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Releases: affederaffe/CustomPlatforms

v6.1.17

22 Dec 17:00
fcf4c21
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What's Changed

  • Fixed PrefabLightmapData for BeatSaber after change to Unity 2019 by @Kylon99 in #24

New Contributors

Full Changelog: v1.1.16...v6.1.17

CustomPlatforms 6.1.16

20 Aug 14:00
efd4b71
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What's Changed

  • Add BloomFog intensity to TubeLight by @ItsKaitlyn03 in #15
  • Fix TubeLight mirroring and add more options + optimize mirrors by @ItsKaitlyn03 in #20
  • Fix Unity project platform export on Linux
  • Fix static lights (#22)

New Contributors

  • @ItsKaitlyn03 made their first contribution in #15

CustomPlatforms 6.1.9

03 Oct 17:30
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  • Updated for 1.18.0
  • Better lighting

CustomPlatforms 6.1.7 Beta

09 Sep 20:33
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v6.1.7-beta

[WIP] new light implementation

CustomPlatforms 6.1.6

27 Jul 20:12
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Changes

  • Updated for Beat Saber 1.16.4
  • Fixed issue with GottaGoFast
  • Fixed Hot-Reloading
  • Fixed RotationEventEffect issues
  • Fixed compatibility problems with Chroma in multiplayer
  • Added Custom Platforms as a SongCore capability,
    Mappers can add it as a suggestion now

CustomPlatforms 6.1.5

17 Jun 18:50
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Changes

  • Updated for Beat Saber 1.16.2
  • Fixed Black Screen on startup for some users
  • Added option to remove the gradient background

Dependencies

  • BSIPA
  • BSML
  • SiraUtil

CustomPlatforms 6.1.4

31 May 19:47
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CustomPlatforms 6.1.4

  • Updated for 1.16.1
  • UI Enhancements
  • internal cleanup

CustomPlatforms 6.1.3

22 May 21:49
f8e68eb
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CustomPlatforms 6.1.3

  • Updated for 1.15.0
  • Reduced startup times
  • Added mirrors