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Sorry, I just looked for open issues and not closed ones. My bad.
I will try the recent master tomorrow and then either close the issue or update it accordingly. Thanks for the help!
The way my player object collides with the terrain does not match the visual representation.
How to reproduce:
The following screenshot illustrates the problem when the colliding object submerges into the terrain:
The issue can also happen in the opposite direction: The colliding object hovers much to high above the terrain.
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