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[Feat] Player Input Handling and Sphere Control Implementation #123

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@lemonTree077 lemonTree077 commented Jan 21, 2024

This PR implements the handling of player input to control the movement and braking of regular ball units.

Changes include:

  • Implemented mapping from key input to player-directed ball movement.
  • Added braking functionality on space bar press, stopping all angular motion.
  • Included necessary force and direction calculations for velocity and rotation.

Close #4

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[New Feature] Control logic for regular ball unit.
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