Releases: Vito217/VRIDE
Releases · Vito217/VRIDE
Pharo VRIDE v0.18.1
- Added window that shows the tasks that will be used during the test.
- Fixed some lightning issues.
Pharo VRIDE v0.18.0
- Improved Keyboard layout. Now each window will have just one keyboard instead of two. The Do, Print, Inspect, Accept, Copy and Paste buttons are now part of PunchKeyboard as a UI Panel. Tab and Delete buttons where added.
- Fixed minor bugs.
Pharo VRIDE v0.17.0
- Added buttons for resizing and scaling.
- Added support for Oculus Android.
Pharo VRIDE v0.16.0
- Upgraded to Unity 2020.1.10f1
- Improved some UI elements.
- Fixed incorrect text parsing on server requests.
- Fixed bad keycode mapping on Punchkeyboard.
Pharo VRIDE v0.15.0
- Fixed dragging for AFrames and their primitives,
- Reduced size of VIVE colliders.
- Fixed some bugs in the text editors.
Pharo VRIDE v0.14.4
- Fixed some filter bugs.
Pharo VRIDE v0.14.3
- Fixed some playground and browser bugs.
- Fixed many AFrame layout issues.
- Using VIU ViveRig as the main camera.
- Improved some UI elements.
- Added new skyboxes (created by Richard Whitelock)
Pharo VRIDE v0.14.2
- Fixed AFrame size.
- Reduced capsule collider radius.
Pharo VRIDE v0.14.1
- AFrame lines working properly.
- Fixed AFrame dragging
Pharo VRIDE v0.14.0
- Added AFrame exporter for Roassal3 (only primitives and text working by now)
- The execution order for every exporter is as follows: AFrame -> SVG -> PNG
- Using capsule colliders on hand controllers.
- Fixed some keyboard bugs.