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[RNMobile] Disable text editing when long-pressing a block in favor of drag & drop gesture #40101

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fluiddot
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@fluiddot fluiddot commented Apr 6, 2022

Closes wordpress-mobile/gutenberg-mobile#4720.

What?

Assure that the dragging gesture can be triggered over a text block without triggering focus on the text input.

Why?

The text view component (i.e. Aztec text view) on both platforms (Android and iOS) can gain focus by the long-press gesture. This behavior conflicts with the drag & drop functionality as it also uses the long-press gesture to activate the dragging of a block.

How?

The issue has been addressed differently in each platform:

Android

An event listener for the long click event has been added to the custom implementation of the Aztec text view. The listener consumes the event when the Aztec text view is not focused, this way it prevents triggering the focus event which happens by default when long-pressing a text input on Android. If the Aztec text view is focused (i.e. the text is being edited), we let the long click go through and run default logic for that gesture.

iOS

Unlike Android, the long-press gesture triggered in React Native disables the logic for that gesture on the native side, including the Aztec text view. The default minimum press duration for that gesture on the native side is 500ms (reference), which matches the value we have for triggering it in RN, and looks like in this case the native side takes precedence. Hence, for addressing the issue the min duration on the RN side has been decreased 50ms to assure it's triggered before the native side.

Testing Instructions

Drag a block

  1. Open a post/page in the app.
  2. Add several blocks, including text blocks like the Paragraph block.
  3. Long-press on a text block to activate the dragging mode.
    NOTE: Try to do the long-pressing gesture specifically over a text to check that the long-press gesture doesn't make the text input gain focus.
  4. Observe that the dragging mode is enabled and that the block can be dragged around the block list.

Long-press gesture still works when editing a text

  1. Open a post/page in the app.
  2. Add several blocks, including text blocks like the Paragraph block.
  3. Tap on a text block to edit its content.
    NOTE: Check that the text input is focused (i.e. the text editing is enabled).
  4. Long-press on the content.
  5. Observe that the long-press gesture works and that doesn't trigger the dragging mode.

NOTE: Long-press gesture is disabled when editing a text on iOS (#40101 (comment)), this will be addressed in another PR.

Long-press gesture on toolbar buttons

  1. Open a post/page in the app.
  2. Long-press on the inserter button (i.e. ➕ button).
  3. Observe that a picker is displayed and presents extra options in relation to the target position when inserting the block.

NOTE: The up/down arrow buttons located within the block toolbar are not working due to the drag&drop gesture. However, this will be addressed in another PR.

Screenshots or screencast

Android iOS
android-long-press.mp4
ios-long-press.mp4

@fluiddot fluiddot added [Feature] Drag and Drop Drag and drop functionality when working with blocks Mobile App - i.e. Android or iOS Native mobile impl of the block editor. (Note: used in scripts, ping mobile folks to change) labels Apr 6, 2022
@fluiddot fluiddot requested a review from geriux April 6, 2022 15:47
@fluiddot fluiddot self-assigned this Apr 6, 2022
Comment on lines +50 to +63
const dragStart = ( event ) => {
const isTextInputFocused = checkTextInputFocus();

if ( ! isTextInputFocused && onDragStart ) {
runOnUI( onDragStart )( event );
}
};

const dragEnd = () => {
const isTextInputFocused = checkTextInputFocus();

if ( ! isTextInputFocused && onDragEnd ) {
runOnUI( onDragEnd )();
}
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I noticed while testing on Android, that we might have a race condition when updating the isAnyTextInputFocused shared value, between the onBegin and onStart handlers of the LongPress gesture. In some, cases I've seen that the shared value was false when triggering onStart even though a text input was focused. In order to prevent this, I updated the drag events handlers so now we always check if any text input is focused before triggering them.

@fluiddot fluiddot marked this pull request as ready for review April 6, 2022 15:54
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compressed-size-action

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fluiddot commented Apr 7, 2022

I noticed that on iOS, the current use of the gesture handler in the React Native side prevents the long-press gesture in the Aztec text view. This implies that the behavior of the long-press is disabled when editing a text, to give better context, in the following videos you can see how the press and long press behave when editing a text:

Press Long-press
ios-press.mp4
ios-long-press.mp4

@geriux I'll investigate this issue further, so feel free to hold the review until I address it or if you prefer, we could merge these changes and tackle it in a different PR, thanks 🙇 .

@fluiddot fluiddot force-pushed the rnmobile/feature/drag-and-drop-prevent-text-focus-on-long-press branch from dbc9130 to d280712 Compare April 8, 2022 13:42
@fluiddot fluiddot requested a review from ellatrix as a code owner April 18, 2022 09:29
@fluiddot fluiddot removed the request for review from ellatrix April 18, 2022 09:30
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@geriux The PR is ready for review, I'd like to note that some of the issues spotted during testing are already addressed in branch rnmobile/feature/drag-and-drop-refactor-draggable:

  • Long-press gesture is disabled when editing a text on iOS (reference).
  • Up/down arrow buttons located within the block toolbar are not working.

