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Fix PPM being refered to as PPC in qb #919

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Oct 12, 2024
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Original file line number Diff line number Diff line change
Expand Up @@ -102,7 +102,7 @@
""
"Resonant Clathrates are made by melting &6Ender Pearls&r with a &3Fluid Extractor&r into &9Resonant Ender&r, then mixing that with &6Nether Quartz&r in an MV or better &3Chemical Reactor&r. Smelting this clathrate gives Pulsating Dust."
""
"With Resonant Clathrates now accessible, everything you need for crafting &6Pulsating Polymer Clay&r can be automated in a net-positive loop.&r Doing so is the first step in automation of &bHostile Neural Networks&r, which is &ea primary source of important materials for the rest of the pack&r."
"With Resonant Clathrates now accessible, everything you need for crafting &6Pulsating Prediction Matrix&r can be automated in a net-positive loop.&r Doing so is the first step in automation of &bHostile Neural Networks&r, which is &ea primary source of important materials for the rest of the pack&r."
""
"The exact implementation is up to you. Make use of the various LV and MV machines you have, and look through &bEMI&r and the Processing Lines Tab for the ways to get infinite sources of each ingredient (like &aEnderman Models&r for pearls)."
]
Expand Down Expand Up @@ -339,7 +339,7 @@
{
dependencies: ["73C6E2724EBEC997"]
description: [
"Provide your &3Simulation Chamber&r with RF power and &6Pulsating Polymer Clay&r. Then insert a &6Data Model&r of your choice. The Simulation Chamber will consume Polymer Clay and a decent amount of power to begin simulating mob kills. This will generate &6Overworldian Matter&r and may occasionally provide you with &6Pristine Matter&r."
"Provide your &3Simulation Chamber&r with RF power and &6Pulsating Prediction Matrix&r. Then insert a &6Data Model&r of your choice. The Simulation Chamber will consume Prediction Matrix and a decent amount of power to begin simulating mob kills. This will generate &6Overworldian Matter&r and may occasionally provide you with &6Pristine Matter&r."
""
"&6Overworldian Matter&r can be eaten to gain experience, or can be combined with other materials to obtain drops from Overworld mobs, and other forms of matter. With these drops and the other kinds of matter, you can then create Data Models for lots of other mob types!"
]
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Original file line number Diff line number Diff line change
Expand Up @@ -111,7 +111,7 @@
""
"Resonant Clathrates are made by melting &6Ender Pearls&r with a &3Fluid Extractor&r into &9Resonant Ender&r, then mixing that with &6Nether Quartz&r in an MV or better &3Chemical Reactor&r. Smelting this clathrate gives Pulsating Dust."
""
"With Resonant Clathrates now accessible, everything you need for crafting &6Pulsating Polymer Clay&r can be automated in a net-positive loop.&r Doing so is the first step in automation of &bHostile Neural Networks&r, which is &ea primary source of important materials for the rest of the pack&r."
"With Resonant Clathrates now accessible, everything you need for crafting &6Pulsating Prediction Matrix&r can be automated in a net-positive loop.&r Doing so is the first step in automation of &bHostile Neural Networks&r, which is &ea primary source of important materials for the rest of the pack&r."
""
"The exact implementation is up to you. Make use of the various LV and MV machines you have, and look through &bEMI&r and the Processing Lines Tab for the ways to get infinite sources of each ingredient (like &aEnderman Models&r for pearls)."
]
Expand Down Expand Up @@ -349,7 +349,7 @@
{
dependencies: ["73C6E2724EBEC997"]
description: [
"Provide your &3Simulation Chamber&r with RF power and &6Pulsating Polymer Clay&r. Then insert a &6Data Model&r of your choice. The Simulation Chamber will consume Polymer Clay and a decent amount of power to begin simulating mob kills. This will generate &6Overworldian Matter&r and may occasionally provide you with &6Pristine Matter&r."
"Provide your &3Simulation Chamber&r with RF power and &6Pulsating Prediction Matrix&r. Then insert a &6Data Model&r of your choice. The Simulation Chamber will consume Prediction Matrix and a decent amount of power to begin simulating mob kills. This will generate &6Overworldian Matter&r and may occasionally provide you with &6Pristine Matter&r."
""
"&6Overworldian Matter&r can be eaten to gain experience, or can be combined with other materials to obtain drops from Overworld mobs, and other forms of matter. With these drops and the other kinds of matter, you can then create Data Models for lots of other mob types!"
