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refactor: simplify eyeoffset logic
Run clang-format Linter #318: Commit 5c3420e pushed by alandtse
October 26, 2024 06:33 27s dev
dev
October 26, 2024 06:33 27s
refactor: simplify eyeoffset logic
Run TODO to Issue #402: Commit 5c3420e pushed by alandtse
October 26, 2024 06:33 21s dev
dev
October 26, 2024 06:33 21s
refactor: unify shadercache clearing
Run clang-format Linter #317: Commit dda055b pushed by alandtse
October 24, 2024 08:00 33s unify_shadercache_clear
October 24, 2024 08:00 33s
refactor: unify shadercache clearing
Run TODO to Issue #401: Commit dda055b pushed by alandtse
October 24, 2024 08:00 25s unify_shadercache_clear
October 24, 2024 08:00 25s
refactor: unify shadercache clearing
Run TODO to Issue #400: Commit 2dfd24d pushed by alandtse
October 24, 2024 07:59 25s dev
dev
October 24, 2024 07:59 25s
refactor: unify shadercache clearing
Run clang-format Linter #316: Commit 2dfd24d pushed by alandtse
October 24, 2024 07:59 28s dev
dev
October 24, 2024 07:59 28s
refactor: unify shadercache clearing
Run TODO to Issue #399: Commit 044bea4 pushed by alandtse
October 23, 2024 07:57 24s dev
dev
October 23, 2024 07:57 24s
refactor: unify shadercache clearing
Run clang-format Linter #315: Commit 044bea4 pushed by alandtse
October 23, 2024 07:57 26s dev
dev
October 23, 2024 07:57 26s
fix(VR): fix ctd on start
Run clang-format Linter #314: Commit 63c7f85 pushed by alandtse
October 23, 2024 07:34 27s vr_ctd
October 23, 2024 07:34 27s
fix(VR): fix ctd on start
Run TODO to Issue #398: Commit 63c7f85 pushed by alandtse
October 23, 2024 07:34 18s vr_ctd
October 23, 2024 07:34 18s
fix(VR): fix ctd on start
Run clang-format Linter #313: Commit 2de4b7e pushed by alandtse
October 23, 2024 07:33 22s dev
dev
October 23, 2024 07:33 22s
fix(VR): fix ctd on start
Run TODO to Issue #397: Commit 2de4b7e pushed by alandtse
October 23, 2024 07:33 19s dev
dev
October 23, 2024 07:33 19s
refactor: simplify eyeoffset logic
Run TODO to Issue #396: Commit 09d5993 pushed by alandtse
October 23, 2024 07:01 20s dev
dev
October 23, 2024 07:01 20s
refactor: simplify eyeoffset logic
Run clang-format Linter #312: Commit 09d5993 pushed by alandtse
October 23, 2024 07:01 20s dev
dev
October 23, 2024 07:01 20s
refactor: simplify eyeoffset logic
Run clang-format Linter #311: Commit 1786218 pushed by alandtse
October 23, 2024 06:57 22s dev
dev
October 23, 2024 06:57 22s
refactor: simplify eyeoffset logic
Run TODO to Issue #395: Commit 1786218 pushed by alandtse
October 23, 2024 06:57 28s dev
dev
October 23, 2024 06:57 28s
fix: use ndc matrix instead of hardcoded value
Run TODO to Issue #394: Commit 7d175d7 pushed by alandtse
October 19, 2024 20:40 26s dev
dev
October 19, 2024 20:40 26s
fix: use ndc matrix instead of hardcoded value
Run clang-format Linter #310: Commit 7d175d7 pushed by alandtse
October 19, 2024 20:40 29s dev
dev
October 19, 2024 20:40 29s
fix: use ndc matrix instead of hardcoded value
Run clang-format Linter #309: Commit d7165ee pushed by alandtse
October 19, 2024 09:53 25s dev
dev
October 19, 2024 09:53 25s
fix: use ndc matrix instead of hardcoded value
Run TODO to Issue #393: Commit d7165ee pushed by alandtse
October 19, 2024 09:53 18s dev
dev
October 19, 2024 09:53 18s
fix(VR): fix eye mismatch for screenspacegi
Run TODO to Issue #392: Commit 30b5820 pushed by alandtse
October 19, 2024 09:47 20s dev
dev
October 19, 2024 09:47 20s
fix(VR): fix eye mismatch for screenspacegi
Run clang-format Linter #308: Commit 30b5820 pushed by alandtse
October 19, 2024 09:47 25s dev
dev
October 19, 2024 09:47 25s
fix(VR): fix eye mismatch for screenspacegi
Run clang-format Linter #307: Commit fb672c3 pushed by alandtse
October 18, 2024 08:46 23s dev
dev
October 18, 2024 08:46 23s
fix(VR): fix eye mismatch for screenspacegi
Run TODO to Issue #391: Commit fb672c3 pushed by alandtse
October 18, 2024 08:46 19s dev
dev
October 18, 2024 08:46 19s
fix(VR): use world position for eye swap over
Run clang-format Linter #306: Commit db23066 pushed by alandtse
October 18, 2024 08:27 28s dev
dev
October 18, 2024 08:27 28s