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RGLoader, initial commit, needs cleaning/fixing
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jay
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@ECHO OFF | ||
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IF EXIST "C:\Program Files (x86)\Microsoft Xbox 360 SDK\bin\win32\windbg.exe" ( | ||
"C:\Program Files (x86)\Microsoft Xbox 360 SDK\bin\win32\windbg.exe" /k net:port=50001 | ||
) | ||
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IF EXIST "C:\Program Files\Microsoft Xbox 360 SDK\bin\win32\windbg.exe" ( | ||
"C:\Program Files\Microsoft Xbox 360 SDK\bin\win32\windbg.exe" /k net:port=50001 | ||
) | ||
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rem @ECHO OFF | ||
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IF EXIST "C:\Program Files (x86)\Microsoft Xbox 360 SDK\bin\win32\windbg.exe" ( | ||
start "balls" "C:\Program Files (x86)\Microsoft Xbox 360 SDK\bin\win32\windbg.exe" -k net:port=50001 | ||
) | ||
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IF EXIST "C:\Program Files\Microsoft Xbox 360 SDK\bin\win32\windbg.exe" ( | ||
start "balls" C:\Program Files\Microsoft Xbox 360 SDK\bin\win32\windbg.exe -k net:port=50001 | ||
) | ||
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loaderpatch, by stoker25 for RGLoader | ||
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commands: | ||
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.patch <name> <ver> | ||
=sets the patch targets name and version, should be first thing in a script | ||
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.extend 0x<length> | ||
=extends the target to the length specified. make sure length is in hex and starts with 0x | ||
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.set <variable> "<text>" | ||
=sets variable value to specified text | ||
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.string <variable> | ||
=outputs the variable to the end of the target file | ||
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.string "<text>" | ||
=outputs the text to the end of the target file | ||
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.data 0x<offset> | ||
<hex data> | ||
.eod | ||
= writes hex data to specified offset, make sure offset is in hex and starts with 0x | ||
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.code <options> 0x<offset> | ||
<ppc assembly code> | ||
.eoc | ||
= compiles code and will do a few things depending on options: | ||
b will write the code to the end of the target file, append a branch back to offset + 4 and set offset to a branch to this code | ||
bl will write the code to end of the target file, append a blr to the end of it (don't include this in your code!) and set offset to a branch w/ link register to this code | ||
no options will just write the code to specified offset, overwriting data | ||
(i think i only implemented the b option, but others will be done in future) | ||
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.include "<filepath>" | ||
= includes the specified file into the current patch |
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[Image] | ||
6BLAddress = 0xF0000 | ||
exploit = RGH | ||
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[ConsoleSpecific] | ||
ImageInfoIni = imageinfo.ini | ||
2BLPairing = 0x000000 | ||
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[Bootloaders] | ||
4BL = CD.8453.bin | ||
5BL = SE.13599.bin | ||
6BL = None | ||
7BL = None | ||
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; these should be in subdirectory called files, and have .meta to go with them (needed for extended.bin) | ||
[Files] | ||
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0 = bootanim.xex | ||
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1 = crl.bin | ||
2 = dae.bin | ||
3 = extended.bin | ||
4 = secdata.bin | ||
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;5 = dash.xex | ||
6 = dashboard.xbx | ||
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7 = XenonClatin.xtt | ||
8 = XenonJKlatin.xtt | ||
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9 = xapi.xex | ||
;10 = xapid.xex | ||
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11 = xlaunch.strings | ||
12 = xshell.xex | ||
13 = xstudio.xex | ||
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[Payloads] | ||
0x100000:patchset.rglp = RGLoader-dev patches | ||
0xC0000:xell-gggggg.bin = Xell Reloaded | ||
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[Image] | ||
6BLAddress = 0xF0000 | ||
exploit = RGH2 | ||
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[ConsoleSpecific] | ||
ImageInfoIni = imageinfo.ini | ||
2BLPairing = 0x000000 | ||
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[Bootloaders] | ||
4BL = CD.8453.bin | ||
5BL = SE.13599.bin | ||
6BL = None | ||
7BL = None | ||
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; these should be in subdirectory called files, and have .meta to go with them (needed for extended.bin) | ||
[Files] | ||
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0 = bootanim.xex | ||
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1 = crl.bin | ||
2 = dae.bin | ||
3 = extended.bin | ||
4 = secdata.bin | ||
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;5 = dash.xex | ||
6 = dashboard.xbx | ||
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7 = XenonClatin.xtt | ||
8 = XenonJKlatin.xtt | ||
