C++ game made with SFML. It uses entity component system for easy adding new feature. There is infinite flexibility for adding new systems/components.
- Compiler (Mingw/GNU compiler/anything else)
- SFML
Create build directory and move to it
mkdir build
cd build
Generate makefile
cmake ..
Build project
make
Copy resources to your build
cp ../res ./
Finally run the program:
- Windows: click the exe icon
- Linux:
./<OUTPUT FILE PATH