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Releases: XLuma/SV-Randomizer

Update 1.4.1

04 Jun 22:36
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Fixes an issue with leftover code, and missing package
Fixes an issue with improper packaging of randomized files if the trpfd is patched by the randomizer

Update 1.4

04 Jun 19:11
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This update adds a new option in the config.json named patch_trpfd
If this option is set to yes, the randomizer will automatically generate a patched file descriptor, removing the need to patch with Trinity loader. Simply put, this allows you to drag and drop your randomizers and skip an entire step.
The option can be set to no in case that you do want to use Trinity Loader to use multiple modpacks.

To download, click download source code as zip

Update 1.3

25 Apr 19:56
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This update adds a new config option under the starters configuration tab:

  • Option "show_starter_in_overworld" added. If set to yes, The starter selection scene at the rival's house will show the actual starters rather than the default ones. Every other appearance of the starters will be unchanged.

Update 1.2

22 Mar 15:06
dce19b8
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  • Add compatibility with the 1.2.0 update, adding two new forms to the game

Update 1.1

13 Dec 14:03
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Additions:

  • Evolution randomizer
  • Option to exclude legendaries from wild randomizer
  • option to exclude Wonder Guard

Public Release

09 Dec 03:19
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First public release. While this isnt technically 1.0, its going to be here.

Probably not bug free