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Vehicle Damage - Add API to prevent AI from dismounting from immobile vehicles #9990
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Why not simply use engine command?
I'm trying to find a good reason why not to use For context: ACE sets it when a vehicle is spawned, see
ACE unsets it here
Since you have already reviewed - @jonpas and @BrettMayson, do you have any objection to vet's proposal? |
No objections from me |
@veteran29 I was too tired to see that using As said previously,
sets it to true. How are we supposed to distinguish us vs. other sources setting that? Using status effects would imo not solve the problem. I was going to add a |
isAllowedCrewInImmobile
can't work, status effect is overkill for this, can revisit before release if problematic
… vehicles (acemod#9990) * Add API to prevent AI from dismounting from immobile vehicles * Update vehicledamage-framework.md
When merged this pull request will:
IMPORTANT
Component - Add|Fix|Improve|Change|Make|Remove {changes}
.