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This is an experimental reverse engineered library for Skyrim VR (ported from CommonLibSSE). There are two main branches (VR) which is based on po3's using ifdefs, and NG which is an updated NG build.

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TheRiverwoodModder/CommonLibVR

 
 

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CommonLibSSE/CommonLibVR

C++20 Platform Scripted maintenance

This a version of CommonLibVR that is based off of the latest CommonLibSSE after the cmake migration. It is meant to also work in SSE.

Build Dependencies

Development

Building

Ensure Development requirements are completed.

git clone https://github.com/alandtse/CommonLibVR.git
cd CommonLibVR
git checkout vr

# Install dependencies (may be skipped if cmake integrated with vcpkg)
vcpkg install
git submodule init
git submodule update

# Skyrim SE
cmake --preset vs2022-windows-vcpkg
cmake --build build --config Release

# Skyrim VR
cmake --preset vs2022-windows-vcpkg-vr
cmake --build buildvr --config Release

End User Dependencies SSE

End User Dependencies VR

Notes

  • CommonLibSSE/VR is incompatible with SKSE/SKSEVR and is intended to replace it as a static dependency. However, you will still need the runtime component.

Credits

  • Thanks to Ryan McKenzie for original code
  • Thanks to RollingRock & po3 for important contributions
  • Thanks to lfrazer for commonlibvr port which is the source of Exit-9B recombination; also thanks for all the support in discord.
  • Thanks to Exit-9B for recombination of CommonLibSSE and CommonLibVR
  • Thanks to powerof3 for maintaing a SSE branch of CommonLibSSE

Tutorial

Learn how to build your very first SKSE plugin using CommonLib by following this video tutorial.

About

This is an experimental reverse engineered library for Skyrim VR (ported from CommonLibSSE). There are two main branches (VR) which is based on po3's using ifdefs, and NG which is an updated NG build.

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