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Fix avatar audio default properties
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Fixes #8
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Varneon committed Oct 11, 2023
1 parent ba47a68 commit 4f9fd65
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Showing 2 changed files with 7 additions and 3 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -68,8 +68,12 @@ MonoBehaviour:
avatarAudioNearRadius: 40
avatarAudioFarRadius: 40
avatarAudioVolumetricRadius: 0
avatarAudioForceSpatial: 1
avatarAudioCustomCurve: 1
avatarAudioForceSpatial: 0
avatarAudioCustomCurve: 0
allowManualAvatarScaling: 1
minimumHeight: 0.2
maximumHeight: 5
alwaysEnforceHeight: 0
--- !u!114 &6719805310668053698
MonoBehaviour:
m_ObjectHideFlags: 0
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Original file line number Diff line number Diff line change
Expand Up @@ -78,7 +78,7 @@ public class SimplePlayerSettings : UdonSharpBehaviour

[SerializeField]
[Tooltip("If this is on, then Spatialization is enabled for the source, and the spatialBlend is set to 1.")]
private bool avatarAudioForceSpatial = true;
private bool avatarAudioForceSpatial = false;

[SerializeField]
[Tooltip("This sets whether the audio source should use a pre-configured custom curve.")]
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