Merge branch 'dds' #152
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name: Build Platform Target | |
on: | |
push: | |
branches: [main] | |
pull_request: | |
branches: [main] | |
types: [opened, reopened, edited, synchronize] | |
jobs: | |
build-native: | |
runs-on: macos-latest | |
permissions: | |
pull-requests: write | |
actions: write | |
env: | |
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} | |
GODOT_BASE_BRANCH: main | |
CACHE_NAME: v-sekai-godot | |
strategy: | |
fail-fast: false | |
matrix: | |
precision: [double] | |
platform: [macos, ios] | |
target: [editor, templates] | |
exclude: | |
- platform: ios | |
target: editor | |
concurrency: | |
group: ${{ github.workflow }}-${{ github.ref }}-${{ matrix.platform }}-${{ matrix.target }}-${{ matrix.precision }} | |
cancel-in-progress: true | |
steps: | |
- name: Set up dependencies | |
run: brew install just hyperfine scons | |
- name: Set up Go | |
uses: actions/setup-go@v2 | |
with: | |
go-version: "1.22.3" | |
- name: Set up placeholders | |
run: | | |
mkdir -p godot/bin/ | |
mkdir -p tpz/ | |
mkdir -p editor | |
echo "This is the README for the Godot bin directory." > godot/bin/readme.md | |
echo "This is the README for the TPZ directory." > tpz/readme.md | |
echo "This is the README for the Editor directory." > editor/readme.md | |
- name: Checkout code | |
uses: actions/checkout@v4 | |
- name: Cache SCons cache | |
uses: actions/cache@v4 | |
if: always() | |
with: | |
path: | | |
.scons_cache | |
key: ${{ env.CACHE_NAME }}-${{ env.GODOT_BASE_BRANCH }}-${{ github.ref }}-${{ github.sha }}-${{ matrix.platform }}-${{ matrix.target }}-${{ matrix.precision }} | |
restore-keys: | | |
${{ env.CACHE_NAME }}-${{ env.GODOT_BASE_BRANCH }}-${{ github.ref }}-${{ github.sha }}-${{ matrix.platform }}-${{ matrix.target }}-${{ matrix.precision }} | |
${{ env.CACHE_NAME }}-${{ env.GODOT_BASE_BRANCH }}-${{ github.ref }}-${{ github.sha }}-${{ matrix.platform }}-${{ matrix.target }} | |
${{ env.CACHE_NAME }}-${{ env.GODOT_BASE_BRANCH }}-${{ github.ref }}-${{ github.sha }} | |
${{ env.CACHE_NAME }}-${{ env.GODOT_BASE_BRANCH }}-${{ github.ref }} | |
${{ env.CACHE_NAME }}-${{ env.GODOT_BASE_BRANCH }}-refs/heads/${{ env.GODOT_BASE_BRANCH }} | |
${{ env.CACHE_NAME }}-${{ env.GODOT_BASE_BRANCH }} | |
- name: Fetch dependencies and Build Platform Target | |
run: | | |
export PLATFORM_ARGS="fetch-vulkan-sdk" | |
if [ ${{ matrix.target }} == "templates" ]; then | |
hyperfine --show-output --runs 1 'just $PLATFORM_ARGS && just build-platform-templates ${{ matrix.platform }} auto ${{ matrix.precision }}' | |
else | |
hyperfine --show-output --runs 1 'just $PLATFORM_ARGS && just build-platform-target ${{ matrix.platform }} ${{ matrix.target }} auto ${{ matrix.precision }}' | |
fi | |
- name: Upload Artifacts | |
uses: actions/upload-artifact@v4 | |
with: | |
name: build-${{ matrix.platform }}-${{ matrix.target }}-${{ matrix.precision }} | |
path: godot/bin/* | |
- name: Upload TPZ File | |
uses: actions/upload-artifact@v4 | |
with: | |
name: Godot-${{ matrix.platform }}-${{ matrix.target }}-${{ matrix.precision }}.tpz | |
path: tpz | |
- name: Upload Godot Editor Files | |