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9 = xapi.xex | ||
;10 = xapid.xex | ||
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11 = xlaunch.strings | ||
12 = xshell.xex | ||
13 = xstudio.xex | ||
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[Payloads] | ||
0x100000:patchset.rglp = RGLoader-dev patches | ||
0xC0000:xell-gggggg.bin = Xell Reloaded | ||
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Put the 13599 SE image, called SE.13599.bin inside the loaders\5BL folder | ||
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You will need all the files below in the filesystems\13599-dev folder | ||
Hex edit the first letter to a 'C' (to make 'CE' instead of 'SE') | ||
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Get these from a DEVKIT nand: | ||
bootanim.xex | ||
dashboard.xbx | ||
xapi.xex | ||
xlaunch.strings | ||
xshell.xex | ||
xstudio.xex | ||
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You will also need these from your RETAIL nand: | ||
crl.bin | ||
dae.bin | ||
extended.bin (+ .meta) | ||
secdata.bin (+ .meta) | ||
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CD.8453_falcon.bin is required for all phat xboxes using 8453. |
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[Image] | ||
6BLAddress = 0xF0000 | ||
exploit = RGH | ||
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[ConsoleSpecific] | ||
ImageInfoIni = imageinfo.ini | ||
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[Bootloaders] | ||
2BL = CB_A.9188.bin:CB_B.9188.bin | ||
4BL = CD.9452.bin | ||
5BL = SE.13599.bin | ||
6BL = None | ||
7BL = None | ||
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; these should be in subdirectory called files, and have .meta to go with them (needed for extended.bin) | ||
[Files] | ||
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0 = bootanim.xex | ||
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1 = crl.bin | ||
2 = dae.bin | ||
3 = extended.bin | ||
4 = secdata.bin | ||
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5 = fcrt.bin | ||
;6 = dash.xex | ||
7 = dashboard.xbx | ||
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8 = XenonClatin.xtt | ||
9 = XenonJKlatin.xtt | ||
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10 = xapi.xex | ||
;11 = xapid.xex | ||
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12 = xlaunch.strings | ||
13 = xshell.xex | ||
14 = xstudio.xex | ||
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[Payloads] | ||
0x100000:patchset.rglp = RGLoader-dev patches | ||
0xC0000:xell-gggggg.bin = Xell Reloaded | ||
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[Image] | ||
6BLAddress = 0xF0000 | ||
exploit = RGH | ||
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[ConsoleSpecific] | ||
ImageInfoIni = imageinfo.ini | ||
2BLPairing = 0x000000 | ||
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[Bootloaders] | ||
4BL = CD.8453.bin | ||
5BL = SE.14699.bin | ||
6BL = None | ||
7BL = None | ||
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; these should be in subdirectory called files, and have .meta to go with them (needed for extended.bin) | ||
[Files] | ||
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0 = bootanim.xex | ||
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1 = crl.bin | ||
2 = dae.bin | ||
3 = extended.bin | ||
4 = secdata.bin | ||
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;5 = dash.xex | ||
6 = dashboard.xbx | ||
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7 = XenonClatin.xtt | ||
8 = XenonJKlatin.xtt | ||
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9 = xapi.xex | ||
;10 = xapid.xex | ||
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11 = xlaunch.strings | ||
12 = xshell.xex | ||
13 = xstudio.xex | ||
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[Payloads] | ||
0x100000:patchset.rglp = RGLoader-dev patches | ||
0xC0000:xell-gggggg.bin = Xell Reloaded | ||
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Original file line number | Diff line number | Diff line change |
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[Image] | ||
6BLAddress = 0xF0000 | ||
exploit = RGH2 | ||
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[ConsoleSpecific] | ||
ImageInfoIni = imageinfo.ini | ||
2BLPairing = 0x000000 | ||
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[Bootloaders] | ||
4BL = CD.8453.bin | ||
5BL = SE.14699.bin | ||
6BL = None | ||
7BL = None | ||
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; these should be in subdirectory called files, and have .meta to go with them (needed for extended.bin) | ||
[Files] | ||
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0 = bootanim.xex | ||
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1 = crl.bin | ||
2 = dae.bin | ||
3 = extended.bin | ||
4 = secdata.bin | ||
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;5 = dash.xex | ||
6 = dashboard.xbx | ||
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7 = XenonClatin.xtt | ||
8 = XenonJKlatin.xtt | ||
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9 = xapi.xex | ||
;10 = xapid.xex | ||
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11 = xlaunch.strings | ||
12 = xshell.xex | ||
13 = xstudio.xex | ||
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[Payloads] | ||
0x105000:patchset.rglp = RGLoader-dev patches | ||
0xC5000:xell-gggggg.bin = Xell Reloaded | ||
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