Comment on lines +189 to +193
<LongPressGestureHandler
minDurationMs={ 500 }
maxDist={ 150 }
onHandlerStateChange={ longPressHandler }
>
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I decided to use the component LongPressGestureHandler instead of the Long-press gesture due to performance issues. I haven't checked further this, but using the gesture, although it's recommended by the library, impacts heavily on performance.

Comment on lines -30 to +34
minDuration = 500,
minDuration = 450,
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This change is only necessary for iOS. In the future, we might consider adding a similar workaround as the one introduced for Android (reference), and enable/disabe the long-press gesture from the native side.

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fluiddot commented Apr 18, 2022

I think the PR checks that are failing are caused by not having the PR updated with the latest changes from trunk. Since this PR points to rnmobile/feature/drag-and-drop we should first update that branch and then this one.

…rag-and-drop-prevent-text-focus-on-long-press
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LGTM! Great work handling the issue with text-based blocks and the dragging functionality 👏

@fluiddot fluiddot merged commit 2ff70a4 into rnmobile/feature/drag-and-drop Apr 19, 2022
@fluiddot fluiddot deleted the rnmobile/feature/drag-and-drop-prevent-text-focus-on-long-press branch April 19, 2022 09:21
fluiddot added a commit that referenced this pull request May 11, 2022
* [Mobile] - Drag & drop blocks - Fetch and share blocks layout size and position coordinates (#39089)

* Mobile - Block list - Extract block list context into a separate file and add support to store the blocks layouts data and coordinates.

* Mobile - Block list - Adds block list item cell to get the onLayout data and use updateBlocksLayouts to store it. It is needed to use CellRendererComponent to be able to get the right position coordinates

* Mobile - Block list - Store block layouts data for inner blocks in a deep level

* Mobile - BlockList ItemCell - Destructuring props

* Mobile - BlockListContext - Rename findByRootId to findBlockLayoutByClientId

* Mobile - BlockListContext - Rename deleteByClientId to deleteBlockLayoutByClientId

* Mobile - BlockListContext - Store default context and use it for initialization

* Mobile - BlockListContext - Add param's docs

* Mobile - Block list context - Export findBlockLayoutByClientId

* Mobile - Block list context - Update comments

* Mobile - Block list context - Unit tests

* Mobile - Block list context - update unit tests

* [Mobile] - Draggable component (#39551)

* Mobile - Add Draggable component

* Mobile - Draggable - Fix composition of gestures, enable Pan gesture once LongPress is recognized

* Mobile - Draggable component - Track if the gesture Pan started, if it didn't and long pressure was activated it should call onDragEnd

* Mobile - Draggable component - Add props documentation

* Mobile - Draggable component - Update documentation

* Mobile - Draggable component - Refactor that includes:
- Usage of only one onEnd callback for both gestures.
- Removes the hasPanStarted value since the onEnd callback is unified
- Adds shouldCancelWhenOutside for the Pan gesture.
- Removes the simultaneousWithExternalGesture since the Pan gesture is manually activated and composed with the LongPress gesture.
- Add isIOS check within onTouchesMove for the state.fail() call.

* Mobile - Draggable component - Use Platform from @wordpress/element

* [RNMobile] `BlockDraggable` component (#39617)

* Use animated scroll handler in KeyboardAwareFlatList

* Add hook for scrolling the block list while dragging

* Improve scroll animation in useScrollWhenDragging

* Add draggable chip component

* Add block draggable component

* Remove icon prop from draggable chip component

* Add draggable placeholder

* Fix draggable chip location

* Wrap BlockListItemCell with BlockDraggable

* Fix block draggable placeholder style

* Animate scale property instead of opacity of draggable chip

* Fix draggable placeholder container height calculation

* Fix BlockDraggable height animation

* Move draggable to BlockDraggableWrapper

* Disable isDragging when long-press gesture ends

* Fix onLayout calculation in block list item cell

* Add findBlockLayoutByPosition helper

* Set up dragging block by position

* Remove animate scroll velocity

* Remove useScrollWhenDragging hook

This hook will be introduced in a separate PR

* Remove react-native-reanimated mock

* Rename CHIP_OFFSET_TO_TOUCH_POSITION constant

* Remove unused shared values of chip component

* Stop dragging when no block is found

* Fix drag position calculation

* Update html text input styles

* Unify container component within html text input

* Use only a single client id in block draggable

* Add documentation to block draggable components

* Add documentation to block draggable chip component

* Add documentation to findBlockLayoutByPosition

* Update scrollOffsetTarget calculation

* Fix typos in block draggable

* Add draggable wrapper container style

* Add dark mode styles for draggable chip

* Add dark mode styles for block draggable

* Get container height from blocks layout data

* Replace inline callback functions with useCallback hook

* Update collapse/expand animation when dragging a block

* Force draggable chip to be displayed upfront

* Remove refs from dependencies arrays

References can be omitted from the dependencies arrays since React guarantees that they are inmutable.