uses: actions/upload-artifact@v4 | |
with: | |
name: Godot-${{ matrix.platform }}-${{ matrix.target }}-${{ matrix.precision }} | |
path: editor | |
build: | |
runs-on: ubuntu-24.04 | |
permissions: | |
pull-requests: write | |
actions: write | |
container: | |
image: fedora:39 | |
env: | |
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} | |
GODOT_BASE_BRANCH: main | |
CACHE_NAME: v-sekai-godot | |
strategy: | |
fail-fast: false | |
matrix: | |
precision: [double] | |
architecture: [x86_64, arm64, wasm32] | |
platform: [linuxbsd, windows, android, web] | |
target: [editor, template_release, template_debug] | |
exclude: | |
# Android templates step is combined | |
- platform: android | |
target: template_debug | |
- platform: android | |
architecture: x86_64 | |
- platform: android | |
architecture: wasm32 | |
- platform: linuxbsd | |
architecture: wasm32 | |
- platform: windows | |
architecture: wasm32 | |
- platform: windows | |
architecture: arm64 | |
- platform: web | |
architecture: arm64 | |
- platform: web | |
architecture: x86_64 | |
concurrency: | |
group: ${{ github.workflow }}-${{ github.ref }}-${{ matrix.platform }}-${{ matrix.target }}-${{ matrix.precision }}-${{ matrix.architecture }} | |
cancel-in-progress: true | |
steps: | |
- name: Set up dependencies | |
run: | | |
if dnf >/dev/null 2>&1; then | |
dnf install -y just git; # Fedora 39 | |
else | |
echo "'just' requires ubuntu-24.04 or more"; | |
sudo apt install -y just git; | |
fi | |
- name: Set up Go | |
uses: actions/setup-go@v2 | |
with: | |
go-version: "1.22.3" | |
- name: Set up placeholders | |
run: | | |
mkdir -p godot/bin/ | |
mkdir -p tpz/ | |
mkdir -p editor | |
echo "This is the README for the Godot bin directory." > godot/bin/readme.md | |
echo "This is the README for the TPZ directory." > tpz/readme.md | |
echo "This is the README for the Editor directory." > editor/readme.md | |
- name: Checkout code | |
uses: actions/checkout@v4 | |
- name: Cache SCons cache | |
uses: actions/cache@v4 | |
# Skip cache on Linux, PR #12 | |
if: ${{ matrix.platform != 'linuxbsd' }} | |
with: | |
path: | | |
.scons_cache | |
emsdk | |
osxcross | |
jdk | |
android_sdk | |
vulkan_sdk | |
mingw | |
key: ${{ env.CACHE_NAME }}-${{ env.GODOT_BASE_BRANCH }}-${{ github.ref }}-${{ github.sha }}-${{ matrix.platform }}-${{ matrix.target }}-${{ matrix.precision }}-${{ matrix.architecture }} | |
restore-keys: | | |
${{ env.CACHE_NAME }}-${{ env.GODOT_BASE_BRANCH }}-${{ github.ref }}-${{ github.sha }}-${{ matrix.platform }}-${{ matrix.target }}-${{ matrix.precision }}-${{ matrix.architecture }} | |
${{ env.CACHE_NAME }}-${{ env.GODOT_BASE_BRANCH }}-${{ github.ref }}-${{ github.sha }}-${{ matrix.platform }}-${{ matrix.target }} | |
${{ env.CACHE_NAME }}-${{ env.GODOT_BASE_BRANCH }}-${{ github.ref }}-${{ github.sha }} | |
${{ env.CACHE_NAME }}-${{ env.GODOT_BASE_BRANCH }}-${{ github.ref }} | |
${{ env.CACHE_NAME }}-${{ env.GODOT_BASE_BRANCH }}-refs/heads/${{ env.GODOT_BASE_BRANCH }} | |
${{ env.CACHE_NAME }}-${{ env.GODOT_BASE_BRANCH }} | |
- name: Fetch dependencies and Build Platform Target | |
run: | | |
just install_packages | |
export PLATFORM_ARGS="" | |
