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Fix using Edit on exported Node property #183

Fix using Edit on exported Node property

Fix using Edit on exported Node property #183

Re-run triggered October 13, 2024 14:16
Status Failure
Total duration 1m 12s
Artifacts 12

runner.yml

on: push
📊 Static checks  /  Code style, file formatting, and docs
37s
📊 Static checks / Code style, file formatting, and docs
Matrix: 🐧 Linux / build-linux
🍏 iOS  /  Template (target=template_release)
1m 30s
🍏 iOS / Template (target=template_release)
Matrix: 🤖 Android / build-android
Matrix: 🍎 macOS / build-macos
Matrix: 🌐 Web / web-template
Matrix: 🏁 Windows / build-windows
🪲 Godot CPP  /  Build and test Godot CPP
8m 39s
🪲 Godot CPP / Build and test Godot CPP
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2 errors and 2 warnings
🍎 macOS / Editor (target=editor, tests=yes)
Process completed with exit code 1.
🍎 macOS / Template (target=template_release, tests=yes)
Process completed with exit code 1.
🌐 Web / Template w/ threads (target=template_release, threads=yes)
No cached files found at path "/home/runner/work/godot/godot/emsdk-cache" - downloading and caching emsdk.
🌐 Web / Template w/o threads (target=template_release, threads=no)
No cached files found at path "/home/runner/work/godot/godot/emsdk-cache" - downloading and caching emsdk.