* [RNMobile] Add `useScrollWhenDragging` hook (#39705)

* Introduce useScrollWhenDragging hook

* Cancel animation timer on stop scrolling

* Add documentation to useScrollWhenDragging hook

* Replace Dimensions with useWindowDimensions hook

* [RNMobile] Prevent draggable gesture when any text input is focused (#39890)

* [Mobile] Adds useBlockDropZone and DroppingInsertionPoint (#39891)

* Adds useBlockDropZone and DroppingInsertionPoint

* Fix dropping insertion point position when scrolling

* Mobile - DroppingInsertionPoint - Fixes:
- Avoid showing the indicator when no blocks are being dragged.
- Allow showing the dropping indicator at the end of the content.
- Prevent checks within useState for isBlockBeingDragged, if no blocks are being dragged.
- Prevent looking for a block layout if the clientId is undefined.

* Mobile - DroppingInsertionPoint - Add documentation

* Mobile - useBlockDropZone - Add documentation

* Mobile - useBlockDropZone - Add missing dependencies

* Mobile - Block list context - Updates getBlockLayoutsOrderedByYCoord to make it compatible with hermes, currently it doesn't support using the native .sort.

It also adds documentation of the function.

* Mobile -  Updates:

useBlockDropZone:
  - Avoid using showInsertionPoint to avoid re-renders and bad performance.
  - Passes the current target index as a shared value to pass it to DroppingInsertionPoint.

DroppingInsertionPoint:
  - Detects when targetBlockIndex changes from the dragging animation to update the indicator's position.
  - Fixes an issue where the last element couldn't be reached.

* Mobile - Block list - Revert changes for the insertion point checks

* Mobile - Updates documentation:
- BlockListContext: Some typos and clarifications.
- DroppingInsertionPoint: Update component description.
- useBlockDropZone: Update comments.

* Mobile - DroppingInsertionPoint - Remove usage of useCallback

* Mobile - DroppingInsertionPoint - Remove static styles from useAnimatedStyles and merge both in a separate constant.

* Mobile - DroppingInsertionPoint - Move component to the BlockDraggable folder, which is where it's rendered from.

* Mobile - DroppingInsertionPoint - Remove usage of hasStartedDraggingOver in favor of isDragging.

* Mobile - DroppingInsertionPoint - Remove unneeded braces.

Co-authored-by: Carlos Garcia <[email protected]>

* [RNMobile] Add `useOnBlockDrop` hook to update blocks order when dropping a block (#39884)

* Add useOnBlockDrop hook

* Add currentClientId ref to block draggable

* Add onBlockDrop to block drop zone hook

* Trigger onBlockDrop event when dragging finishes

* Fix content overflow when dragging a selected block

* [RNMobile] Update drag & drop animations (#40104)

* Update drag&drop block animation

* Keep block layout data instead of clientId in block draggable

* Automatically select the dropped block

* Delay opacity animation when dropping a block

* Check current client Id existence on stop dragging

* [RNMobile] Disable text editing when long-pressing a block in favor of drag & drop gesture (#40101)

* Reduce default min duration for long-press gesture

* Consume long click event on Android if Aztec text input is not focused

* Ensure that drag events are not executed when text input focused

* Replace onLongPress with long-press gesture handler in Button component

* Use LongPressGestureHandler in button component

* Update block-mover snapshots

* [RNMobile] Refactor draggable logic and introduce `DraggableTrigger` component (#40406)

* Present block mover picker only after state updates

* Refactor draggable component

* Use DraggableTrigger in BlockDraggable

* Move BlockDraggable render to BlockListBlock component

* Fix long-press gesture when editing a text on iOS

* Memoize draggable provider value to prevent re-renders

* Fix dragging not being disabled after scrolling

* Reduce calls to event handlers of pan and long-press gestures

* Prevent onDragEnd event to be called upon mounting

* Add DEFAULT_IOS_LONG_PRESS_MIN_DURATION constant

* [RNMobile] Update animation of drag & drop chip component (#40409)

* Use layout animations when rendering the chip component

Additionally, the block icon is now provided from the BlockDraggable component.

