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Player Interaction Feature Ticket #5
Comments
Please remove text that was a part of the template and add your own description (under Dependencies). You could try and be a little more specific about interactions. For instance, how will they attack (punch with a hand/ kick)? |
Enemies team. |
Could you please separate your sprint 1 and 2 dependencies? |
dependencies updated |
Hey guys wanted to confirm that since you are the interactions team. You guys will be handling the player-enemy interaction right as we had agreed earlier in the sprints. I am from Enemies team. I was wondering since the player will be able to kill the enemies. Right ? |
yep That's our part. But your team needs to make sure the enemies are disposable |
Description
Task: Player Interaction.
Feature: Player Interaction in the Game
This task will determine the player's interaction in the game. Basic interaction methods can include attack, destruction, defense, construction and placement. The way of interaction may change according to the game mode. For example, players will be allowed to attack enemies or place obstacles and traps (SPRINT 2 Onwards) to interfere with them. Destruction allows players to use props to destroy obstacles.
Example (optional)
Sprint1
Dependencies for sprint1
Milestones for sprint 1
List of steps that need to be completed for this task.
Completion Deadline: Aug. 31
Documentation for Sprint1
Sprint2
Dependencies for sprint2
Milestones for sprint 2
Documentation for Sprint2
Member
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