export EXTRA_OPTIONS="" | |
case "${{ matrix.platform }}" in | |
android) | |
PLATFORM_ARGS="fetch-openjdk setup-android-sdk" | |
;; | |
web) | |
PLATFORM_ARGS="setup-emscripten" | |
if [ ${{ matrix.target }} == 'template_debug' ]; then | |
EXTRA_OPTIONS="optimize=none"; # Fix Github runner out of RAM | |
fi | |
;; | |
windows) | |
PLATFORM_ARGS="fetch-llvm-mingw" | |
;; | |
macos) | |
PLATFORM_ARGS="build-osxcross fetch-vulkan-sdk" | |
;; | |
*) | |
PLATFORM_ARGS="nil" | |
;; | |
esac | |
if "${{ matrix.architecture == 'arm64' }}"; then | |
PLATFORM_ARGS="setup-arm64 $PLATFORM_ARGS" | |
fi | |
if [ ${{ matrix.platform }} == 'android' ] && [ ${{ matrix.target }} == 'template_release' ]; then | |
# Combined debug/release templates step | |
hyperfine --show-output --runs 1 'just $PLATFORM_ARGS && just build-platform-templates ${{ matrix.platform }} ${{ matrix.architecture }} ${{ matrix.precision }}'; | |
else | |
hyperfine --show-output --runs 1 'just $PLATFORM_ARGS && just build-platform-target ${{ matrix.platform }} ${{ matrix.target }} ${{ matrix.architecture }} ${{ matrix.precision }} yes $EXTRA_OPTIONS'; | |
fi | |
- name: Upload Android Editors | |
if: ${{ matrix.platform == 'android' && matrix.target == 'editor' }} | |
uses: actions/upload-artifact@v4 | |
with: | |
name: build-${{ matrix.platform }}-${{ matrix.target }}-${{ matrix.precision }} | |
path: godot/bin/android_editor_builds/android_editor* | |
- name: Upload Artifacts | |
if: ${{ !(matrix.platform == 'android' && matrix.target == 'editor') }} | |
uses: actions/upload-artifact@v4 | |
with: | |
name: build-${{ matrix.platform }}-${{ matrix.target }}-${{ matrix.architecture }}-${{ matrix.precision }} | |
path: godot/bin/* | |
- name: Upload TPZ File | |
uses: actions/upload-artifact@v4 | |
with: | |
name: Godot-${{ matrix.platform }}-${{ matrix.target }}-${{ matrix.architecture }}-${{ matrix.precision }}.tpz | |
path: tpz | |
- name: Upload Godot Editor Files | |
uses: actions/upload-artifact@v4 | |
with: | |
name: Godot-${{ matrix.platform }}-${{ matrix.target }}-${{ matrix.architecture }}-${{ matrix.precision }} | |
path: editor | |
merge-templates: | |
runs-on: ubuntu-latest | |
needs: ["build", "build-native"] | |
steps: | |
- name: Merge Export Templates | |
uses: actions/upload-artifact/merge@v4 | |
with: | |
name: v-sekai-godot-templates-all | |
pattern: "*.tpz" | |
delete-merged: true | |
- name: Download Artifacts | |
uses: actions/download-artifact@v4 | |
with: | |
path: v-sekai-godot-templates | |
name: v-sekai-godot-templates-all | |
- name: Split Export Templates Symbols | |
run: | | |
mkdir -p v-sekai-godot-templates-symbols | |
# Suppress if null glob error | |
mv v-sekai-godot-templates/*.pdb v-sekai-godot-templates-symbols/ || true | |
mv v-sekai-godot-templates/*.debugsymbols v-sekai-godot-templates-symbols/ || true | |
mv v-sekai-godot-templates/*.dSYM v-sekai-godot-templates-symbols/ || true | |
tree | |
- name: Upload Export Templates | |
uses: actions/upload-artifact@v4 | |
with: | |
name: v-sekai-godot-templates | |
path: v-sekai-godot-templates | |
- name: Upload Export Templates Symbols | |
uses: actions/upload-artifact@v4 | |
with: | |