* Fix chip layout calculation

* Set block icon as state value

* Update enter/exit animation duration of chip component

* Mobile - DroppingInsertionPoint - Update indicator position for selected blocks (#40510)

* Mobile - DroppingInsertionPoint - Update the indicator's position for the current selected block for both top and bottom positions depending on the current position when dragging.

* Replace parseInt to Math.floor

* [RNMobile] Add haptic feedback to drag & drop feature (#40423)

* Add generate haptic feedback function into RN bridge

* Add haptic feedback to drag & drop

* Reduce haptic feedback intensity on iOS

* [RNMobile] Fix issues related to editing text and dragging gesture (#40480)

* Add input state functionality to Aztec

* Control drag enabling with Aztec input state

* Force disabling text editing when dragging

* Add documentation to AztecInputState

* Update changelog

* Add tests for Aztec input state

* Update focus change listener logic

* Update listen to focus change event test

* Fix react-native-aztec module mock

* Fix wrong call to removeFocusChangeListener

* Fix updating currentFocusedElement value

* Check if an inner block is selected when enabling dragging

* Wrap draggable long-press handler with useCallback

* Add documentation to notifyListeners function

* Mobile - Draggable - Disable multiple touches (#40519)

* Mobile - Draggable - Disable multiple touches by getting the first touch during onTouchesMove, since using the maxPointers config works unexpectedly on Android.

* Mobile - Draggable - Order touch events by ID and use the first element

* Pass isPanActive to the LongPress onEnd callback to not update the isDragging flag when the panning event is active

* Mobile - Draggable - Store the first touch ID instead of picking the first event within the allTouches event array.

* Mobile - DroppingInsertionPoint - Hide indicator when it overflows outside the content (#40658)

* Mobile - Provider - Adds SafeAreaProvider

* Mobile - DroppingInsertionPoint - Hide indicator if the current position overflows over the header or footer

* Fix tests, adds react-native-safe-area-context mock

* Mobile - DroppingInsertionPoint - Use the height value from the useSafeAreaFrame instead

* Mobile - DroppingInsertionPoint - Update mocks

* Mobile - Disable long press event in media blocks (#40651)

* Mobile - Disable long press event in media blocks

* Mobile - Media & Text - Remove extra param

* Mobile - Media & Text - Show replace media button for both Image and video

* Mobile - DraggingInsertionPoint - Prevent crash when accessing a null element (#40689)

* Mobile - DraggingInsertionPoint - Fix crash when there's only one block in the editor, the previousElement is null.

* Mobile - DroppingInsertionPoint - Avoid having NaN values

* Mobile - Draggable - Add onTouchesCancelled to handle manually ending the drag & drop event in cases like sending the app to background or opening the notifications center on iOS (#40729)

* [RNMobile] Fix Android crash when closing the editor while dragging (#40810)

* Remove Reanimated transitive dependency on Android

* Test Android crash fix by changing Reanimated version

* Bump react-native-reanimated dependency version

* Bump react-native-reanimated dependency on Android

* Update package-lock.json file

* Bump react-native-reanimated dependency version

* Revert "Test Android crash fix by changing Reanimated version"

This reverts commit d01cdae.

* Mobile - AztecView - Trigger notifyInputChange on focus/blur (#40788)

* Mobile - BlockDraggable - Set isEditingText to false and update it with the initialization of the AztecView listener

* Mobile - AztecView - Move notifyInputChange to the focus/blur functions within AztecInputState, to fix an issue where these are called directly.

* [RNMobile] Disable dragging when a screen reader is enabled (#40852)

* [RNMobile] Allow dragging from block toolbar (#40886)

* Enable dragging from block toolbar

* Ensure root block is dragged for nested blocks

* Add draggingClientId prop to BlockDraggable

With this change the `BlockDraggable` component might receive two different client ids, one is the client id of the block where the component is rendered, and the other (which is optional) is used for identifying the block to be dragged.

* Set dragging always enabled for block toolbar

The block toolbar is only visible when the block is selected so it's safe to allow dragging in all cases, as it won't affect other UI elements.

* Update dragging enabled calculation

In order to prevent issues related to disabling the long-press gesture in elements within the block UI, the logic for enabling the dragging has been updated. Now it will enabled in the following cases:
- The block doesn't have inner blocks. This applies to root blocks and nested blocks without further nested blocks.
- Blocks with nested blocks if the block is selected.
- Blocks with nested blocks if none of the nested blocks is selected.

* Update Podfile.lock

* Update react-native-editor changelog

* Fix text block query locator in Android E2E tests

* Fix Cover block E2E test

* Fix Spacer block E2E test

Co-authored-by: Gerardo Pacheco <[email protected]>
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[Feature] Drag and Drop Drag and drop functionality when working with blocks Mobile App - i.e. Android or iOS Native mobile impl of the block editor. (Note: used in scripts, ping mobile folks to change)
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