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If the player picks up an invincibility buff they can walk through the serpent and end up on the other side. As such, the whole purpose of the Serpent chasing the player becomes redundant. A decision will be made on how to handle this scenario and the solution will be implemented
The text was updated successfully, but these errors were encountered:
Hey BasJW, Team 3 implemented the invincibility buff, and with the way that it's working it does make sense that this bug occurs. I'd be more than happy to work with you guys to fix this bug, if you'd like :)
Hey BasJW, Team 3 implemented the invincibility buff, and with the way that it's working it does make sense that this bug occurs. I'd be more than happy to work with you guys to fix this bug, if you'd like :)
Sure, that would be great! Unfortunately i wont be able to make it to the studio today but i'm sure the rest of team 1 would be happy to talk about it
If the player picks up an invincibility buff they can walk through the serpent and end up on the other side. As such, the whole purpose of the Serpent chasing the player becomes redundant. A decision will be made on how to handle this scenario and the solution will be implemented
The text was updated successfully, but these errors were encountered: