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vswitch plugin: ghost image of the window when switching with the window. #2041
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Does this happen with a clean config? |
@soreau I can reproduce this with only vswitch and autostart enabled. (autostart so that I can have a window to switch with). Also happens with the default config. |
I see this too, and it's quite annoying. I don't remember seeing it in 0.7.4, maybe it's a regression between 0.7.4 and 0.8? |
lcolitti
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I don't understand how the scenegraph APIs work, but by tinkering with the code it looks like adding the overlay as a child of the scene::output_node_t results in both the overlay and the original window being displayed, even though the original window is hidden with wf::scene::set_node_enabled on its transfomed node. I don't know if this fix is correct, but it does appear to work on one output. The comments indicate that the output_node is used to ensure that the overlay is properly clipped to the output, so there might be a problem with multiple outputs. Fixes WayfireWM#2041
lcolitti
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When animating, the plugin disables the original view, then adds a new output node which is rendered as an overlay while the animation runs. Unfortunately the workspace wall also picks up the new output node and draws it on the target workspace, resulting in a duplicate window. This commit is a simple fix that uses a translation node instead of an output node. This requires fixing what looks like a missing return statement in vswitch_overlay_node_t::get_bounding_box. Fixes WayfireWM#2041
lcolitti
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Feb 12, 2024
When animating, the plugin disables the original view, then adds a new output node which is rendered as an overlay while the animation runs. Unfortunately the workspace wall also picks up the new output node and draws it on the target workspace, resulting in a duplicate window. This commit is a simple fix that uses a translation node instead of an output node. This requires fixing what looks like a missing return statement in vswitch_overlay_node_t::get_bounding_box. Fixes WayfireWM#2041
ammen99
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Feb 13, 2024
When animating, the plugin disables the original view, then adds a new output node which is rendered as an overlay while the animation runs. Unfortunately the workspace wall also picks up the new output node and draws it on the target workspace, resulting in a duplicate window. This commit is a simple fix that uses a translation node instead of an output node. This requires fixing what looks like a missing return statement in vswitch_overlay_node_t::get_bounding_box. Fixes #2041
ammen99
pushed a commit
that referenced
this issue
Mar 13, 2024
When animating, the plugin disables the original view, then adds a new output node which is rendered as an overlay while the animation runs. Unfortunately the workspace wall also picks up the new output node and draws it on the target workspace, resulting in a duplicate window. This commit is a simple fix that uses a translation node instead of an output node. This requires fixing what looks like a missing return statement in vswitch_overlay_node_t::get_bounding_box. Fixes #2041
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Describe the bug
When switching workspaces with a window, a ghost image of the window appears on the target workspace.
To Reproduce
Steps to reproduce the behavior:
Expected behavior
Ghost image should not appear.
Screenshots or stacktrace
Here is the screen recording with an exaggerated animation timing of 5s so that the problem is visible clearly.
vswitch-bug.mp4
Wayfire version
Wayfire 0.8.0, and also git (0.9.0-9bed909d Nov 14)
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