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Codex Teleport ability is offensive #1391
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Other teleport abilities could be having the same issues, to be checked. |
IcarusJump would be one of those, and TriggerSuperposition and TriggerDamagedTeleport. Also, while not teleports, Revive and Holy Warrior are marked hostile as well. |
Could this have been intentional to make them react-able by coveringfire? |
Most likely an oversight. |
TeleportAlly is another one. |
I logged all offensive abilities that don't deal damage, and furry fox there's a lot:
|
Since the issue is about teleports, let's handle just those:
TemplarInvert is the one that swaps positions with an enemy, which I think is actually fine to keep offensive, since it's a skill you specifically target an enemy with. |
X2AbilityTemplate
hasHostility = eHostility_Offensive
by default, and Codex' Teleport doesn't set anything else to it, which can cause some unexpected ability interactions.I believe this to be an oversight, because as a general rule, abilities shouldn't be offensive unless they apply damage or negative effects.
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