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Editor: Fixed the incorrect layers and events sync
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Wohlstand committed Dec 30, 2024
1 parent a3ee5df commit 5efd980
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Showing 2 changed files with 5 additions and 2 deletions.
6 changes: 4 additions & 2 deletions Editor/main_window/menubar.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -139,13 +139,15 @@ void MainWindow::updateMenus(QMdiSubWindow* subWindow, bool force)

setCurrentLevelSection(0, 1);

dock_LvlWarpProps->init();
dock_LvlLayers->setLayersBox();
dock_LvlEvents->setEventsBox();

//Sync lists in properties windows
EventListsSync();
LayerListsSync();
EventListsSync();

dock_LvlWarpProps->init();

dock_BookmarksBox->updateBookmarkBoxByData();

dock_LvlSectionProps->initDefaults();
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1 change: 1 addition & 0 deletions changelog.editor.txt
Original file line number Diff line number Diff line change
Expand Up @@ -54,6 +54,7 @@ beta2
- Fixed random crashes when removing objects from the scene
- Resolved the problem of abnormal duplicates of layers and events entries appear in the GUI lists
- Added On-Exit warp event entry for supported engines
- Fixed the incorrect refreshing of selected layers and events in some toolboxes when switching between opened files

Editor 0.3.2
- Added support for an element (Block, BGO, NPC), section, and level-wide Extra Settings
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