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Enable emulate double floats by default #19

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2 changes: 1 addition & 1 deletion SConstruct
Original file line number Diff line number Diff line change
Expand Up @@ -179,7 +179,7 @@ opts.Add(BoolVariable("production", "Set defaults to build Godot for use in prod

# Components
opts.Add(BoolVariable("deprecated", "Enable compatibility code for deprecated and removed features", True))
opts.Add(EnumVariable("float", "Floating-point precision", "32", ("32", "64")))
opts.Add(EnumVariable("float", "Floating-point precision", "64", ("32", "64")))
opts.Add(BoolVariable("minizip", "Enable ZIP archive support using minizip", True))
opts.Add(BoolVariable("xaudio2", "Enable the XAudio2 audio driver", False))
opts.Add(BoolVariable("vulkan", "Enable the vulkan rendering driver", True))
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