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# Yoe Embedded Linux Distribution

Yoe is an Embedded Linux Distribution optimized for product development.
It is built on **Y**octo and **O**pen**E**mbedded with a focus on simplicity.
This distribution does not end at demo images but rather begins there.
Yoe is an Embedded Linux Distribution optimized for product development. It is
built on **Y**octo and **O**pen**E**mbedded with a focus on simplicity. This
distribution does not end at demo images but rather begins there.

## Example

This following is example of building and installing a linux system from
scratch on a Raspberry PI 3:
This following is example of building and installing a linux system from scratch
on a Raspberry PI 3:

## Install Pre-requisites

Expand All @@ -21,8 +21,8 @@ Install `docker` on host distribution
- RPM based systems - `sudo dnf install docker`
- Archlinux based systems - `sudo pacman -S docker`

Install nftable version of iptables on host distribution
this is needed for VNC port forwarding to work on docker
Install nftable version of iptables on host distribution this is needed for VNC
port forwarding to work on docker

- Archlinux based sytems - `sudo pacman -S iptables-nft`

Expand All @@ -45,46 +45,50 @@ this is needed for VNC port forwarding to work on docker
## Vision

There are many Embedded Linux distribution built on top of OpenEmbedded/Yocto.
There is the Poky reference distribution. Most SOC and SOM vendors provide
a Yocto variant that supports their products (often put together with repo).
While these all provide good ways to build demo images, we feel something
slightly different is needed for product development. Thus, the following
goals:

1. **simple**: directory layout is logical so it is easy to find things, and tooling
is as simple as possible. Emphasis is on logical organization, minimal magic, and good
tooling where it makes sense. We try to minimize uneeded indirection or abstraction
unless it really adds value.
1. **modern**: generate a modern Linux root filesystem using the latest technologies.
1. **broad platform support**: support a range of single board computers (SBC), system on
chips (SoC), and system on modules (SOM). You should not have to use a different
build system for every SBC/SOC/SOM you might choose to use in your products.
Rather, one build system should easily support building images for a number of
different targets in one build tree. Most companies support multiple products with
SOCs from multiple vendors, thus the build system should be centered around the user's
products and software.
There is the Poky reference distribution. Most SOC and SOM vendors provide a
Yocto variant that supports their products (often put together with repo). While
these all provide good ways to build demo images, we feel something slightly
different is needed for product development. Thus, the following goals:

1. **simple**: directory layout is logical so it is easy to find things, and
tooling is as simple as possible. Emphasis is on logical organization,
minimal magic, and good tooling where it makes sense. We try to minimize
uneeded indirection or abstraction unless it really adds value.
1. **modern**: generate a modern Linux root filesystem using the latest
technologies.
1. **broad platform support**: support a range of single board computers (SBC),
system on chips (SoC), and system on modules (SOM). You should not have to
use a different build system for every SBC/SOC/SOM you might choose to use in
your products. Rather, one build system should easily support building images
for a number of different targets in one build tree. Most companies support
multiple products with SOCs from multiple vendors, thus the build system
should be centered around the user's products and software.
1. **repeatable**: easy to lock down subprojects (layers) to known versions for
repeatable builds
1. **extendable**: simple to modify and add your own custom software, scripts and tooling.
The focus is not on hiding or abstracting Yocto functionality, but rather provider simpler
and clearer ways to use it.
1. **maintainable**: product lifecycles run for many years, so we need a solution where
we can build images on a number of different hosts as time marches on. We achieve this
through a simple and transparent [docker wrapper](docs/docker.md) that contains all
the host dependencies needed. This wrapper is invisible (the file system still
lives on the host), and is optional if you choose not to use it.
1. **transparent**: we try to use industry standard tools (git, bitbake, etc) where possible
and not invent a lot of new tooling that needs to be learned to use the system.
As an example, much of the tooling (envsetup.sh) are simple bash functions and are easy
to learn from. Using Yoe will teach you about Yocto.
1. **minimal**: Embedded Linux images can quickly become bloated so we support technologies
like musl libc, opkg package manager, etc. where appropriate.
1. **extendable**: simple to modify and add your own custom software, scripts
and tooling. The focus is not on hiding or abstracting Yocto functionality,
but rather provider simpler and clearer ways to use it.
1. **maintainable**: product lifecycles run for many years, so we need a
solution where we can build images on a number of different hosts as time
marches on. We achieve this through a simple and transparent
[docker wrapper](docs/docker.md) that contains all the host dependencies
needed. This wrapper is invisible (the file system still lives on the host),
and is optional if you choose not to use it.
1. **transparent**: we try to use industry standard tools (git, bitbake, etc)
where possible and not invent a lot of new tooling that needs to be learned
to use the system. As an example, much of the tooling (envsetup.sh) are
simple bash functions and are easy to learn from. Using Yoe will teach you
about Yocto.
1. **minimal**: Embedded Linux images can quickly become bloated so we support
technologies like musl libc, opkg package manager, etc. where appropriate.

