0.4.0.4
UndertaleModTool v0.4.0.4 has support for the newest Deltarune update. It can also do decompiled editing of code scripts for GMS 2.3+.
General changes:
- Fixed version detection for older games
Room editor changes:
- GMS 2 sprite instances and (basic) tile layers support.
- Fixed horizontal/vertical lines between tiles.
- Backgrounds and background layers are now working properly.
- Re-added "Save as PNG" button.
- Fixed room object selection (always opens clicked object properties).
- Following features now work with GMS 2 games: drawing with room object, room object order changing (with + or - key), automatic grid size calculation.
- When selected room object is not in the currently displayed room region, it shows that object by scrolling to it.
Other changes:
- Fixed various memory leaks.
- Fixed and optimized "ExportAllRoomsToPng.csx" script.
- Optimized font editor, so it opens faster.
All files in this release are for x64 computers and includes .NET bundled (no install necessary). This release contains UndertaleModTool single file, UndertaleModTool non-single file, and UndertaleModCLI. If you are encountering strange issues or glitches with the regular single file version, use the non-single file version (abbreviated to NSF).