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Better Regolith Dust Loot Pools #1534
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Changed Plate, Plate Double, Plate Dense and Ring Textures for Infinity, Omnium and Monium Materials.
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This does not approximate GregTech ores' dust drops any better than the current state of things, and GregTech ores do not change frequency of drops depending on difficulty.
I suggest you look at lines 220-232 of https://github.com/GregTechCEu/GregTech-Modern/blob/1.20.1/src/main/java/com/gregtechceu/gtceu/core/MixinHelpers.java
for reference.
Ah, I get how it works now, I was basing the code on average drops of GT Ore blocks. I'll make the changes soon :) |
Changed Accuracy of Regolith Dust Drop Rates to Match GT Stone Dust Drop Rates. Removed unnecessary Hard Mode and Expert Mode Regolith Dust Drop rates.
The Approximation of GregTech Ore Dust Drops is done for Planetary Ores.
This should be the final commit for this PR. Ill be waiting on it to be reviewed :) |
I felt like something was missing with the Planetary Ores, mainly how little Regolith dust you get from them compared to regular GT Ores, So I fixed them.
Now all Planetary stone types will drop an approximate amount relative to how much dust is dropped from GT ores.
I have Also tweaked the drop tables to give less Regolith dusts when in hard or expert mode.