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feat: group not loaded features in UI (#824)
Run clang-format Linter #100: Commit 8c63855 pushed by TheRiverwoodModder
December 7, 2024 05:20 30s CS-1.0
December 7, 2024 05:20 30s
fix: fixes wetness persisting across saves
Run clang-format Linter #99: Commit 10f6d49 pushed by TheRiverwoodModder
October 8, 2024 07:24 22s dev-loading-fix
October 8, 2024 07:24 22s
fix(UI): fix font spacing (#612)
Run clang-format Linter #98: Commit 9f4936e pushed by TheRiverwoodModder
October 8, 2024 05:47 29s dev-loading-fix
October 8, 2024 05:47 29s
feat: add raindrop ripples on water
Run clang-format Linter #96: Commit 66a0a97 pushed by TheRiverwoodModder
September 30, 2024 01:52 24s dev-optimized
September 30, 2024 01:52 24s
chore: clearer upscale options
Run clang-format Linter #95: Commit 6d59b81 pushed by TheRiverwoodModder
September 30, 2024 01:21 28s dev-optimized
September 30, 2024 01:21 28s
chore: remove accumulator from LLF prepass, use constants (#563)
Run clang-format Linter #94: Commit 04db7f4 pushed by TheRiverwoodModder
September 28, 2024 04:36 20s dev-optimized
September 28, 2024 04:36 20s
revert: "fix: llf lights fade" (#562)
Run clang-format Linter #93: Commit 1487f01 pushed by TheRiverwoodModder
September 27, 2024 04:29 25s dev-optimized
September 27, 2024 04:29 25s
feat: add gamesettings functions for features (#533)
Run clang-format Linter #92: Commit ea2fe68 pushed by TheRiverwoodModder
September 25, 2024 03:46 20s dev-optimized
September 25, 2024 03:46 20s
chore: remove unused variable rate shading files
Run clang-format Linter #91: Commit f14df89 pushed by TheRiverwoodModder
September 22, 2024 17:49 21s dev-optimized
September 22, 2024 17:49 21s
fix: recreate config if json parsing error (#548)
Run clang-format Linter #90: Commit 0162bc7 pushed by TheRiverwoodModder
September 21, 2024 20:40 26s dev-optimized
September 21, 2024 20:40 26s
fix: screenspace shadow blur in distance (#523)
Run clang-format Linter #89: Commit 0c09c36 pushed by TheRiverwoodModder
September 13, 2024 03:00 20s dev-optimized
September 13, 2024 03:00 20s
feat: linear space ssao (#518)
Run clang-format Linter #88: Commit 8c8c2d1 pushed by TheRiverwoodModder
September 11, 2024 04:45 22s dev-optimized
September 11, 2024 04:45 22s
fix(VR): fix missing snow hook (#501)
Run clang-format Linter #87: Commit 2c99daa pushed by TheRiverwoodModder
September 7, 2024 05:07 21s dev-optimized
September 7, 2024 05:07 21s
fix: fixed pbr decals texture set parameters application. (#500)
Run clang-format Linter #86: Commit a23a96b pushed by TheRiverwoodModder
September 4, 2024 05:49 19s dev-optimized
September 4, 2024 05:49 19s
fix: fixes for subsurface and projected material in pbr (#499)
Run clang-format Linter #85: Commit 75330c5 pushed by TheRiverwoodModder
September 2, 2024 18:41 28s dev-optimized
September 2, 2024 18:41 28s
fix: fixed crash on meshes with kVertexLighting flag enabled. (#496)
Run clang-format Linter #84: Commit a916228 pushed by TheRiverwoodModder
September 1, 2024 20:03 36s dev-optimized
September 1, 2024 20:03 36s
feat: expose skylighting dynamic cubemap to forward shaders
Run clang-format Linter #83: Commit 9ca0deb pushed by TheRiverwoodModder
August 28, 2024 04:46 23s dev-optimized
August 28, 2024 04:46 23s
feat: linear water composite (#467)
Run clang-format Linter #82: Commit 764dfb9 pushed by TheRiverwoodModder
August 27, 2024 04:21 21s dev-optimized
August 27, 2024 04:21 21s
feat: in-game editor for pbr land texture parameters. (#462)
Run clang-format Linter #81: Commit 0b35483 pushed by TheRiverwoodModder
August 26, 2024 05:11 26s dev-optimized
August 26, 2024 05:11 26s
fix: black terrain (#435)
Run clang-format Linter #80: Commit d03a15d pushed by TheRiverwoodModder
August 18, 2024 21:22 25s dev-optimized
August 18, 2024 21:22 25s
feat: effect lighting (#430)
Run clang-format Linter #79: Commit a8a9600 pushed by TheRiverwoodModder
August 18, 2024 20:49 20s dev-optimized
August 18, 2024 20:49 20s
revert: revert linearisation attempts (#426)
Run clang-format Linter #78: Commit 17013c7 pushed by TheRiverwoodModder
August 17, 2024 17:57 27s dev-optimized
August 17, 2024 17:57 27s
fix: gi attenuation, remove back face option (#410)
Run clang-format Linter #77: Commit e698950 pushed by TheRiverwoodModder
August 11, 2024 05:24 28s dev-optimized
August 11, 2024 05:24 28s
August 8, 2024 04:46 26s