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Releases: Vito217/VRIDE

Pharo VRIDE v0.18.1

04 Nov 20:49
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Pharo VRIDE v0.18.1 Pre-release
Pre-release
  • Added window that shows the tasks that will be used during the test.
  • Fixed some lightning issues.

Pharo VRIDE v0.18.0

29 Oct 18:30
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Pharo VRIDE v0.18.0 Pre-release
Pre-release
  • Improved Keyboard layout. Now each window will have just one keyboard instead of two. The Do, Print, Inspect, Accept, Copy and Paste buttons are now part of PunchKeyboard as a UI Panel. Tab and Delete buttons where added.
  • Fixed minor bugs.

Pharo VRIDE v0.17.0

28 Oct 00:07
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Pharo VRIDE v0.17.0 Pre-release
Pre-release
  • Added buttons for resizing and scaling.
  • Added support for Oculus Android.

Pharo VRIDE v0.16.0

22 Oct 23:12
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Pharo VRIDE v0.16.0 Pre-release
Pre-release
  • Upgraded to Unity 2020.1.10f1
  • Improved some UI elements.
  • Fixed incorrect text parsing on server requests.
  • Fixed bad keycode mapping on Punchkeyboard.

Pharo VRIDE v0.15.0

15 Oct 21:15
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Pharo VRIDE v0.15.0 Pre-release
Pre-release
  • Fixed dragging for AFrames and their primitives,
  • Reduced size of VIVE colliders.
  • Fixed some bugs in the text editors.

Pharo VRIDE v0.14.4

09 Oct 16:38
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Pharo VRIDE v0.14.4 Pre-release
Pre-release
  • Fixed some filter bugs.

Pharo VRIDE v0.14.3

09 Oct 01:35
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Pharo VRIDE v0.14.3 Pre-release
Pre-release
  • Fixed some playground and browser bugs.
  • Fixed many AFrame layout issues.
  • Using VIU ViveRig as the main camera.
  • Improved some UI elements.
  • Added new skyboxes (created by Richard Whitelock)

Pharo VRIDE v0.14.2

05 Oct 23:43
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Pharo VRIDE v0.14.2 Pre-release
Pre-release
  • Fixed AFrame size.
  • Reduced capsule collider radius.

Pharo VRIDE v0.14.1

03 Oct 01:00
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Pharo VRIDE v0.14.1 Pre-release
Pre-release
  • AFrame lines working properly.
  • Fixed AFrame dragging

Pharo VRIDE v0.14.0

01 Oct 21:00
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Pharo VRIDE v0.14.0 Pre-release
Pre-release
  • Added AFrame exporter for Roassal3 (only primitives and text working by now)
  • The execution order for every exporter is as follows: AFrame -> SVG -> PNG
  • Using capsule colliders on hand controllers.
  • Fixed some keyboard bugs.