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HACK:winex11: limits display modes size #83
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Can confirm this fixes "Nier: Automata (524220)". I haven't tested the other two games, but it works like magic. I compiled with Proton-tkg. Fingers crossed this gets merged soon |
I modified this patch to only take affect with these 3 games, if anyone's able to test:
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@GloriousEggroll You're probably already aware (sorry for being so late!) but yeah, this works fine in Proton-GE. Hopefully it gets merged into the official Proton release too! |
@aeikum is there a chance to merge it with @GloriousEggroll's patch into the next Proton release? |
No. I'm not yet convinced this is a game bug. Does it really crash on Windows if your display supports more than 53 modes? If it really is the case, then the fix should be smarter about filtering out less useful resolutions. I'm not sure what that looks like. Maybe finding resolutions that are "similar" and eliminating redundant resolutions until we have fewer than the threshold. This should be done after we have built the full resolution list, i.e. towards the end of But again, I'd like it demonstrated that the number of resolutions is actually the problem here. |
This PR is for problem raising only |
This shoul'd be fix at ac123a4 |
fix ValveSoftware/Proton#2929