Release 2.0.0
Changes
-
Fix mistake in MTL normal map parsing. These were incorrectly parsed as
map_Ns
when they should be readingmap_Bump
. Thanks @azymohliad ! -
Added support for material names with spaces. Thanks @CheezBarger !
-
Breaking change: Added an option to not triangulate the faces when loading an OBJ file, passed as an additional bool param to
load_obj
. Resolves #22