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Releases: Zakhazerd/Doge-Unity-Tools

Doge Tools v1.52

03 Jan 02:18
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Added a button to fix layer continuity for doge toggles when you change layer ordering.

Doge Tools v1.51

30 Jan 03:00
254fdc7
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Fixed menu bugs
Fixed bug not allowing to use quick int
notice new bug may have been introduced with newest sdk as of 6/17/2022

Doge Tools v1.5

08 Jan 00:15
1c4b9be
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Added Quick Int for creation of exclusive toggles
Added Quick Constrain to quickly add multiple constraints to an object
Added the readme to the unity package
Some bug fixes 🙂

Doge Tools v1.4

02 Jan 20:49
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Added Quick Bools for fast avatar toggle creation

Doge Tools v1.3

20 Dec 02:39
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Added option for setting layer weights to 1 for FX Layer. Regular meshes will now have light anchors set.

Doge Tools v1.26

10 Dec 03:48
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Improvements to fixed skinned meshes as well as new option.

Doge Tools v1.25

15 Jun 02:29
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A duck asked and shall receive. Select option for anchor point.

Doge Tools v1.2

14 Jun 22:49
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Now with bounding box nonsense

Doge Tools v1.1

19 Mar 04:19
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Now with a whole 1 extra tool

Unity Rehierarchy v1

15 Mar 04:50
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Creates a duplicate of an animation file with what ever you added to the field appended to the hierarchy.