This is the culmination of basically everything I'd want in a shader. Amazing graphics, good performance, easy expandability, thorough settings, and unobtrusive in gameplay.
Note: OptiFine is considered a second-class platform and the majority of development and support is for Iris 1.19+
Download on Modrinth
- Shadows
- Reflections (water and rain puddles)
- Extensive Styles System
- Colorblindness Correction
- Anti-Aliasing (TAA and FXAA)
- Isometric Rendering
- SSAO
- Sunrays (depth-based and volumetric)
- Depth of Field
- Optional World-Pixelated Shadows
- Bloom
- Motion Blur
- Sharpening
- Waving blocks
- Fog
- Handheld light
- Misc Post-Processing
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- Underwater Waviness
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- Vignette
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- Tonemapping and Color Correction
- Many, many more
- Good Code Structuring
- Vanilla-Like Graphics and Style
- Distant Horizons Support
- Thorough Settings Menu (200+ settings)
- EminGTR: FXAA, TAA, coordinate transformation code, and code structure inspiration
- Acerola: ACES tonemapping code
- Patricio Vivo: Simplex noise function
- Nathan Reed: Easy hashing function
- XorDev: Original isometric projection code