Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Add Swarm Hosts #27

Merged
merged 5 commits into from
Jun 9, 2023
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
Original file line number Diff line number Diff line change
Expand Up @@ -44,6 +44,14 @@
<CmdButtonArray index="Execute" DefaultButtonFace="AP_330mmBarrageCannons" Requirements="AP_Use330mmBarrageCannons"/>
<CmdButtonArray index="Cancel" DefaultButtonFace="Cancel"/>
</CAbilEffectTarget>
<CAbilMorph id="AP_MorphSwarmHostRootedToBurrowed">
<EditorCategories value="Race:Zerg,AbilityorEffectType:Structures"/>
<CmdButtonArray index="Execute" DefaultButtonFace="Raise" Requirements="AP_HaveHotSBurrowSwarmHost"/>
<Flags index="Automatic" value="1"/>
<Flags index="IgnoreUnitCost" value="1"/>
<Flags index="Produce" value="1"/>
<InfoArray Unit="AP_SwarmHostBurrowed" CollideRange="0"/>
</CAbilMorph>
<CAbilMorph id="AP_ThorNormalMode">
<AbilSetId value="NormalMode"/>
<EditorCategories value="Race:Terran,AbilityorEffectType:Units"/>
Expand Down Expand Up @@ -121,16 +129,16 @@
</CAbilEffectInstant>
<CAbilEffectInstant id="AP_StimpackSmallBase" parent="AP_StimpackBase">
<Cost>
<Vital index="Life" value="10"/>
<Charge Link="Abil/AP_Stimpack"/>
<Cooldown Link="Abil/AP_Stimpack"/>
<Vital index="Life" value="10"/>
</Cost>
</CAbilEffectInstant>
<CAbilEffectInstant id="AP_StimpackLargeBase" parent="AP_StimpackBase">
<Cost>
<Vital index="Life" value="20"/>
<Charge Link="Abil/AP_Stimpack"/>
<Cooldown Link="Abil/AP_Stimpack"/>
<Vital index="Life" value="20"/>
</Cost>
</CAbilEffectInstant>
<CAbilEffectInstant id="AP_Stimpack" parent="AP_StimpackSmallBase">
Expand Down Expand Up @@ -169,13 +177,15 @@
<CAbilEffectInstant id="AP_SuperStimpackSmallBase" parent="AP_SuperStimpackBase">
<Effect index="0" value="AP_SuperStimpackSmallSet"/>
<Cost>
<Cooldown TimeUse="18"/>
<Charge Link="Abil/AP_SuperStimpackSmallBase"/>
<Cooldown Link="Abil/AP_SuperStimpackSmallBase" TimeUse="18"/>
</Cost>
</CAbilEffectInstant>
<CAbilEffectInstant id="AP_SuperStimpackLargeBase" parent="AP_SuperStimpackBase">
<Effect index="0" value="AP_SuperStimpackLargeSet"/>
<Cost>
<Cooldown TimeUse="18"/>
<Charge Link="Abil/AP_SuperStimpackLargeBase"/>
<Cooldown Link="Abil/AP_SuperStimpackLargeBase" TimeUse="18"/>
</Cost>
</CAbilEffectInstant>
<CAbilEffectInstant id="AP_SuperStimpackMarine" parent="AP_SuperStimpackSmallBase">
Expand Down Expand Up @@ -2778,6 +2788,142 @@
<Effect value="AP_HellbatLeap"/>
<AutoCastValidatorArray value="CasterNotHoldingPosition"/>
</CAbilAugment>
<CAbilEffectTarget id="AP_LocustLaunch">
<EditorCategories value="Race:Zerg,AbilityorEffectType:Units"/>
<Effect index="0" value="AP_LocustCreateSet"/>
<Flags index="AllowMovement" value="1"/>
<Flags index="BestUnit" value="0"/>
<Flags index="NoDeceleration" value="1"/>
<Flags index="RequireTargetVision" value="0"/>
<Cost>
<Cooldown Location="Unit" TimeUse="15"/>
</Cost>
<Range value="18"/>
<Arc value="360"/>
<CmdButtonArray index="Execute" DefaultButtonFace="AP_LocustLaunch" Requirements="AP_NotHotSHaveSwarmHostSplit">
<Flags index="ToSelection" value="1"/>
</CmdButtonArray>
</CAbilEffectTarget>
<CAbilMorph id="AP_MorphToSwarmHost">
<AbilSetId value="BrwUc"/>
<EditorCategories value="Race:Terran,AbilityorEffectType:Units"/>
<CmdButtonArray index="Execute" DefaultButtonFace="MorphToSwarmHost">
<Flags index="ToSelection" value="1"/>
</CmdButtonArray>
<ActorKey value="BurrowUp"/>
<Flags index="IgnoreFacing" value="1"/>
<Flags index="RallyReset" value="1"/>
<Flags index="SuppressMovement" value="1"/>
<Flags index="WaitUntilStopped" value="0"/>
<InfoArray Unit="AP_SwarmHost" RandomDelayMax="0.5">
<SectionArray index="Abils">
<DurationArray index="Delay" value="0.1"/>
</SectionArray>
<SectionArray index="Actor">
<DurationArray index="Delay" value="0.1"/>
<DurationArray index="Duration" value="1"/>
</SectionArray>
<SectionArray index="Mover">
<DurationArray index="Delay" value="0.1"/>
<DurationArray index="Duration" value="1"/>
</SectionArray>
<SectionArray index="Stats">
<DurationArray index="Delay" value="0.1"/>
<DurationArray index="Duration" value="1"/>
</SectionArray>
</InfoArray>
</CAbilMorph>
<CAbilMorph id="AP_MorphToSwarmHostBurrowed">
<AbilSetId value="BrwDc"/>
<EditorCategories value="Race:Terran,AbilityorEffectType:Units"/>
<CmdButtonArray index="Execute" DefaultButtonFace="AP_MorphToSwarmHostBurrowed" Requirements="AP_HaveHotSBurrowSwarmHost">
<Flags index="ToSelection" value="1"/>
</CmdButtonArray>
<ActorKey value="BurrowDown"/>
<Flags index="IgnoreFacing" value="1"/>
<Flags index="IgnorePlacement" value="0"/>
<Flags index="RallyReset" value="1"/>
<Flags index="SuppressMovement" value="1"/>
<InfoArray Unit="AP_SwarmHostBurrowed" RallyResetPhase="Delay" RandomDelayMax="0.25">
<SectionArray index="Abils">
<DurationArray index="Delay" value="0.5"/>
</SectionArray>
<SectionArray index="Actor">
<DurationArray index="Duration" value="1.5"/>
</SectionArray>
<SectionArray index="Stats">
<DurationArray index="Delay" value="1.5"/>
</SectionArray>
</InfoArray>
</CAbilMorph>
<CAbilMorph id="AP_MorphToSwarmHostRooted">
<AbilSetId value="BrwDd"/>
<EditorCategories value="Race:Terran,AbilityorEffectType:Units"/>
<CmdButtonArray index="Execute" DefaultButtonFace="AP_MorphToSwarmHostBurrowed" Requirements="AP_NotHaveHotSBurrowSwarmHost">
<Flags index="ToSelection" value="1"/>
</CmdButtonArray>
<ActorKey value="RootDown"/>
<Flags index="IgnoreFacing" value="1"/>
<Flags index="RallyReset" value="1"/>
<Flags index="SuppressMovement" value="1"/>
<Flags index="WaitUntilStopped" value="0"/>
<InfoArray Unit="AP_SwarmHostRooted" RallyResetPhase="Delay" RandomDelayMax="0.25">
<SectionArray index="Abils">
<DurationArray index="Delay" value="0.5"/>
</SectionArray>
<SectionArray index="Actor">
<DurationArray index="Duration" value="1.5"/>
</SectionArray>
<SectionArray index="Stats">
<DurationArray index="Delay" value="1.5"/>
</SectionArray>
</InfoArray>
</CAbilMorph>
<CAbilMorph id="AP_MorphToSwarmHostUprooted">
<AbilSetId value="BrwUd"/>
<EditorCategories value="Race:Terran,AbilityorEffectType:Units"/>
<CmdButtonArray index="Execute" DefaultButtonFace="AP_MorphToSwarmHost">
<Flags index="ToSelection" value="1"/>
</CmdButtonArray>
<ActorKey value="RootUp"/>
<Flags index="IgnoreFacing" value="1"/>
<Flags index="RallyReset" value="1"/>
<Flags index="SuppressMovement" value="1"/>
<Flags index="WaitUntilStopped" value="0"/>
<InfoArray Unit="AP_SwarmHost" RandomDelayMax="0.5">
<SectionArray index="Abils">
<DurationArray index="Delay" value="0.1"/>
</SectionArray>
<SectionArray index="Actor">
<DurationArray index="Delay" value="0.1"/>
<DurationArray index="Duration" value="1"/>
</SectionArray>
<SectionArray index="Mover">
<DurationArray index="Delay" value="0.1"/>
<DurationArray index="Duration" value="1"/>
</SectionArray>
<SectionArray index="Stats">
<DurationArray index="Delay" value="0.1"/>
<DurationArray index="Duration" value="1"/>
</SectionArray>
</InfoArray>
</CAbilMorph>
<CAbilEffectTarget id="AP_LocustFlyingLaunch">
<EditorCategories value="Race:Zerg,AbilityorEffectType:Units"/>
<Effect index="0" value="AP_LocustFlyingCreateSet"/>
<Flags index="AllowMovement" value="1"/>
<Flags index="BestUnit" value="0"/>
<Flags index="NoDeceleration" value="1"/>
<Flags index="RequireTargetVision" value="0"/>
<Cost>
<Cooldown Location="Unit" TimeUse="15"/>
</Cost>
<Range value="25"/>
<Arc value="360"/>
<CmdButtonArray index="Execute" DefaultButtonFace="AP_LocustLaunch" Requirements="AP_HotSHaveSwarmHostSplitA">
<Flags index="ToSelection" value="1"/>
</CmdButtonArray>
</CAbilEffectTarget>
<CAbilMorph id="StarportReactorMorph">
<!-- Override -->
<!-- Exclude AP_Barracks from all Factory-like so for AP_Barracks AP_FactoryReactorMorph is called instead -->
Expand Down Expand Up @@ -3290,4 +3436,23 @@
</SectionArray>
</InfoArray>
</CAbilMorph>
<CAbilEffectTarget id="AP_SwarmHostDeepBurrow">
<EditorCategories value="Race:Zerg,AbilityorEffectType:Units"/>
<Flags index="BestUnit" value="0"/>
<Cost>
<Cooldown Location="Unit" TimeUse="10"/>
</Cost>
<Range value="500"/>
<Arc value="360"/>
<CastIntroTime value="2"/>
<CastOutroTime value="1"/>
<FinishTime value="0.5"/>
<ShowProgressArray index="Cast" value="1"/>
<UninterruptibleArray index="Cast" value="1"/>
<UninterruptibleArray index="Finish" value="1"/>
<ProgressButtonArray index="Cast" value="AP_SwarmHostDeepBurrow"/>
<CmdButtonArray index="Execute" DefaultButtonFace="AP_SwarmHostDeepBurrow" Requirements="AP_HotSHaveSwarmHostSplitB">
<Flags index="ToSelection" value="1"/>
</CmdButtonArray>
</CAbilEffectTarget>
</Catalog>
Loading