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Player Interaction Feature Ticket #5

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13 tasks done
Sirius7777 opened this issue Aug 11, 2021 · 6 comments
Open
13 tasks done

Player Interaction Feature Ticket #5

Sirius7777 opened this issue Aug 11, 2021 · 6 comments
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approved feature Feature Ticket team 5 Team 5

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@Sirius7777
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Sirius7777 commented Aug 11, 2021

Description

Task: Player Interaction.
Feature: Player Interaction in the Game

This task will determine the player's interaction in the game. Basic interaction methods can include attack, destruction, defense, construction and placement. The way of interaction may change according to the game mode. For example, players will be allowed to attack enemies or place obstacles and traps (SPRINT 2 Onwards) to interfere with them. Destruction allows players to use props to destroy obstacles.

Example (optional)

  • Fall Guys (a game): In this game, players not only need to avoid obstacles on the way to the end, but also need to fight against their competitors, such as pulling or bumping. These actions will interfere with their enemies' actions and prevent them from going to the end.
  • Attack enemies: If players don’t have a weapon, they attack the enemy with their fist, and if they get a weapon, they can attack enemies with a weapon.
  • Touch enemies: If players touch an enemy and fail to attack, they will receive a health deduction.
  • Encounter Obstacles: When players encounter an obstacle, it will slow down the movement speed temporarily.
  • Destroy obstacles: Players can destroy obstacles when they have a weapon.

Sprint1

Dependencies for sprint1

Milestones for sprint 1

List of steps that need to be completed for this task.

Completion Deadline: Aug. 31

Documentation for Sprint1

Sprint2

Dependencies for sprint2

Milestones for sprint 2

Documentation for Sprint2

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@manavvbahl manavvbahl mentioned this issue Aug 11, 2021
10 tasks
@JiashengLi JiashengLi mentioned this issue Aug 12, 2021
7 tasks
@LinzichangDing LinzichangDing added feature Feature Ticket team 5 Team 5 labels Aug 12, 2021
@uqnjain
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uqnjain commented Aug 17, 2021

Please remove text that was a part of the template and add your own description (under Dependencies). You could try and be a little more specific about interactions. For instance, how will they attack (punch with a hand/ kick)?

@manavvbahl
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Enemies team.
guys just wanted to confirm that we shall remove the enemy interaction part from our milestone ? since we have agreed upoun it from todays studio. Enemies team will be working on designing and creating enemy entities. and movement (for further sprints ?).

@uqnjain
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uqnjain commented Sep 7, 2021

Could you please separate your sprint 1 and 2 dependencies?

@LinzichangDing
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dependencies updated

@manavvbahl
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manavvbahl commented Sep 16, 2021

Hey guys wanted to confirm that since you are the interactions team. You guys will be handling the player-enemy interaction right as we had agreed earlier in the sprints. I am from Enemies team. I was wondering since the player will be able to kill the enemies. Right ?

@LinzichangDing
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LinzichangDing commented Sep 16, 2021

Hey guys wanted to confirm that since you are the interactions team. You guys will be handling the player-enemy interaction right as we had agreed earlier in the sprints. I am from Enemies team. I was wondering since the player will be able to kill the enemies. Right ?

yep That's our part. But your team needs to make sure the enemies are disposable

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