## Supported Machines

See the \<machine\>-envsetup.sh files for examples of machines we regularly test with.
See the \<machine\>-envsetup.sh files for examples of machines we regularly test
with.

There is also [machine specific documentation](docs/README.md#machine-documentation)
There is also
[machine specific documentation](docs/README.md#machine-documentation)
available.

Additional machines can be added by including appropriate BSP layers.
Expand All @@ -93,30 +97,29 @@ Additional machines can be added by including appropriate BSP layers.

### envsetup.sh

This is where all the magic happens. In general, this build system
must be run in a bash shell. To set up the environment, source the following file:
This is where all the magic happens. In general, this build system must be run
in a bash shell. To set up the environment, source the following file:

`. ./<machine>-envsetup.sh`

Or, you can export a MACHINE environment variable, and then source envsetup.sh.

This file will create a bunch of functions in the environment
prefixed with yoe\_ that can be executed. Type yoe\_ <tab><tab>
to see them.
This file will create a bunch of functions in the environment prefixed with
yoe\_ that can be executed. Type yoe\_ <tab><tab> to see them.

### directories and key files

- _build_: temporary directory where build actually takes place
- _conf_: configuration files for the build
- _sources_: various sources used for the build. The entries
in this directory are git submodules. Note, by default, submodules
are shallow clones. If you need the the full git history of a submodule,
then run `git fetch --unshallow` in the submodule directory.
- _downloads_: contains files that are downloaded by various
recipes during builds.
- _sources_: various sources used for the build. The entries in this directory
are git submodules. Note, by default, submodules are shallow clones. If you
need the the full git history of a submodule, then run `git fetch --unshallow`
in the submodule directory.
- _downloads_: contains files that are downloaded by various recipes during
builds.
- _tools_: utility scripts
- _localconfig.sh_: file created by envsetup.sh that contains
directory specific variables based on the build system location.
- _localconfig.sh_: file created by envsetup.sh that contains directory specific
variables based on the build system location.
- _local.sh_: can be used to customize MACHINE, and other variables

### building for another machine
Expand All @@ -136,31 +139,37 @@ Remove meta-altera:

### customizing settings

`conf/local.conf` contains settings that are commonly modified such
as parallel build options.
`conf/local.conf` contains settings that are commonly modified such as parallel
build options.

### starting a local feed server

Sometimes you want to install packages you build on the target system
without building and re-installing the entire rootfs. This can be done
using a [feed server](docs/packages.md).
Sometimes you want to install packages you build on the target system without
building and re-installing the entire rootfs. This can be done using a
[feed server](docs/packages.md).

This advantage of a feed server versus scp'ing opkg files to the target
and installing manually is that dependencies will automatically get installed.
This mechanism is very useful for packages that are only needed occasionally
during development (gdb, screen, strace, iperf, etc).
This advantage of a feed server versus scp'ing opkg files to the target and
installing manually is that dependencies will automatically get installed. This
mechanism is very useful for packages that are only needed occasionally during
development (gdb, screen, strace, iperf, etc).

### updating the submodules to the latest

Assuming you have a recent version of git, you can make use of the branch
values specified in .gitmodules to update each submodule branch to the
HEAD of the specified branch:
Assuming you have a recent version of git, you can make use of the branch values
specified in .gitmodules to update each submodule branch to the HEAD of the
specified branch:

`git submodule update --remote`

## License
## Contributors

This build system is licensed under the MIT license which is the
same license as oe-core, etc. See COPYING.MIT
This project exists thanks to all the people who contribute.
[[Contribute](CONTRIBUTING.md)].
<a href="https://github.com/goreleaser/goreleaser/graphs/contributors"><img src="https://opencollective.com/goreleaser/contributors.svg?width=890" /></a>

Contributions are welcome: please open issues or pull requests.

## License

This build system is licensed under the MIT license which is the same license as
oe-core, etc. See COPYING.MIT

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