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I was trying to debug why Windows controls were showing up on my project, but trying to run the SolidJS example yields similar results. As seen in the image, the first title bar, which, as per the code, should auto-detect the platform <WindowTitlebar class="border">content</WindowTitlebar> , detects the platform as windows.
I am on an M1 Pro Macbook.
Additionally, in my own project, I also get an error regarding a 400 error from the OS plugin. Note: I have the exact same cargo.toml, tauri.conf.json, and package.json versions for the dependencies.
Checking tauri-plugin-os, the rust code has no kind handler...
The text was updated successfully, but these errors were encountered:
I was trying to debug why Windows controls were showing up on my project, but trying to run the SolidJS example yields similar results. As seen in the image, the first title bar, which, as per the code, should auto-detect the platform
<WindowTitlebar class="border">content</WindowTitlebar>
, detects the platform as windows.I am on an M1 Pro Macbook.
Additionally, in my own project, I also get an error regarding a 400 error from the OS plugin. Note: I have the exact same cargo.toml, tauri.conf.json, and package.json versions for the dependencies.
Checking tauri-plugin-os, the rust code has no
kind
handler...The text was updated successfully, but these errors were encountered: