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I looked into this some. It seems that Three.js r75 changed VREffect.js's render function to check that full screen mode is enabled before it will render in stereo mode. As a result Android is fine, because it supports the Full Screen API, but Safari can only render in mono because it does not.
A change will need to made made to VREffect.js in order to fix this.
Description: Open scene on iPhone 6 with Safari, click on the Goggles. The scene renders, but it won't split into stereo mode.
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