Python support!
Almost 9 months after I've started working on EdiZon I'm satisfied enough to bump up it's version to 2.0.0! An oh boy it took time but here it is:
Full Changelog
- Python support! You heard right. You can now make scripts for EdiZon in the language everybody loves!
- Easy way of restoring saves. Just put them in the
/EdiZon/restore
folder and they will automatically show up for every game you have. - Added an author key to every config. This means the person who made the save editor now gets credited in EdiZon.
- Added a file to every
/EdiZon/<titleID>
folder that displays what game this folder belongs to. - Cleaned up the UI a bit
I know, the changelog isn't that long but having support for python as a scripting language not only makes the file size of EdiZon 3 times bigger, it hopefully does the same to the amount of configs too :)
I hope you all still enjoy EdiZon and continue doing that in the future. Cheers!