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* detect sound loops using the pulseaudio cookie if we don't have the server id (often not available if we're setting pulseaudio=no) * make sure we run the loop detection code whenever we start microphone or speaker forwarding, both client side and server side * if we find a loop is likely, use the notifications system to warn the user * fix some bugs with unflattened dicts sent in hello packets * init pulseaudio attributes early in UI client's init_sound method git-svn-id: https://xpra.org/svn/Xpra/trunk@18468 3bb7dfac-3a0b-4e04-842a-767bc560f471
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