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ACE3 Version: 3.3.1 stable
Mods:
@CBA_A3 v2.0.0.150817
@ace 3.3.1
@RHSAFRF v0.3.9.1
@RHSUSF v0.3.9.1
@task_force_radio v0.98
@STHUD
Placed ACE3 Modules:
class Groups { items=30; class Item0 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={6421.457,7.4351616,5463.7651}; class args { items=1; class Item0 { value="1"; parentCls="ACE_ModuleSitting"; typeName="enable"; }; }; id=0; side="LOGIC"; vehicle="ACE_ModuleSitting"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; }; }; class Item1 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={6445.2773,3.0091858,5467.2036}; class args { items=1; class Item0 { value="1"; parentCls="ACE_moduleCargoSettings"; typeName="enable"; }; }; id=1; side="LOGIC"; vehicle="ACE_moduleCargoSettings"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; }; }; class Item2 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={6462.415,0,5476.9365}; class args { items=13; class Item0 { value="1"; parentCls="ACE_moduleMedicalSettings"; typeName="level"; }; class Item1 { value="1"; parentCls="ACE_moduleMedicalSettings"; typeName="medicSetting"; }; class Item2 { value="1"; parentCls="ACE_moduleMedicalSettings"; typeName="allowLitterCreation"; }; class Item3 { value="240"; parentCls="ACE_moduleMedicalSettings"; typeName="litterCleanUpDelay"; }; class Item4 { value="1"; parentCls="ACE_moduleMedicalSettings"; typeName="enableScreams"; }; class Item5 { value="1"; parentCls="ACE_moduleMedicalSettings"; typeName="playerDamageThreshold"; }; class Item6 { value="1"; parentCls="ACE_moduleMedicalSettings"; typeName="AIDamageThreshold"; }; class Item7 { value="0"; parentCls="ACE_moduleMedicalSettings"; typeName="enableUnconsciousnessAI"; }; class Item8 { value="1"; parentCls="ACE_moduleMedicalSettings"; typeName="remoteControlledAI"; }; class Item9 { value="1"; parentCls="ACE_moduleMedicalSettings"; typeName="preventInstaDeath"; }; class Item10 { value="1"; parentCls="ACE_moduleMedicalSettings"; typeName="bleedingCoefficient"; }; class Item11 { value="1"; parentCls="ACE_moduleMedicalSettings"; typeName="painCoefficient"; }; class Item12 { value="1"; parentCls="ACE_moduleMedicalSettings"; typeName="keepLocalSettingsSynced"; }; }; id=2; side="LOGIC"; vehicle="ACE_moduleMedicalSettings"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; }; }; class Item3 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={6468.7627,0,5476.8301}; class args { items=3; class Item0 { value="1"; parentCls="ACE_moduleReviveSettings"; typeName="enableRevive"; }; class Item1 { value="1000"; parentCls="ACE_moduleReviveSettings"; typeName="maxReviveTime"; }; class Item2 { value="-1"; parentCls="ACE_moduleReviveSettings"; typeName="amountOfReviveLives"; }; }; id=3; side="LOGIC"; vehicle="ACE_moduleReviveSettings"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; }; }; class Item4 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={6444.7476,1.5676647,5476.936}; class args { items=9; class Item0 { value="0"; parentCls="ACE_moduleRepairSettings"; typeName="engineerSetting_Repair"; }; class Item1 { value="0"; parentCls="ACE_moduleRepairSettings"; typeName="engineerSetting_Wheel"; }; class Item2 { value="0.6"; parentCls="ACE_moduleRepairSettings"; typeName="repairDamageThreshold"; }; class Item3 { value="0.4"; parentCls="ACE_moduleRepairSettings"; typeName="repairDamageThreshold_Engineer"; }; class Item4 { value="0"; parentCls="ACE_moduleRepairSettings"; typeName="consumeItem_ToolKit"; }; class Item5 { value="0"; parentCls="ACE_moduleRepairSettings"; typeName="fullRepairLocation"; }; class Item6 { value="0"; parentCls="ACE_moduleRepairSettings"; typeName="engineerSetting_fullRepair"; }; class Item7 { value="1"; parentCls="ACE_moduleRepairSettings"; typeName="addSpareParts"; }; class Item8 { value="0"; parentCls="ACE_moduleRepairSettings"; typeName="wheelRepairRequiredItems"; }; }; id=4; side="LOGIC"; vehicle="ACE_moduleRepairSettings"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; }; }; class Item5 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={6450.2505,0.049322546,5476.5137}; class args { items=3; class Item0 { value=""; parentCls="ACE_moduleAddSpareParts"; typeName="List"; }; class Item1 { value="ACE_Wheel"; parentCls="ACE_moduleAddSpareParts"; typeName="Part"; }; class Item2 { value="1"; parentCls="ACE_moduleAddSpareParts"; typeName="Amount"; }; }; id=5; side="LOGIC"; vehicle="ACE_moduleAddSpareParts"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; }; }; class Item6 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={6444.854,2.3919508,5472.8105}; class args { items=2; class Item0 { value=""; parentCls="ACE_moduleAssignEngineerRoles"; typeName="EnableList"; }; class Item1 { value="1"; parentCls="ACE_moduleAssignEngineerRoles"; typeName="role"; }; }; id=6; side="LOGIC"; vehicle="ACE_moduleAssignEngineerRoles"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; }; }; class Item7 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={6449.2969,1.5081079,5471.8584}; class args { items=2; class Item0 { value=""; parentCls="ACE_moduleAssignRepairFacility"; typeName="EnableList"; }; class Item1 { value="1"; parentCls="ACE_moduleAssignRepairFacility"; typeName="role"; }; }; id=7; side="LOGIC"; vehicle="ACE_moduleAssignRepairFacility"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; }; }; class Item8 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={6454.1636,0.34013796,5471.7524}; class args { items=2; class Item0 { value=""; parentCls="ACE_moduleAssignRepairVehicle"; typeName="EnableList"; }; class Item1 { value="1"; parentCls="ACE_moduleAssignRepairVehicle"; typeName="role"; }; }; id=8; side="LOGIC"; vehicle="ACE_moduleAssignRepairVehicle"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; }; }; class Item9 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={6421.5068,4.8914719,5477.1172}; class args { items=3; class Item0 { value="1"; parentCls="ACE_ModuleCheckPBOs"; typeName="Action"; }; class Item1 { value="0"; parentCls="ACE_ModuleCheckPBOs"; typeName="CheckAll"; }; class Item2 { value="[]"; parentCls="ACE_ModuleCheckPBOs"; typeName="Whitelist"; }; }; id=9; side="LOGIC"; vehicle="ACE_ModuleCheckPBOs"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; }; }; class Item10 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={6428.4976,4.3058825,5477.1172}; class args { items=3; class Item0 { value="0"; parentCls="ACE_ModuleBlueForceTracking"; typeName="Enabled"; }; class Item1 { value="1"; parentCls="ACE_ModuleBlueForceTracking"; typeName="Interval"; }; class Item2 { value="0"; parentCls="ACE_ModuleBlueForceTracking"; typeName="HideAiGroups"; }; }; id=10; side="LOGIC"; vehicle="ACE_ModuleBlueForceTracking"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; }; }; class Item11 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={6434.2397,3.9628172,5476.5342}; id=11; side="LOGIC"; vehicle="ACE_ModuleFriendlyFire"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; }; }; class Item12 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={6420.9243,5.4526963,5472.7891}; class args { items=3; class Item0 { value="1"; parentCls="ACE_ModuleHearing"; typeName="EnableCombatDeafness"; }; class Item1 { value="-1"; parentCls="ACE_ModuleHearing"; typeName="DisableEarRinging"; }; class Item2 { value="0"; parentCls="ACE_ModuleHearing"; typeName="enabledForZeusUnits"; }; }; id=12; side="LOGIC"; vehicle="ACE_ModuleHearing"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; }; }; class