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Update matterenergy.snbt (#920)
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ThePansmith authored Oct 12, 2024
1 parent 3137ad9 commit fb69caa
Showing 1 changed file with 6 additions and 13 deletions.
19 changes: 6 additions & 13 deletions config/ftbquests/quests/chapters/matterenergy.snbt
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{
dependencies: ["6E27B9938B280291"]
description: [
"[\"When setting up your AE2 network, generally you either \",{\"text\": \"passive or on-demand things\",\"color\": \"blue\",\"underlined\": true,\"clickEvent\": {\"action\": \"copy_to_clipboard\",\"value\": \"https://youtu.be/u0ouTWgdcXk?si=4l4UpQnWsYS5b-gT&t=803\"},\"hoverEvent\": {\"action\": \"show_text\",\"contents\": \"Click to copy to clipboard!\"}}, \", depending on how often you need them, recipe complexity, and so on.\"]"
"&3Applied Energistics&r does not allow you to use tags when creating &aProcessing Patterns&r, this can become annoying when dealing with recipes that use Gregtech Circuits, as normally you would have to remake your patterns when you unlock a new tier of circuit."
""
"Gregtech circuits fall in this weird middle area where while you need a ton of them, the recipes you will be using change often enough to where passiving them at this point isn't viable."
""
"You could use a crafting card to help you, but the &9ME Requester&r allows for a better solution, being able to tell your system to keep a stock of many different items and how many it should craft at a time, perfect for keeping circuits stocked."
"Instead, use &9Universal Circuits&r when creating your Processing Patterns, as all normal circuits can be converted to to their Universal Circuit equivalent in an &3Atomic Reconstuctor&r."
]
icon: "kubejs:hv_universal_circuit"
id: "0D1A64EBBA742196"
rewards: [{
id: "04717344EF601BB2"
item: "kubejs:moni_nickel"
type: "item"
}]
tasks: [{
id: "3C4732F427609C5A"
item: "merequester:requester"
type: "item"
id: "21D1CA04E224F57A"
type: "checkmark"
}]
title: "&9ME Requester"
title: "&9Universal Circuits"
x: 6.75d
y: 11.5d
}
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