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Adjust behaviour of eve.f to match eve #12

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34 changes: 18 additions & 16 deletions eve.js
Original file line number Diff line number Diff line change
Expand Up @@ -183,24 +183,26 @@
* eve.f
[ method ]
**
* Returns function that will fire given event with optional arguments.
* Arguments that will be passed to the result function will be also
* concated to the list of final arguments.
| el.onclick = eve.f("click", 1, 2);
| eve.on("click", function (a, b, c) {
| console.log(a, b, c); // 1, 2, [event object]
| });
* Returns function that will fire event with given `name`, `scope` and optional arguments.
* Arguments that are be passed to the result function will also be concatenated to the list of final arguments.
| el.onclick = eve.f("click", 1, 2);
| eve.on("click", function (a, b, c) {
| console.log(a, b, c); // 1, 2, [event object]
| });
> Arguments
- event (string) event name
- varargs (…) and any other arguments
= (function) possible event handler function
**
- name (string) name of the *event*, dot (`.`) or slash (`/`) separated
- scope (object) context for the event handlers
- varargs (...) the rest of arguments will be sent to event handlers
**
= (function) possible event handler function
\*/
eve.f = function (event) {
var attrs = [].slice.call(arguments, 1);
return function () {
eve.apply(null, [event, null].concat(attrs).concat([].slice.call(arguments, 0)));
};
};
eve.f = function (name, scope) {
var fargs = [name, scope].concat([].slice.call(arguments, 2));
return function () {
eve.apply(null, fargs.concat([].slice.call(arguments, 0)));
};
};
/*\
* eve.stop
[ method ]
Expand Down