
i fixed it to add this line
SetEntityCollision(ClonedPed, false, true) to utils, line: 353
The text was updated successfully, but these errors were encountered:
• some cleaning, intends, commas
• prevent some emotes from playing in vehicle
• emotes now will have emoji tags for shared, animal and prop emotes to identify easier
• added blend in/out speed to animation options (it doesn't sync well, so for local player purposes)
• persistent walk fix#83 (together with @Daibolik)
• rewritten clone part and fixed issue #77 (solution provided by @spero33)
Co-Authored-By: Daibolik <[email protected]>
Co-Authored-By: spero33 <[email protected]>
Describe the bug
when you are in emote menu and look at the clone ped tp see what emote you want to use. when you freecam around you can use the ped to move cars because it is a collision on it.
To Reproduce
see above
i fixed it to add this line
SetEntityCollision(ClonedPed, false, true) to utils, line: 353
The text was updated successfully, but these errors were encountered: