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Trouv committed Jan 18, 2024
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Expand Up @@ -173,8 +173,8 @@ <h1 class="menu-title">bevy_ecs_ldtk Book</h1>
<main>
<h1 id="migrate-from-08-to-09"><a class="header" href="#migrate-from-08-to-09">Migrate from 0.8 to 0.9</a></h1>
<h2 id="ldtk-upgrade"><a class="header" href="#ldtk-upgrade">LDtk upgrade</a></h2>
<p><code>bevy_ecs_ldtk</code> now supports LDtk 1.4.1, and is dropping support for previous versions.
To update your game to LDtk 1.4.1, you should only need to install the new version of LDtk, open your project, and save it.</p>
<p><code>bevy_ecs_ldtk</code> now supports LDtk 1.5.3, and is dropping support for previous versions.
To update your game to LDtk 1.5.3, you should only need to install the new version of LDtk, open your project, and save it.</p>
<h2 id="default-behavior-for-ldtkentity-and-ldtkintcell-derive-macros"><a class="header" href="#default-behavior-for-ldtkentity-and-ldtkintcell-derive-macros"><code>Default</code> behavior for <code>LdtkEntity</code> and <code>LdtkIntCell</code> derive macros</a></h2>
<p>Fields on an <code>LdtkEntity</code>- or <code>LdtkIntCell</code>-derived bundle are no longer constructed from the field's <code>Default</code> implementation, but the bundle's.</p>
<p>You may observe different behavior in <code>0.9</code> if the value for a field in your bundle's <code>Default</code> implementation differs from the field type's own <code>Default</code> implementation:</p>
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4 changes: 2 additions & 2 deletions main/print.html
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Expand Up @@ -917,8 +917,8 @@ <h2 id="a-combined-approach---the-blueprint-pattern"><a class="header" href="#a-
If you're contributing a breaking change to <code>bevy_ecs_ldtk</code>, you may be asked to describe it in the appropriate migration guide.</p>
<div style="break-before: page; page-break-before: always;"></div><h1 id="migrate-from-08-to-09"><a class="header" href="#migrate-from-08-to-09">Migrate from 0.8 to 0.9</a></h1>
<h2 id="ldtk-upgrade"><a class="header" href="#ldtk-upgrade">LDtk upgrade</a></h2>
<p><code>bevy_ecs_ldtk</code> now supports LDtk 1.4.1, and is dropping support for previous versions.
To update your game to LDtk 1.4.1, you should only need to install the new version of LDtk, open your project, and save it.</p>
<p><code>bevy_ecs_ldtk</code> now supports LDtk 1.5.3, and is dropping support for previous versions.
To update your game to LDtk 1.5.3, you should only need to install the new version of LDtk, open your project, and save it.</p>
<h2 id="default-behavior-for-ldtkentity-and-ldtkintcell-derive-macros"><a class="header" href="#default-behavior-for-ldtkentity-and-ldtkintcell-derive-macros"><code>Default</code> behavior for <code>LdtkEntity</code> and <code>LdtkIntCell</code> derive macros</a></h2>
<p>Fields on an <code>LdtkEntity</code>- or <code>LdtkIntCell</code>-derived bundle are no longer constructed from the field's <code>Default</code> implementation, but the bundle's.</p>
<p>You may observe different behavior in <code>0.9</code> if the value for a field in your bundle's <code>Default</code> implementation differs from the field type's own <code>Default</code> implementation:</p>
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2 changes: 1 addition & 1 deletion main/searchindex.js

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2 changes: 1 addition & 1 deletion main/searchindex.json

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