Item13 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={6428.0811,5.2668381,5472.373}; class args { items=1; class Item0 { value="1"; parentCls="ACE_ModuleInteraction"; typeName="EnableTeamManagement"; }; }; id=13; side="LOGIC"; vehicle="ACE_ModuleInteraction"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; }; }; class Item14 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={6434.3232,4.8352318,5471.707}; class args { items=5; class Item0 { value="1"; parentCls="ACE_ModuleMap"; typeName="MapIllumination"; }; class Item1 { value="1"; parentCls="ACE_ModuleMap"; typeName="MapGlow"; }; class Item2 { value="0"; parentCls="ACE_ModuleMap"; typeName="MapShake"; }; class Item3 { value="0"; parentCls="ACE_ModuleMap"; typeName="MapLimitZoom"; }; class Item4 { value="1"; parentCls="ACE_ModuleMap"; typeName="MapShowCursorCoordinates"; }; }; id=14; side="LOGIC"; vehicle="ACE_ModuleMap"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; }; }; class Item15 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={6474.6885,0,5476.8315}; class args { items=2; class Item0 { value="1"; parentCls="ACE_ModuleRespawn"; typeName="SavePreDeathGear"; }; class Item1 { value="1"; parentCls="ACE_ModuleRespawn"; typeName="RemoveDeadBodiesDisconnected"; }; }; id=15; side="LOGIC"; vehicle="ACE_ModuleRespawn"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; }; }; class Item16 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={6427.2495,6.0048156,5468.9604}; class args { items=5; class Item0 { value="1"; parentCls="ACE_ModuleNameTags"; typeName="showPlayerNames"; }; class Item1 { value="40"; parentCls="ACE_ModuleNameTags"; typeName="playerNamesViewDistance"; }; class Item2 { value="-1"; parentCls="ACE_ModuleNameTags"; typeName="showNamesForAI"; }; class Item3 { value="1"; parentCls="ACE_ModuleNameTags"; typeName="showVehicleCrewInfo"; }; class Item4 { value="1"; parentCls="ACE_ModuleNameTags"; typeName="showCursorTagForVehicles"; }; }; id=16; side="LOGIC"; vehicle="ACE_ModuleNameTags"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; }; }; class Item17 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={6421.4238,6.59552,5468.6279}; class args { items=1; class Item0 { value="2"; parentCls="ace_microdagr_dagrModule"; typeName="MapDataAvailable"; }; }; id=17; side="LOGIC"; vehicle="ace_microdagr_dagrModule"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; }; }; class Item18 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={6427.291,6.4626341,5463.7124}; class args { items=3; class Item0 { value="0"; parentCls="ACE_ModuleExplosive"; typeName="RequireSpecialist"; }; class Item1 { value="0"; parentCls="ACE_ModuleExplosive"; typeName="PunishNonSpecialists"; }; class Item2 { value="1"; parentCls="ACE_ModuleExplosive"; typeName="ExplodeOnDefuse"; }; }; id=18; side="LOGIC"; vehicle="ACE_ModuleExplosive"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; }; }; class Item19 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={6462.627,0,5472.7046}; class args { items=1; class Item0 { value="1"; parentCls="ACE_moduleMedicalMenuSettings"; typeName="allow"; }; }; id=19; side="LOGIC"; vehicle="ACE_moduleMedicalMenuSettings"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; }; };
Description:
Steps to reproduce:
Where did the issue occur?
RPT log file:
The text was updated successfully, but these errors were encountered:
#2503 - run BFT module on server
97921aa
PabstMirror
No branches or pull requests
ACE3 Version: 3.3.1
stable
Mods:
@CBA_A3 v2.0.0.150817
@ace 3.3.1
@RHSAFRF v0.3.9.1
@RHSUSF v0.3.9.1
@task_force_radio v0.98
@STHUD
Placed ACE3 Modules:
Description:
Steps to reproduce:
Where did the issue occur?
RPT log file:
The text was updated successfully, but these errors were encountered: