38678 passed, 4410 failed and 296 skipped
Report | Passed | Failed | Skipped | Time |
---|---|---|---|---|
TestResults-Linux-MultiThreaded.trx | 9700✅ | 1072❌ | 74⚪ | 1796s |
TestResults-Linux-SingleThread.trx | 9684✅ | 1088❌ | 74⚪ | 1809s |
TestResults-Windows-MultiThreaded.trx | 9626✅ | 1146❌ | 74⚪ | 2464s |
TestResults-Windows-SingleThread.trx | 9668✅ | 1104❌ | 74⚪ | 2307s |
❌ TestResults-Linux-MultiThreaded.trx
10846 tests were completed in 1796s with 9700 passed, 1072 failed and 74 skipped.
❌ osu.Game.Rulesets.Catch.Tests.Editor.TestSceneCatchEditorSaving
❌ TestCatchJuiceStreamTickCorrect
"Wait for main menu" timed out
✅ TestConstructor
❌ osu.Game.Rulesets.Catch.Tests.Mods.TestSceneCatchModNoScope
❌ TestAlwaysHidden
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
✅ TestConstructor
❌ TestVisibleAfterComboBreak
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestVisibleDuringBreak
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ osu.Game.Rulesets.Catch.Tests.Mods.TestSceneCatchModPerfect
✅ TestBananaShower(False)
✅ TestBananaShower(True)
✅ TestConstructor
❌ TestDroplet(True)
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestFruit(False)
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestFruit(True)
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestJuiceStream(False)
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestJuiceStream(True)
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestTinyDroplet(True)
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ osu.Game.Rulesets.Catch.Tests.Mods.TestSceneCatchModRelax
✅ TestConstructor
✅ TestGameCursorHidden
❌ TestModRelax
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ osu.Game.Rulesets.Catch.Tests.TestSceneBananaShower
❌ TestBananaShower
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestConstructor
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ osu.Game.Rulesets.Catch.Tests.TestSceneCatchPlayerLegacySkin
❌ TestConstructor
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestLegacyHUDComboCounterNotExistent(False)
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestLegacyHUDComboCounterNotExistent(True)
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ osu.Game.Rulesets.Catch.Tests.TestSceneCatchTouchInput
✅ TestBasic
✅ TestConstructor
❌ TestWithoutRelax
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestWithRelax
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ osu.Game.Rulesets.Catch.Tests.TestSceneFruitObjects
❌ TestConstructor
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ osu.Game.Rulesets.Catch.Tests.TestSceneHyperDash
✅ TestConstructor
❌ TestHyperDash
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ osu.Game.Rulesets.Catch.Tests.TestSceneLegacyBeatmapSkin
✅ TestBeatmapComboColours(False,False)
✅ TestBeatmapComboColours(False,True)
✅ TestBeatmapComboColours(True,False)
✅ TestBeatmapComboColours(True,True)
✅ TestBeatmapComboColoursOverride(False)
✅ TestBeatmapComboColoursOverride(True)
✅ TestBeatmapComboColoursOverrideWithDefaultColours(False)
✅ TestBeatmapComboColoursOverrideWithDefaultColours(True)
✅ TestBeatmapHyperDashColours(False)
✅ TestBeatmapHyperDashColours(True)
✅ TestBeatmapHyperDashColoursOverride(False)
✅ TestBeatmapHyperDashColoursOverride(True)
❌ TestBeatmapNoComboColours(False,False)
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
✅ TestBeatmapNoComboColours(False,True)
❌ TestBeatmapNoComboColours(True,False)
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
✅ TestBeatmapNoComboColours(True,True)
❌ TestBeatmapNoComboColoursSkinOverride(False,False)
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestBeatmapNoComboColoursSkinOverride(False,True)
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestBeatmapNoComboColoursSkinOverride(True,False)
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestBeatmapNoComboColoursSkinOverride(True,True)
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
✅ TestConstructor
❌ osu.Game.Rulesets.Catch.Tests.TestSceneScoring
❌ TestBasicScenarios
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
✅ TestConstructor
❌ osu.Game.Rulesets.Mania.Tests.Mods.TestSceneManiaModDoubleTime
✅ TestConstructor
✅ TestHitWindowWithDoubleTime
❌ TestHitWindowWithoutDoubleTime
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ osu.Game.Rulesets.Mania.Tests.Mods.TestSceneManiaModFadeIn
✅ TestConstructor
✅ TestMaxCoverageFullWidth
✅ TestMaxCoverageHalfWidth
❌ TestMinCoverageFullWidth
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestMinCoverageHalfWidth
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestNoCoverageDuringBreak
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ osu.Game.Rulesets.Mania.Tests.Mods.TestSceneManiaModHidden
✅ TestConstructor
✅ TestMaxCoverageFullWidth
✅ TestMaxCoverageHalfWidth
✅ TestMinCoverageFullWidth
✅ TestMinCoverageHalfWidth
❌ TestNoCoverageDuringBreak
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ osu.Game.Rulesets.Mania.Tests.Mods.TestSceneManiaModNoRelease
✅ TestConstructor
✅ TestCorrectInput
❌ TestLateRelease
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestMissReleaseAndHitSecondRelease
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestNoInput
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestPressAndReleaseAfterTailWithCloseByHead
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestPressAndReleaseAtTail
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestPressAndReleaseJustAfterTail
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestPressAndReleaseJustAfterTailWithNearbyNote
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestPressAndReleaseJustBeforeTailWithNearbyNote
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestPressAndReleaseJustBeforeTailWithNearbyNoteAndCloseByHead
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestPressAtStartAndBreak
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestPressAtStartThenBreakThenRepressAndReleaseAfterTail
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestPressAtStartThenBreakThenRepressAndReleaseAtTail
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestPressAtStartThenReleaseAndImmediatelyRepress
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestPressDuringNoteAndReleaseAfterTail
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestPressDuringNoteAndReleaseAtTail
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestPressTooEarlyAndReleaseAfterTail
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestPressTooEarlyAndReleaseAtTail
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestPressTooEarlyThenPressAtStartAndReleaseAfterTail
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestPressTooEarlyThenPressAtStartAndReleaseAtTail
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestZeroLength
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ osu.Game.Rulesets.Mania.Tests.Mods.TestSceneManiaModPerfect
✅ TestBreakOnHoldNote
✅ TestConstructor
✅ TestGreatHit
❌ TestHoldNote(False)
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestHoldNote(True)
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestNote(False)
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestNote(True)
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ osu.Game.Rulesets.Mania.Tests.Skinning.TestSceneHoldNote
✅ TestConstructor
✅ TestFadeOnMiss
✅ TestHoldNote
❌ TestScrollingDown
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestScrollingUp
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ osu.Game.Rulesets.Mania.Tests.TestSceneHoldNoteInput
✅ TestConstructor
✅ TestCorrectInput
❌ TestLateRelease
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestMissReleaseAndHitSecondRelease
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestNoInput
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestPressAndReleaseAtTail
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestPressAndReleaseJustAfterTailWithNearbyNote
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestPressAndReleaseJustBeforeTailWithNearbyNote
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestPressAndReleaseJustBeforeTailWithNearbyNoteAndCloseByHead
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestPressAtStartAndBreak
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestPressAtStartThenBreakThenRepressAndReleaseAfterTail
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestPressAtStartThenBreakThenRepressAndReleaseAtTail
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestPressAtStartThenReleaseAndImmediatelyRepress
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestPressDuringNoteAndReleaseAfterTail
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestPressDuringNoteAndReleaseAtTail
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestPressTooEarlyAndReleaseAfterTail
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestPressTooEarlyAndReleaseAtTail
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestPressTooEarlyThenPressAtStartAndReleaseAfterTail
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestPressTooEarlyThenPressAtStartAndReleaseAtTail
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestZeroLength
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ osu.Game.Rulesets.Mania.Tests.TestSceneManiaPlayerLegacySkin
✅ TestConstructor
❌ TestDualStage
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestSingleStage
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ osu.Game.Rulesets.Mania.Tests.TestSceneMaximumScore
✅ TestConstructor
✅ TestSimultaneousLongNotes
❌ TestSimultaneousTickAndNote
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ osu.Game.Rulesets.Mania.Tests.TestSceneOutOfOrderHits
✅ TestConstructor
✅ TestHoldNoteMissAfterNextObjectStartTime
✅ TestHoldNoteReleasedHitAfterNextObjectStartTime
❌ TestPreviousHitWindowDoesNotExtendPastNextObject
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ osu.Game.Rulesets.Osu.Tests.Editor.TestSceneSliderVelocityAdjust
✅ TestConstructor
❌ TestVelocityChangeSavesCorrectly(False)
System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestVelocityChangeSavesCorrectly(True)
System.NullReferenceException : Object reference not set to an instance of an object.
✅ TestVelocityUndo
❌ osu.Game.Rulesets.Osu.Tests.Mods.TestSceneOsuModAlternate
✅ TestConstructor
✅ TestInputAlternating
❌ TestInputSingular
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestInputSingularAtIntro
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestInputSingularWithBreak(False)
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestInputSingularWithBreak(True)
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ osu.Game.Rulesets.Osu.Tests.Mods.TestSceneOsuModAutoplay
✅ TestConstructor
✅ TestCursorPositionStoredToJudgement
✅ TestPerfectScoreOnShortSliderWithRepeat(20)
✅ TestPerfectScoreOnShortSliderWithRepeat(6.25f)
❌ TestSpmUnaffectedByRateAdjust
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestSpmUnaffectedByTimeRamp
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ osu.Game.Rulesets.Osu.Tests.Mods.TestSceneOsuModDifficultyAdjust
✅ TestApproachRate1
✅ TestApproachRate10
❌ TestCircleSize1
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestCircleSize10
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
✅ TestConstructor
❌ TestNoAdjustment
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ osu.Game.Rulesets.Osu.Tests.Mods.TestSceneOsuModDoubleTime
✅ TestConstructor
✅ TestSpeedChangeCustomisation(0.5d)
✅ TestSpeedChangeCustomisation(1.01d)
✅ TestSpeedChangeCustomisation(1.5d)
✅ TestSpeedChangeCustomisation(2)
❌ TestSpeedChangeCustomisation(5)
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ osu.Game.Rulesets.Osu.Tests.Mods.TestSceneOsuModFlashlight
✅ TestComboBasedSize(False)
✅ TestComboBasedSize(True)
✅ TestConstructor
✅ TestFollowDelay(120)
❌ TestFollowDelay(1200)
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
✅ TestFollowDelay(600)
❌ TestPlayfieldBasedSize
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestSizeMultiplier(0.5f)
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestSizeMultiplier(1.0f)
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestSizeMultiplier(1.5f)
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestSizeMultiplier(2.0f)
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestSliderDimsOnlyAfterStartTime
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestSliderDoesDimAfterStartTimeIfHitEarly
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestSliderDoesDimAfterStartTimeIfHitLate
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ osu.Game.Rulesets.Osu.Tests.Mods.TestSceneOsuModHidden
❌ FirstCircleAfterTwoSpinners
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ FirstSliderAfterTwoSpinners
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestApproachCirclesOnly
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
✅ TestConstructor
❌ TestDefaultBeatmapTest
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestWithSliderReuse
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ osu.Game.Rulesets.Osu.Tests.Mods.TestSceneOsuModMagnetised
❌ TestConstructor
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestMagnetised(0.1f)
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestMagnetised(0.5f)
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestMagnetised(1)
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ osu.Game.Rulesets.Osu.Tests.Mods.TestSceneOsuModMirror
✅ TestConstructor
❌ TestCorrectReflections(Both,False)
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestCorrectReflections(Both,True)
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
✅ TestCorrectReflections(Horizontal,False)
✅ TestCorrectReflections(Horizontal,True)
✅ TestCorrectReflections(Vertical,False)
✅ TestCorrectReflections(Vertical,True)
❌ osu.Game.Rulesets.Osu.Tests.Mods.TestSceneOsuModNoScope
❌ TestConstructor
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestVisibleAfterComboBreak
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestVisibleDuringBreak
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestVisibleDuringSpinner
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ osu.Game.Rulesets.Osu.Tests.Mods.TestSceneOsuModPerfect
✅ TestConstructor
✅ TestHitCircle(False)
✅ TestHitCircle(True)
❌ TestMissSliderTail
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestSlider(False)
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestSlider(True)
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestSpinner(False)
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestSpinner(True)
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ osu.Game.Rulesets.Osu.Tests.Mods.TestSceneOsuModRandom
✅ TestConstructor
✅ TestDefaultBeatmap(1)
❌ TestDefaultBeatmap(10)
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
✅ TestDefaultBeatmap(7)
❌ TestJumpBeatmap(1)
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestJumpBeatmap(10)
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestJumpBeatmap(7)
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestStreamBeatmap(1)
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestStreamBeatmap(10)
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestStreamBeatmap(7)
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ osu.Game.Rulesets.Osu.Tests.Mods.TestSceneOsuModRepel
✅ TestConstructor
✅ TestRepel(0.1f)
✅ TestRepel(0.5f)
❌ TestRepel(1)
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ osu.Game.Rulesets.Osu.Tests.Mods.TestSceneOsuModSingleTap
✅ TestConstructor
✅ TestInputAlternating
✅ TestInputAlternatingAtIntro
❌ TestInputAlternatingWithBreak
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestInputSingular
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ osu.Game.Rulesets.Osu.Tests.Mods.TestSceneOsuModSpunOut
✅ TestConstructor
❌ TestSpinnerAutoCompleted
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestSpinnerGetsNoBonusScore
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestSpinRateUnaffectedByMods(null)
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestSpinRateUnaffectedByMods(osu.Game.Rulesets.Osu.Mods.OsuModDoubleTime)
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestSpinRateUnaffectedByMods(osu.Game.Rulesets.Osu.Mods.OsuModHalfTime)
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ osu.Game.Rulesets.Osu.Tests.Mods.TestSceneOsuModTouchDevice
✅ TestConstructor
❌ TestIncompatibleModActive
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestSecondObjectTouched
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestTouchActivePriorToPlayerLoad
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestTouchDuringBreak
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestTouchMiss
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestUserAlreadyHasTouchDeviceActive
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ osu.Game.Rulesets.Osu.Tests.OsuDifficultyCalculatorTest
❌ Test(0.14143808967817237d,2,"nan-slider")
System.InvalidOperationException : Sequence contains no elements
❌ Test(0.4305281304786613d,4,"very-fast-slider")
System.InvalidOperationException : Sequence contains no elements
❌ Test(1.4602604078137214d,54,"zero-length-sliders")
Expected: 1.4602604078137214d +/- 1.0000000000000001E-05d
But was: 1.6657887864769489d
Off by: -0.2055283786632276d
❌ Test(6.733130429052275d,239,"diffcalc-test")
Expected: 6.7331304290522747d +/- 1.0000000000000001E-05d
But was: 7.1948614906477379d
Off by: -0.46173106159546329d
❌ TestClassicMod(0.4305281304786613d,4,"very-fast-slider")
System.InvalidOperationException : Sequence contains no elements
❌ TestClassicMod(1.4602604078137214d,54,"zero-length-sliders")
Expected: 1.4602604078137214d +/- 1.0000000000000001E-05d
But was: 1.6657887864769489d
Off by: -0.2055283786632276d
❌ TestClassicMod(6.733130429052275d,239,"diffcalc-test")
Expected: 6.7331304290522747d +/- 1.0000000000000001E-05d
But was: 7.1948614906477379d
Off by: -0.46173106159546329d
❌ TestClockRateAdjusted(0.5578557898824941d,4,"very-fast-slider")
System.InvalidOperationException : Sequence contains no elements
❌ TestClockRateAdjusted(1.769145126371899d,54,"zero-length-sliders")
Expected: 1.7691451263718989d +/- 1.0000000000000001E-05d
But was: 2.0254952403717179d
Off by: -0.256350113999819d
❌ TestClockRateAdjusted(9.677939729027376d,239,"diffcalc-test")
Expected: 9.6779397290273756d +/- 1.0000000000000001E-05d
But was: 10.397864712543745d
Off by: -0.71992498351636947d
❌ osu.Game.Rulesets.Osu.Tests.TestSceneHitCircle
✅ TestConstructor
✅ TestHitLighting
❌ TestHits
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestHittingEarly
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestHittingLate
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestMisses
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ osu.Game.Rulesets.Osu.Tests.TestSceneLegacyBeatmapSkin
❌ TestBeatmapComboColours(False,False)
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestBeatmapComboColours(False,True)
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestBeatmapComboColours(True,False)
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestBeatmapComboColours(True,True)
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestBeatmapComboColoursOverride(False)
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestBeatmapComboColoursOverride(True)
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestBeatmapComboColoursOverrideWithDefaultColours(False)
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestBeatmapComboColoursOverrideWithDefaultColours(True)
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestBeatmapNoComboColours(False,False)
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestBeatmapNoComboColours(False,True)
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestBeatmapNoComboColours(True,False)
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestBeatmapNoComboColours(True,True)
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestBeatmapNoComboColoursSkinOverride(False,False)
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestBeatmapNoComboColoursSkinOverride(False,True)
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestBeatmapNoComboColoursSkinOverride(True,False)
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestBeatmapNoComboColoursSkinOverride(True,True)
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestComboOffsetWithBeatmapColours(False,False)
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestComboOffsetWithBeatmapColours(False,True)
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestComboOffsetWithBeatmapColours(True,False)
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestComboOffsetWithBeatmapColours(True,True)
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestComboOffsetWithIgnoredBeatmapColours(False)
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestComboOffsetWithIgnoredBeatmapColours(True)
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestConstructor
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ osu.Game.Rulesets.Osu.Tests.TestSceneLegacyHitPolicy
✅ TestAutopilotReducesHittableRange
✅ TestClickSecondCircleAfterFirstCircleTime
❌ TestClickSecondCircleAfterFirstCircleTimeWithFirstCircleJudged
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestClickSecondCircleAtFirstCircleTime
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestClickSecondCircleBeforeFirstCircleTime
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestClickSecondCircleBeforeFirstCircleTimeWithFirstCircleJudged
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
✅ TestConstructor
❌ TestHitCircleBeforeSliderHead
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestHitCircleBeforeSpinner
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestHitSliderHeadBeforeHitCircle
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestHitSliderTicksBeforeCircle
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestInputDoesNotFallThroughOverlappingSliders
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestOverlappingHitCirclesDontBlockEachOtherWhenBothVisible
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestOverlappingHitCirclesDontBlockEachOtherWhenFullyFadedOut
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestOverlappingSliders
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestOverlappingSlidersDontBlockEachOtherWhenFullyJudged
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestStacksDoNotShake
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ osu.Game.Rulesets.Osu.Tests.TestSceneMissHitWindowJudgements
❌ TestConstructor
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
❌ TestMissViaEarlyHit
Report exceeded GitHub limit of 65535 bytes and has been trimmed
Annotations
Check failure on line 75 in osu.Game/Tests/Visual/EditorSavingTestScene.cs
github-actions / Results
osu.Game.Rulesets.Catch.Tests.Editor.TestSceneCatchEditorSaving ► TestCatchJuiceStreamTickCorrect
Failed test found in:
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-SingleThread.trx
Error:
"Wait for main menu" timed out
Raw output
"Wait for main menu" timed out
at osu.Game.Tests.Visual.EditorSavingTestScene.ReloadEditorToSameBeatmap() in /home/runner/work/osu/osu/osu.Game/Tests/Visual/EditorSavingTestScene.cs:line 75
at osu.Game.Rulesets.Catch.Tests.Editor.TestSceneCatchEditorSaving.TestCatchJuiceStreamTickCorrect() in /home/runner/work/osu/osu/osu.Game.Rulesets.Catch.Tests/Editor/TestSceneCatchEditorSaving.cs:line 60
Check failure on line 139 in osu.Game/Rulesets/Difficulty/Skills/StrainSkill.cs
github-actions / Results
osu.Game.Rulesets.Catch.Tests.Mods.TestSceneCatchModNoScope ► TestAlwaysHidden
Failed test found in:
TestResults-Linux-MultiThreaded.trx
Error:
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
Raw output
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
at System.Threading.Tasks.Task.ThrowIfExceptional(Boolean includeTaskCanceledExceptions)
at System.Threading.Tasks.Task.Wait(Int32 millisecondsTimeout, CancellationToken cancellationToken)
at System.Threading.Tasks.Task.Wait()
at osu.Framework.Extensions.TaskExtensions.WaitSafely(Task task)
at osu.Framework.Testing.TestScene.checkForErrors()
at osu.Framework.Testing.TestScene.UseTestSceneRunnerAttribute.AfterTest(ITest test)
at NUnit.Framework.Internal.Commands.TestActionCommand.<>c__DisplayClass0_0.<.ctor>b__1(TestExecutionContext context)
at NUnit.Framework.Internal.Commands.BeforeAndAfterTestCommand.<>c__DisplayClass1_0.<Execute>b__1()
at NUnit.Framework.Internal.Commands.DelegatingTestCommand.RunTestMethodInThreadAbortSafeZone(TestExecutionContext context, Action action)
--InvalidOperationException
at System.Linq.ThrowHelper.ThrowNoElementsException()
at System.Linq.Enumerable.Average[TSource,TAccumulator,TResult](IEnumerable`1 source)
at osu.Game.Rulesets.Difficulty.Skills.StrainSkill.DifficultyValue() in /home/runner/work/osu/osu/osu.Game/Rulesets/Difficulty/Skills/StrainSkill.cs:line 139
at osu.Game.Rulesets.Catch.Difficulty.CatchDifficultyCalculator.CreateDifficultyAttributes(IBeatmap beatmap, Mod[] mods, Skill[] skills, Double clockRate) in /home/runner/work/osu/osu/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyCalculator.cs:line 41
at osu.Game.Rulesets.Difficulty.DifficultyCalculator.CalculateTimed(IEnumerable`1 mods, CancellationToken cancellationToken) in /home/runner/work/osu/osu/osu.Game/Rulesets/Difficulty/DifficultyCalculator.cs:line 135
at osu.Game.Beatmaps.BeatmapDifficultyCache.<>c__DisplayClass26_0.<GetTimedDifficultyAttributesAsync>b__0() in /home/runner/work/osu/osu/osu.Game/Beatmaps/BeatmapDifficultyCache.cs:line 160
at System.Threading.Tasks.Task`1.InnerInvoke()
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)
--- End of stack trace from previous location ---
at osu.Framework.Platform.GameHost.<>c__DisplayClass142_0.<abortExecutionFromException>b__0()
at osu.Framework.Threading.ScheduledDelegate.RunTaskInternal()
at osu.Framework.Threading.Scheduler.Update()
at osu.Framework.Threading.GameThread.processFrame()
at osu.Framework.Platform.ThreadRunner.RunMainLoop()
at osu.Framework.Platform.GameHost.windowUpdate()
at osu.Framework.Platform.GameHost.Run(Game game)
at osu.Framework.Testing.TestScene.<>c__DisplayClass50_0.<SetupGameHostForNUnit>b__0()
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)
Check failure on line 139 in osu.Game/Rulesets/Difficulty/Skills/StrainSkill.cs
github-actions / Results
osu.Game.Rulesets.Catch.Tests.Mods.TestSceneCatchModNoScope ► TestVisibleAfterComboBreak
Failed test found in:
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
Error:
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
Raw output
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
at osu.Framework.Testing.TestScene.checkForErrors()
at osu.Framework.Testing.TestScene.UseTestSceneRunnerAttribute.AfterTest(ITest test)
at NUnit.Framework.Internal.Commands.TestActionCommand.<>c__DisplayClass0_0.<.ctor>b__1(TestExecutionContext context)
at NUnit.Framework.Internal.Commands.BeforeAndAfterTestCommand.<>c__DisplayClass1_0.<Execute>b__1()
at NUnit.Framework.Internal.Commands.DelegatingTestCommand.RunTestMethodInThreadAbortSafeZone(TestExecutionContext context, Action action)
--InvalidOperationException
at System.Linq.ThrowHelper.ThrowNoElementsException()
at System.Linq.Enumerable.Average[TSource,TAccumulator,TResult](IEnumerable`1 source)
at osu.Game.Rulesets.Difficulty.Skills.StrainSkill.DifficultyValue() in /home/runner/work/osu/osu/osu.Game/Rulesets/Difficulty/Skills/StrainSkill.cs:line 139
at osu.Game.Rulesets.Catch.Difficulty.CatchDifficultyCalculator.CreateDifficultyAttributes(IBeatmap beatmap, Mod[] mods, Skill[] skills, Double clockRate) in /home/runner/work/osu/osu/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyCalculator.cs:line 41
at osu.Game.Rulesets.Difficulty.DifficultyCalculator.CalculateTimed(IEnumerable`1 mods, CancellationToken cancellationToken) in /home/runner/work/osu/osu/osu.Game/Rulesets/Difficulty/DifficultyCalculator.cs:line 135
at osu.Game.Beatmaps.BeatmapDifficultyCache.<>c__DisplayClass26_0.<GetTimedDifficultyAttributesAsync>b__0() in /home/runner/work/osu/osu/osu.Game/Beatmaps/BeatmapDifficultyCache.cs:line 160
at System.Threading.Tasks.Task`1.InnerInvoke()
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)
--- End of stack trace from previous location ---
at osu.Framework.Platform.GameHost.<>c__DisplayClass142_0.<abortExecutionFromException>b__0()
at osu.Framework.Threading.ScheduledDelegate.RunTaskInternal()
at osu.Framework.Threading.Scheduler.Update()
at osu.Framework.Threading.GameThread.processFrame()
at osu.Framework.Platform.ThreadRunner.RunMainLoop()
at osu.Framework.Platform.GameHost.windowUpdate()
at osu.Framework.Platform.GameHost.Run(Game game)
at osu.Framework.Testing.TestScene.<>c__DisplayClass50_0.<SetupGameHostForNUnit>b__0()
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)
Check failure on line 139 in osu.Game/Rulesets/Difficulty/Skills/StrainSkill.cs
github-actions / Results
osu.Game.Rulesets.Catch.Tests.Mods.TestSceneCatchModPerfect ► TestDroplet(True)
Failed test found in:
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-SingleThread.trx
Error:
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
Raw output
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
at System.Threading.Tasks.Task.ThrowIfExceptional(Boolean includeTaskCanceledExceptions)
at System.Threading.Tasks.Task.Wait(Int32 millisecondsTimeout, CancellationToken cancellationToken)
at System.Threading.Tasks.Task.Wait()
at osu.Framework.Extensions.TaskExtensions.WaitSafely(Task task)
at osu.Framework.Testing.TestScene.checkForErrors()
at osu.Framework.Testing.TestScene.UseTestSceneRunnerAttribute.AfterTest(ITest test)
at NUnit.Framework.Internal.Commands.TestActionCommand.<>c__DisplayClass0_0.<.ctor>b__1(TestExecutionContext context)
at NUnit.Framework.Internal.Commands.BeforeAndAfterTestCommand.<>c__DisplayClass1_0.<Execute>b__1()
at NUnit.Framework.Internal.Commands.DelegatingTestCommand.RunTestMethodInThreadAbortSafeZone(TestExecutionContext context, Action action)
--InvalidOperationException
at System.Linq.ThrowHelper.ThrowNoElementsException()
at System.Linq.Enumerable.Average[TSource,TAccumulator,TResult](IEnumerable`1 source)
at osu.Game.Rulesets.Difficulty.Skills.StrainSkill.DifficultyValue() in /home/runner/work/osu/osu/osu.Game/Rulesets/Difficulty/Skills/StrainSkill.cs:line 139
at osu.Game.Rulesets.Catch.Difficulty.CatchDifficultyCalculator.CreateDifficultyAttributes(IBeatmap beatmap, Mod[] mods, Skill[] skills, Double clockRate) in /home/runner/work/osu/osu/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyCalculator.cs:line 41
at osu.Game.Rulesets.Difficulty.DifficultyCalculator.CalculateTimed(IEnumerable`1 mods, CancellationToken cancellationToken) in /home/runner/work/osu/osu/osu.Game/Rulesets/Difficulty/DifficultyCalculator.cs:line 135
at osu.Game.Beatmaps.BeatmapDifficultyCache.<>c__DisplayClass26_0.<GetTimedDifficultyAttributesAsync>b__0() in /home/runner/work/osu/osu/osu.Game/Beatmaps/BeatmapDifficultyCache.cs:line 160
at System.Threading.Tasks.Task`1.InnerInvoke()
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)
--- End of stack trace from previous location ---
at osu.Framework.Platform.GameHost.<>c__DisplayClass142_0.<abortExecutionFromException>b__0()
at osu.Framework.Threading.ScheduledDelegate.RunTaskInternal()
at osu.Framework.Threading.Scheduler.Update()
at osu.Framework.Threading.GameThread.processFrame()
at osu.Framework.Platform.ThreadRunner.RunMainLoop()
at osu.Framework.Platform.GameHost.Run(Game game)
at osu.Framework.Testing.TestScene.<>c__DisplayClass50_0.<SetupGameHostForNUnit>b__0()
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)
Check failure on line 139 in osu.Game/Rulesets/Difficulty/Skills/StrainSkill.cs
github-actions / Results
osu.Game.Rulesets.Catch.Tests.Mods.TestSceneCatchModPerfect ► TestFruit(False)
Failed test found in:
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-SingleThread.trx
TestResults-Linux-SingleThread.trx
TestResults-Linux-SingleThread.trx
TestResults-Linux-SingleThread.trx
TestResults-Linux-SingleThread.trx
TestResults-Linux-SingleThread.trx
TestResults-Linux-SingleThread.trx
TestResults-Linux-SingleThread.trx
TestResults-Linux-SingleThread.trx
TestResults-Linux-SingleThread.trx
TestResults-Linux-SingleThread.trx
TestResults-Linux-SingleThread.trx
TestResults-Linux-SingleThread.trx
TestResults-Linux-SingleThread.trx
TestResults-Linux-SingleThread.trx
TestResults-Linux-SingleThread.trx
TestResults-Linux-SingleThread.trx
TestResults-Linux-SingleThread.trx
TestResults-Linux-SingleThread.trx
TestResults-Linux-SingleThread.trx
TestResults-Linux-SingleThread.trx
TestResults-Linux-SingleThread.trx
TestResults-Linux-SingleThread.trx
TestResults-Linux-SingleThread.trx
TestResults-Linux-SingleThread.trx
TestResults-Linux-SingleThread.trx
TestResults-Linux-SingleThread.trx
TestResults-Linux-SingleThread.trx
Error:
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
Raw output
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
at osu.Framework.Testing.TestScene.checkForErrors()
at osu.Framework.Testing.TestScene.UseTestSceneRunnerAttribute.AfterTest(ITest test)
at NUnit.Framework.Internal.Commands.TestActionCommand.<>c__DisplayClass0_0.<.ctor>b__1(TestExecutionContext context)
at NUnit.Framework.Internal.Commands.BeforeAndAfterTestCommand.<>c__DisplayClass1_0.<Execute>b__1()
at NUnit.Framework.Internal.Commands.DelegatingTestCommand.RunTestMethodInThreadAbortSafeZone(TestExecutionContext context, Action action)
--InvalidOperationException
at System.Linq.ThrowHelper.ThrowNoElementsException()
at System.Linq.Enumerable.Average[TSource,TAccumulator,TResult](IEnumerable`1 source)
at osu.Game.Rulesets.Difficulty.Skills.StrainSkill.DifficultyValue() in /home/runner/work/osu/osu/osu.Game/Rulesets/Difficulty/Skills/StrainSkill.cs:line 139
at osu.Game.Rulesets.Catch.Difficulty.CatchDifficultyCalculator.CreateDifficultyAttributes(IBeatmap beatmap, Mod[] mods, Skill[] skills, Double clockRate) in /home/runner/work/osu/osu/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyCalculator.cs:line 41
at osu.Game.Rulesets.Difficulty.DifficultyCalculator.CalculateTimed(IEnumerable`1 mods, CancellationToken cancellationToken) in /home/runner/work/osu/osu/osu.Game/Rulesets/Difficulty/DifficultyCalculator.cs:line 135
at osu.Game.Beatmaps.BeatmapDifficultyCache.<>c__DisplayClass26_0.<GetTimedDifficultyAttributesAsync>b__0() in /home/runner/work/osu/osu/osu.Game/Beatmaps/BeatmapDifficultyCache.cs:line 160
at System.Threading.Tasks.Task`1.InnerInvoke()
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)
--- End of stack trace from previous location ---
at osu.Framework.Platform.GameHost.<>c__DisplayClass142_0.<abortExecutionFromException>b__0()
at osu.Framework.Threading.ScheduledDelegate.RunTaskInternal()
at osu.Framework.Threading.Scheduler.Update()
at osu.Framework.Threading.GameThread.processFrame()
at osu.Framework.Platform.ThreadRunner.RunMainLoop()
at osu.Framework.Platform.GameHost.Run(Game game)
at osu.Framework.Testing.TestScene.<>c__DisplayClass50_0.<SetupGameHostForNUnit>b__0()
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)
Check failure on line 139 in osu.Game/Rulesets/Difficulty/Skills/StrainSkill.cs
github-actions / Results
osu.Game.Rulesets.Catch.Tests.Mods.TestSceneCatchModRelax ► TestModRelax
Failed test found in:
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
Error:
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
Raw output
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
at System.Threading.Tasks.Task.ThrowIfExceptional(Boolean includeTaskCanceledExceptions)
at System.Threading.Tasks.Task.Wait(Int32 millisecondsTimeout, CancellationToken cancellationToken)
at osu.Framework.Extensions.TaskExtensions.WaitSafely(Task task)
at osu.Framework.Testing.TestScene.checkForErrors()
at osu.Framework.Testing.TestScene.UseTestSceneRunnerAttribute.AfterTest(ITest test)
at NUnit.Framework.Internal.Commands.TestActionCommand.<>c__DisplayClass0_0.<.ctor>b__1(TestExecutionContext context)
at NUnit.Framework.Internal.Commands.BeforeAndAfterTestCommand.<>c__DisplayClass1_0.<Execute>b__1()
at NUnit.Framework.Internal.Commands.DelegatingTestCommand.RunTestMethodInThreadAbortSafeZone(TestExecutionContext context, Action action)
--InvalidOperationException
at System.Linq.ThrowHelper.ThrowNoElementsException()
at System.Linq.Enumerable.Average[TSource,TAccumulator,TResult](IEnumerable`1 source)
at osu.Game.Rulesets.Difficulty.Skills.StrainSkill.DifficultyValue() in /home/runner/work/osu/osu/osu.Game/Rulesets/Difficulty/Skills/StrainSkill.cs:line 139
at osu.Game.Rulesets.Catch.Difficulty.CatchDifficultyCalculator.CreateDifficultyAttributes(IBeatmap beatmap, Mod[] mods, Skill[] skills, Double clockRate) in /home/runner/work/osu/osu/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyCalculator.cs:line 41
at osu.Game.Rulesets.Difficulty.DifficultyCalculator.CalculateTimed(IEnumerable`1 mods, CancellationToken cancellationToken) in /home/runner/work/osu/osu/osu.Game/Rulesets/Difficulty/DifficultyCalculator.cs:line 135
at osu.Game.Beatmaps.BeatmapDifficultyCache.<>c__DisplayClass26_0.<GetTimedDifficultyAttributesAsync>b__0() in /home/runner/work/osu/osu/osu.Game/Beatmaps/BeatmapDifficultyCache.cs:line 160
at System.Threading.Tasks.Task`1.InnerInvoke()
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)
--- End of stack trace from previous location ---
at osu.Framework.Platform.GameHost.<>c__DisplayClass142_0.<abortExecutionFromException>b__0()
at osu.Framework.Threading.ScheduledDelegate.RunTaskInternal()
at osu.Framework.Threading.Scheduler.Update()
at osu.Framework.Threading.GameThread.processFrame()
at osu.Framework.Platform.ThreadRunner.RunMainLoop()
at osu.Framework.Platform.GameHost.windowUpdate()
at osu.Framework.Platform.GameHost.Run(Game game)
at osu.Framework.Testing.TestScene.<>c__DisplayClass50_0.<SetupGameHostForNUnit>b__0()
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)
Check failure on line 139 in osu.Game/Rulesets/Difficulty/Skills/StrainSkill.cs
github-actions / Results
osu.Game.Rulesets.Catch.Tests.TestSceneCatchPlayerLegacySkin ► TestConstructor
Failed test found in:
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
Error:
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
Raw output
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
at System.Threading.Tasks.Task.ThrowIfExceptional(Boolean includeTaskCanceledExceptions)
at System.Threading.Tasks.Task.Wait(Int32 millisecondsTimeout, CancellationToken cancellationToken)
at osu.Framework.Extensions.TaskExtensions.WaitSafely(Task task)
at osu.Framework.Testing.TestScene.UseTestSceneRunnerAttribute.AfterTest(ITest test)
at NUnit.Framework.Internal.Commands.TestActionCommand.<>c__DisplayClass0_0.<.ctor>b__1(TestExecutionContext context)
at NUnit.Framework.Internal.Commands.BeforeAndAfterTestCommand.<>c__DisplayClass1_0.<Execute>b__1()
at NUnit.Framework.Internal.Commands.DelegatingTestCommand.RunTestMethodInThreadAbortSafeZone(TestExecutionContext context, Action action)
--InvalidOperationException
at System.Linq.ThrowHelper.ThrowNoElementsException()
at System.Linq.Enumerable.Average[TSource,TAccumulator,TResult](IEnumerable`1 source)
at osu.Game.Rulesets.Difficulty.Skills.StrainSkill.DifficultyValue() in /home/runner/work/osu/osu/osu.Game/Rulesets/Difficulty/Skills/StrainSkill.cs:line 139
at osu.Game.Rulesets.Catch.Difficulty.CatchDifficultyCalculator.CreateDifficultyAttributes(IBeatmap beatmap, Mod[] mods, Skill[] skills, Double clockRate) in /home/runner/work/osu/osu/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyCalculator.cs:line 41
at osu.Game.Rulesets.Difficulty.DifficultyCalculator.CalculateTimed(IEnumerable`1 mods, CancellationToken cancellationToken) in /home/runner/work/osu/osu/osu.Game/Rulesets/Difficulty/DifficultyCalculator.cs:line 135
at osu.Game.Beatmaps.BeatmapDifficultyCache.<>c__DisplayClass26_0.<GetTimedDifficultyAttributesAsync>b__0() in /home/runner/work/osu/osu/osu.Game/Beatmaps/BeatmapDifficultyCache.cs:line 160
at System.Threading.Tasks.Task`1.InnerInvoke()
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)
--- End of stack trace from previous location ---
at osu.Framework.Platform.GameHost.<>c__DisplayClass142_0.<abortExecutionFromException>b__0()
at osu.Framework.Threading.ScheduledDelegate.RunTaskInternal()
at osu.Framework.Threading.Scheduler.Update()
at osu.Framework.Threading.GameThread.processFrame()
at osu.Framework.Platform.ThreadRunner.RunMainLoop()
at osu.Framework.Platform.GameHost.windowUpdate()
at osu.Framework.Platform.GameHost.Run(Game game)
at osu.Framework.Testing.TestScene.<>c__DisplayClass50_0.<SetupGameHostForNUnit>b__0()
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)
Check failure on line 139 in osu.Game/Rulesets/Difficulty/Skills/StrainSkill.cs
github-actions / Results
osu.Game.Rulesets.Catch.Tests.TestSceneCatchPlayerLegacySkin ► TestLegacyHUDComboCounterNotExistent(False)
Failed test found in:
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-SingleThread.trx
TestResults-Linux-SingleThread.trx
Error:
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
Raw output
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
at osu.Framework.Testing.TestScene.UseTestSceneRunnerAttribute.AfterTest(ITest test)
at NUnit.Framework.Internal.Commands.TestActionCommand.<>c__DisplayClass0_0.<.ctor>b__1(TestExecutionContext context)
at NUnit.Framework.Internal.Commands.BeforeAndAfterTestCommand.<>c__DisplayClass1_0.<Execute>b__1()
at NUnit.Framework.Internal.Commands.DelegatingTestCommand.RunTestMethodInThreadAbortSafeZone(TestExecutionContext context, Action action)
--InvalidOperationException
at System.Linq.ThrowHelper.ThrowNoElementsException()
at System.Linq.Enumerable.Average[TSource,TAccumulator,TResult](IEnumerable`1 source)
at osu.Game.Rulesets.Difficulty.Skills.StrainSkill.DifficultyValue() in /home/runner/work/osu/osu/osu.Game/Rulesets/Difficulty/Skills/StrainSkill.cs:line 139
at osu.Game.Rulesets.Catch.Difficulty.CatchDifficultyCalculator.CreateDifficultyAttributes(IBeatmap beatmap, Mod[] mods, Skill[] skills, Double clockRate) in /home/runner/work/osu/osu/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyCalculator.cs:line 41
at osu.Game.Rulesets.Difficulty.DifficultyCalculator.CalculateTimed(IEnumerable`1 mods, CancellationToken cancellationToken) in /home/runner/work/osu/osu/osu.Game/Rulesets/Difficulty/DifficultyCalculator.cs:line 135
at osu.Game.Beatmaps.BeatmapDifficultyCache.<>c__DisplayClass26_0.<GetTimedDifficultyAttributesAsync>b__0() in /home/runner/work/osu/osu/osu.Game/Beatmaps/BeatmapDifficultyCache.cs:line 160
at System.Threading.Tasks.Task`1.InnerInvoke()
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)
--- End of stack trace from previous location ---
at osu.Framework.Platform.GameHost.<>c__DisplayClass142_0.<abortExecutionFromException>b__0()
at osu.Framework.Threading.ScheduledDelegate.RunTaskInternal()
at osu.Framework.Threading.Scheduler.Update()
at osu.Framework.Threading.GameThread.processFrame()
at osu.Framework.Platform.ThreadRunner.RunMainLoop()
at osu.Framework.Platform.GameHost.windowUpdate()
at osu.Framework.Platform.GameHost.Run(Game game)
at osu.Framework.Testing.TestScene.<>c__DisplayClass50_0.<SetupGameHostForNUnit>b__0()
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)
Check failure on line 139 in osu.Game/Rulesets/Difficulty/Skills/StrainSkill.cs
github-actions / Results
osu.Game.Rulesets.Mania.Tests.Mods.TestSceneManiaModDoubleTime ► TestHitWindowWithoutDoubleTime
Failed test found in:
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-SingleThread.trx
Error:
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
Raw output
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
at System.Threading.Tasks.Task.ThrowIfExceptional(Boolean includeTaskCanceledExceptions)
at System.Threading.Tasks.Task.Wait(Int32 millisecondsTimeout, CancellationToken cancellationToken)
at System.Threading.Tasks.Task.Wait()
at osu.Framework.Extensions.TaskExtensions.WaitSafely(Task task)
at osu.Framework.Testing.TestScene.checkForErrors()
at osu.Framework.Testing.TestScene.UseTestSceneRunnerAttribute.AfterTest(ITest test)
at NUnit.Framework.Internal.Commands.TestActionCommand.<>c__DisplayClass0_0.<.ctor>b__1(TestExecutionContext context)
at NUnit.Framework.Internal.Commands.BeforeAndAfterTestCommand.<>c__DisplayClass1_0.<Execute>b__1()
at NUnit.Framework.Internal.Commands.DelegatingTestCommand.RunTestMethodInThreadAbortSafeZone(TestExecutionContext context, Action action)
--InvalidOperationException
at System.Linq.ThrowHelper.ThrowNoElementsException()
at System.Linq.Enumerable.Average[TSource,TAccumulator,TResult](IEnumerable`1 source)
at osu.Game.Rulesets.Difficulty.Skills.StrainSkill.DifficultyValue() in /home/runner/work/osu/osu/osu.Game/Rulesets/Difficulty/Skills/StrainSkill.cs:line 139
at osu.Game.Rulesets.Mania.Difficulty.ManiaDifficultyCalculator.CreateDifficultyAttributes(IBeatmap beatmap, Mod[] mods, Skill[] skills, Double clockRate) in /home/runner/work/osu/osu/osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyCalculator.cs:line 49
at osu.Game.Rulesets.Difficulty.DifficultyCalculator.CalculateTimed(IEnumerable`1 mods, CancellationToken cancellationToken) in /home/runner/work/osu/osu/osu.Game/Rulesets/Difficulty/DifficultyCalculator.cs:line 135
at osu.Game.Beatmaps.BeatmapDifficultyCache.<>c__DisplayClass26_0.<GetTimedDifficultyAttributesAsync>b__0() in /home/runner/work/osu/osu/osu.Game/Beatmaps/BeatmapDifficultyCache.cs:line 160
at System.Threading.Tasks.Task`1.InnerInvoke()
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)
--- End of stack trace from previous location ---
at osu.Framework.Platform.GameHost.<>c__DisplayClass142_0.<abortExecutionFromException>b__0()
at osu.Framework.Threading.ScheduledDelegate.RunTaskInternal()
at osu.Framework.Threading.Scheduler.Update()
at osu.Framework.Threading.GameThread.processFrame()
at osu.Framework.Platform.ThreadRunner.RunMainLoop()
at osu.Framework.Platform.GameHost.Run(Game game)
at osu.Framework.Testing.TestScene.<>c__DisplayClass50_0.<SetupGameHostForNUnit>b__0()
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)
Check failure on line 139 in osu.Game/Rulesets/Difficulty/Skills/StrainSkill.cs
github-actions / Results
osu.Game.Rulesets.Mania.Tests.Mods.TestSceneManiaModFadeIn ► TestMinCoverageFullWidth
Failed test found in:
TestResults-Linux-MultiThreaded.trx
Error:
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
Raw output
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
at System.Threading.Tasks.Task.ThrowIfExceptional(Boolean includeTaskCanceledExceptions)
at System.Threading.Tasks.Task.Wait(Int32 millisecondsTimeout, CancellationToken cancellationToken)
at System.Threading.Tasks.Task.Wait()
at osu.Framework.Extensions.TaskExtensions.WaitSafely(Task task)
at osu.Framework.Testing.TestScene.checkForErrors()
at osu.Framework.Testing.TestScene.UseTestSceneRunnerAttribute.AfterTest(ITest test)
at NUnit.Framework.Internal.Commands.TestActionCommand.<>c__DisplayClass0_0.<.ctor>b__1(TestExecutionContext context)
at NUnit.Framework.Internal.Commands.BeforeAndAfterTestCommand.<>c__DisplayClass1_0.<Execute>b__1()
at NUnit.Framework.Internal.Commands.DelegatingTestCommand.RunTestMethodInThreadAbortSafeZone(TestExecutionContext context, Action action)
--InvalidOperationException
at System.Linq.ThrowHelper.ThrowNoElementsException()
at System.Linq.Enumerable.Average[TSource,TAccumulator,TResult](IEnumerable`1 source)
at osu.Game.Rulesets.Difficulty.Skills.StrainSkill.DifficultyValue() in /home/runner/work/osu/osu/osu.Game/Rulesets/Difficulty/Skills/StrainSkill.cs:line 139
at osu.Game.Rulesets.Mania.Difficulty.ManiaDifficultyCalculator.CreateDifficultyAttributes(IBeatmap beatmap, Mod[] mods, Skill[] skills, Double clockRate) in /home/runner/work/osu/osu/osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyCalculator.cs:line 49
at osu.Game.Rulesets.Difficulty.DifficultyCalculator.CalculateTimed(IEnumerable`1 mods, CancellationToken cancellationToken) in /home/runner/work/osu/osu/osu.Game/Rulesets/Difficulty/DifficultyCalculator.cs:line 135
at osu.Game.Beatmaps.BeatmapDifficultyCache.<>c__DisplayClass26_0.<GetTimedDifficultyAttributesAsync>b__0() in /home/runner/work/osu/osu/osu.Game/Beatmaps/BeatmapDifficultyCache.cs:line 160
at System.Threading.Tasks.Task`1.InnerInvoke()
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)
--- End of stack trace from previous location ---
at osu.Framework.Platform.GameHost.<>c__DisplayClass142_0.<abortExecutionFromException>b__0()
at osu.Framework.Threading.ScheduledDelegate.RunTaskInternal()
at osu.Framework.Threading.Scheduler.Update()
at osu.Framework.Threading.GameThread.processFrame()
at osu.Framework.Platform.ThreadRunner.RunMainLoop()
at osu.Framework.Platform.GameHost.windowUpdate()
at osu.Framework.Platform.GameHost.Run(Game game)
at osu.Framework.Testing.TestScene.<>c__DisplayClass50_0.<SetupGameHostForNUnit>b__0()
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)
Check failure on line 139 in osu.Game/Rulesets/Difficulty/Skills/StrainSkill.cs
github-actions / Results
osu.Game.Rulesets.Mania.Tests.Mods.TestSceneManiaModFadeIn ► TestMinCoverageHalfWidth
Failed test found in:
TestResults-Linux-MultiThreaded.trx
TestResults-Linux-MultiThreaded.trx
Error:
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
Raw output
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
----> System.InvalidOperationException : Sequence contains no elements
at osu.Framework.Testing.TestScene.checkForErrors()
at osu.Framework.Testing.TestScene.UseTestSceneRunnerAttribute.AfterTest(ITest test)
at NUnit.Framework.Internal.Commands.TestActionCommand.<>c__DisplayClass0_0.<.ctor>b__1(TestExecutionContext context)
at NUnit.Framework.Internal.Commands.BeforeAndAfterTestCommand.<>c__DisplayClass1_0.<Execute>b__1()
at NUnit.Framework.Internal.Commands.DelegatingTestCommand.RunTestMethodInThreadAbortSafeZone(TestExecutionContext context, Action action)
--InvalidOperationException
at System.Linq.ThrowHelper.ThrowNoElementsException()
at System.Linq.Enumerable.Average[TSource,TAccumulator,TResult](IEnumerable`1 source)
at osu.Game.Rulesets.Difficulty.Skills.StrainSkill.DifficultyValue() in /home/runner/work/osu/osu/osu.Game/Rulesets/Difficulty/Skills/StrainSkill.cs:line 139
at osu.Game.Rulesets.Mania.Difficulty.ManiaDifficultyCalculator.CreateDifficultyAttributes(IBeatmap beatmap, Mod[] mods, Skill[] skills, Double clockRate) in /home/runner/work/osu/osu/osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyCalculator.cs:line 49
at osu.Game.Rulesets.Difficulty.DifficultyCalculator.CalculateTimed(IEnumerable`1 mods, CancellationToken cancellationToken) in /home/runner/work/osu/osu/osu.Game/Rulesets/Difficulty/DifficultyCalculator.cs:line 135
at osu.Game.Beatmaps.BeatmapDifficultyCache.<>c__DisplayClass26_0.<GetTimedDifficultyAttributesAsync>b__0() in /home/runner/work/osu/osu/osu.Game/Beatmaps/BeatmapDifficultyCache.cs:line 160
at System.Threading.Tasks.Task`1.InnerInvoke()
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)
--- End of stack trace from previous location ---
at osu.Framework.Platform.GameHost.<>c__DisplayClass142_0.<abortExecutionFromException>b__0()
at osu.Framework.Threading.ScheduledDelegate.RunTaskInternal()
at osu.Framework.Threading.Scheduler.Update()
at osu.Framework.Threading.GameThread.processFrame()
at osu.Framework.Platform.ThreadRunner.RunMainLoop()
at osu.Framework.Platform.GameHost.windowUpdate()
at osu.Framework.Platform.GameHost.Run(Game game)
at osu.Framework.Testing.TestScene.<>c__DisplayClass50_0.<SetupGameHostForNUnit>b__0()
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)