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UNMAINTAINED

It's a nice idea, but I don't have enough resources to keep this project going.


Python Bindings for PhysX4

This project aims to expose all of PhysX 4.0 in Python as similarly to the C++ equivalent as possible, akin to how PyQt and PySide provides bindings for Qt. The advantage of such is that the C++ documentation applies to both C++ and Python users of the library.

import PhysX4 as px
px.initPhysics()
px.stepPhysics(timestep=1.0 / 60)
px.cleanupPhysics()

Examples


Building on Windows

A Visual Studio 2015 project is provided for reference with the repository.

Prerequisities

Prior to running Visual Studio, the following environment variables must be set.

  • set PROJECTROOT=c:\path\to\repo
  • set PROJECTEXTERNALS=c:\path\to\externals

Where \externals contains a PhysX project build with the checked profile, along with the pybind11 headers.

For example.

$ externals\PhysX\physx\bin\win.x86_64.vc140.mt\checked\PhysX4_64.dll
$ externals\pybind11\include\pybind11\pybind11.h

It also assumes Python 3.6 is installed at c:\Python36.

Building

The project generates a PhysX4.pyd file in the bin\ directory of the repository, and copies relevant DLLs from the PhysX4 project.

$ cd PyPhysX4\compiler\vc140win64\PyPhysX4
$ msbuild PyPhysX4.sln /p:Configuration=Release;Platform=x64

Usage

Launch the PhysX Visual Debugger and run any of the following.

$ cd PyPhysX4\python
$ python snippet_helloworld.py --steps 100 --size 10
$ python snippet_joint.py --steps 100 --length 5

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Python bindings for PhysX4

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