]
Expand Down
2 changes: 1 addition & 1 deletion config/ftbquests/quests/chapters/early_game.snbt
Original file line number Diff line number Diff line change
Expand Up @@ -1705,7 +1705,7 @@
""
"Resonant Clathrates are made by melting &6Ender Pearls&r with a &3Fluid Extractor&r into &9Resonant Ender&r, then mixing that with &6Nether Quartz&r in an MV or better &3Chemical Reactor&r. Smelting this clathrate gives Pulsating Dust."
""
"With Resonant Clathrates now accessible, everything you need for crafting &6Pulsating Polymer Clay&r can be automated in a net-positive loop.&r Doing so is the first step in automation of &bHostile Neural Networks&r, which is &ea primary source of important materials for the rest of the pack&r."
"With Resonant Clathrates now accessible, everything you need for crafting &6Pulsating Prediction Matrix&r can be automated in a net-positive loop.&r Doing so is the first step in automation of &bHostile Neural Networks&r, which is &ea primary source of important materials for the rest of the pack&r."
""
"The exact implementation is up to you. Make use of the various LV and MV machines you have, and look through &bEMI&r and the Processing Lines Tab for the ways to get infinite sources of each ingredient (like &aEnderman Models&r for pearls)."
]
Expand Down
6 changes: 3 additions & 3 deletions config/ftbquests/quests/chapters/processing_lines.snbt
Original file line number Diff line number Diff line change
Expand Up @@ -14,9 +14,9 @@
"72861B317663600B"
]
description: [
"The final step. Combine &6Pulsating Dust&r and &6Resonant Clathrate&r to make &6Pulsating Polymer Clay&r. "
"The final step. Combine &6Pulsating Dust&r and &6Resonant Clathrate&r to make &6Pulsating Prediction Matrix&r. "
""
"Take note that a &3&3Chemical Reactor&r making &6Resonant Clathrate&r will supply 1 &3Alloy Smelter&r of the same tier, and that one &bMV &3Alloy Smelter&r making &6Pulsating Polymer Clay&r supports 10.03 &3Simulation Chambers&r, with each higher tier doubling the amount of &3Simulation Chambers&r it supports."
"Take note that a &3&3Chemical Reactor&r making &6Resonant Clathrate&r will supply 1 &3Alloy Smelter&r of the same tier, and that one &bMV &3Alloy Smelter&r making &6Pulsating Prediction Matrix&r supports 10.03 &3Simulation Chambers&r, with each higher tier doubling the amount of &3Simulation Chambers&r it supports."
]
id: "261F7D50E23B0789"
size: 2.0d
Expand Down Expand Up @@ -75,7 +75,7 @@
}
{
dependencies: ["57E7182198B2EA9A"]
description: ["Your first source of &6Ender Pearls&r could be &6Ender Lillies&r. However, that is too manual and slow for the purpose &6Ender Pearls&r are needed for here. Instead, you can make a net-positive &6Pulsating Polymer Clay&r setup that uses &6Enderman Data Models&r to produce &6Ender Pearls&r. A Self-Aware &6Enderman Data Model&r can supply enough &6Ender Pearls&r to support the running of 6.2 other models."]
description: ["Your first source of &6Ender Pearls&r could be &6Ender Lillies&r. However, that is too manual and slow for the purpose &6Ender Pearls&r are needed for here. Instead, you can make a net-positive &6Pulsating Prediction Matrix&r setup that uses &6Enderman Data Models&r to produce &6Ender Pearls&r. A Self-Aware &6Enderman Data Model&r can supply enough &6Ender Pearls&r to support the running of 6.2 other models."]
id: "50FB5E0B0E0B142F"
tasks: [{
id: "3B35A9161911CB96"
Expand Down
2 changes: 1 addition & 1 deletion config/ftbquests/quests/chapters/simulating_resources.snbt
Original file line number Diff line number Diff line change
Expand Up @@ -349,7 +349,7 @@
{
dependencies: ["73C6E2724EBEC997"]
description: [
"Provide your &3Simulation Chamber&r with RF power and &6Pulsating Prediction Matrix&r. Then insert a &6Data Model&r of your choice. The Simulation Chamber will consume Polymer Clay and a decent amount of power to begin simulating mob kills. This will generate &6Overworldian Matter&r and may occasionally provide you with &6Pristine Matter&r."
"Provide your &3Simulation Chamber&r with RF power and &6Pulsating Prediction Matrix&r. Then insert a &6Data Model&r of your choice. The Simulation Chamber will consume Prediction Matrix and a decent amount of power to begin simulating mob kills. This will generate &6Overworldian Matter&r and may occasionally provide you with &6Pristine Matter&r."
""
"&6Overworldian Matter&r can be eaten to gain experience, or can be combined with other materials to obtain drops from Overworld mobs, and other forms of matter. With these drops and the other kinds of matter, you can then create Data Models for lots of other mob types!"
]
Expand Down