name: v-sekai-godot-templates-symbols | |
path: v-sekai-godot-templates-symbols | |
merge: | |
runs-on: ubuntu-latest | |
needs: merge-templates | |
strategy: | |
fail-fast: false | |
matrix: | |
platform: [linuxbsd, windows, macos, android, web] | |
steps: | |
- name: Merge Artifacts | |
uses: actions/upload-artifact/merge@v4 | |
with: | |
name: v-sekai-godot-${{ matrix.platform }} | |
pattern: "*${{ matrix.platform }}-editor*" | |
delete-merged: true | |
release: | |
runs-on: ubuntu-latest | |
needs: merge | |
if: github.event_name == 'push' && github.ref == 'refs/heads/main' | |
outputs: | |
id: ${{ steps.create_release.outputs.id }} | |
upload_url: ${{ steps.create_release.outputs.upload_url }} | |
steps: | |
- name: Create Release | |
id: create_release | |
uses: actions/create-release@v1 | |
env: | |
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} | |
with: | |
tag_name: latest.v-sekai-editor-${{ github.run_number }} | |
release_name: Latest Release of V-Sekai Godot Engine Editor | |
draft: false | |
prerelease: true | |
upload-templates: | |
# 'just' is apt package from 24.04+ | |
runs-on: ubuntu-24.04 | |
needs: release | |
env: | |
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} | |
strategy: | |
fail-fast: false | |
matrix: | |
type: [templates, templates-symbols] | |
steps: | |
- name: Checkout | |
uses: actions/checkout@v4 | |
with: | |
sparse-checkout: | | |
Justfile | |
godot/version.py | |
.github/zip-upload-split/action.yml | |
- name: Download Artifacts | |
uses: actions/download-artifact@v4 | |
with: | |
path: v-sekai-godot-${{ matrix.type }} | |
name: v-sekai-godot-${{ matrix.type }} | |
- name: Pack Artifacts | |
id: pack | |
run: | | |
tree | |
if ${{ matrix.type == 'templates' }}; then \ | |
sudo apt install -y just; \ | |
just package-tpz v-sekai-godot-${{ matrix.type }} v-sekai-godot-${{ matrix.type }} ./godot/version.py; \ | |
echo "name=v-sekai-godot-${{ matrix.type }}.tpz" >> ${GITHUB_OUTPUT}; \ | |
else \ | |
echo "name=v-sekai-godot-${{ matrix.type }}" >> ${GITHUB_OUTPUT}; \ | |
fi | |
- name: Upload Zip Release Asset | |
uses: ./.github/zip-upload-split | |
with: | |
zip-path: ./${{ steps.pack.outputs.name }} | |
release-id: ${{ needs.release.outputs.id }} | |
token: ${GITHUB_TOKEN} | |
upload-releases: | |
runs-on: ubuntu-latest | |
needs: release | |
strategy: | |
fail-fast: false | |
matrix: | |
platform: [linuxbsd, windows, macos, android, web] | |
steps: | |
- name: Download Artifacts | |
uses: actions/download-artifact@v4 | |
with: | |
path: v-sekai-godot-${{ matrix.platform }} | |
name: v-sekai-godot-${{ matrix.platform }} | |
- name: Zip Artifacts | |
run: | | |
tree | |
chmod +x v-sekai-godot-${{ matrix.platform }}/*editor* | |
zip -r v-sekai-godot-${{ matrix.platform }}.zip v-sekai-godot-${{ matrix.platform }} | |
- name: Upload Release Asset | |
uses: actions/upload-release-asset@v1 | |
env: | |
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} | |
with: | |
upload_url: ${{ needs.release.outputs.upload_url }} | |
asset_path: ./v-sekai-godot-${{ matrix.platform }}.zip | |
asset_name: v-sekai-godot-${{ matrix.platform }}.zip | |
asset_content_type: application/zip |