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GitHub Actions / Results failed Jan 16, 2025 in 1s

38678 passed, 4410 failed and 296 skipped

Tests failed

Report Passed Failed Skipped Time
TestResults-Linux-MultiThreaded.trx 9700✅ 1072❌ 74⚪ 1796s
TestResults-Linux-SingleThread.trx 9684✅ 1088❌ 74⚪ 1809s
TestResults-Windows-MultiThreaded.trx 9626✅ 1146❌ 74⚪ 2464s
TestResults-Windows-SingleThread.trx 9668✅ 1104❌ 74⚪ 2307s

❌ TestResults-Linux-MultiThreaded.trx

10846 tests were completed in 1796s with 9700 passed, 1072 failed and 74 skipped.

Test suite Passed Failed Skipped Time
osu.Game.Rulesets.Catch.Tests.Editor.TestSceneCatchEditorSaving 1✅ 1❌ 13s
osu.Game.Rulesets.Catch.Tests.Mods.TestSceneCatchModNoScope 1✅ 3❌ 403ms
osu.Game.Rulesets.Catch.Tests.Mods.TestSceneCatchModPerfect 3✅ 6❌ 3s
osu.Game.Rulesets.Catch.Tests.Mods.TestSceneCatchModRelax 2✅ 1❌ 957ms
osu.Game.Rulesets.Catch.Tests.TestSceneBananaShower 2❌ 159ms
osu.Game.Rulesets.Catch.Tests.TestSceneCatchPlayerLegacySkin 3❌ 410ms
osu.Game.Rulesets.Catch.Tests.TestSceneCatchTouchInput 2✅ 2❌ 208ms
osu.Game.Rulesets.Catch.Tests.TestSceneFruitObjects 1❌ 390ms
osu.Game.Rulesets.Catch.Tests.TestSceneHyperDash 1✅ 1❌ 419ms
osu.Game.Rulesets.Catch.Tests.TestSceneLegacyBeatmapSkin 15✅ 6❌ 3s
osu.Game.Rulesets.Catch.Tests.TestSceneScoring 1✅ 1❌ 317ms
osu.Game.Rulesets.Mania.Tests.Mods.TestSceneManiaModDoubleTime 2✅ 1❌ 1s
osu.Game.Rulesets.Mania.Tests.Mods.TestSceneManiaModFadeIn 3✅ 3❌ 820ms
osu.Game.Rulesets.Mania.Tests.Mods.TestSceneManiaModHidden 5✅ 1❌ 1s
osu.Game.Rulesets.Mania.Tests.Mods.TestSceneManiaModNoRelease 2✅ 20❌ 1s
osu.Game.Rulesets.Mania.Tests.Mods.TestSceneManiaModPerfect 3✅ 4❌ 3s
osu.Game.Rulesets.Mania.Tests.Skinning.TestSceneHoldNote 3✅ 2❌ 908ms
osu.Game.Rulesets.Mania.Tests.TestSceneHoldNoteInput 2✅ 18❌ 1s
osu.Game.Rulesets.Mania.Tests.TestSceneManiaPlayerLegacySkin 1✅ 2❌ 228ms
osu.Game.Rulesets.Mania.Tests.TestSceneMaximumScore 2✅ 1❌ 2s
osu.Game.Rulesets.Mania.Tests.TestSceneOutOfOrderHits 3✅ 1❌ 3s
osu.Game.Rulesets.Osu.Tests.Editor.TestSceneSliderVelocityAdjust 2✅ 2❌ 3s
osu.Game.Rulesets.Osu.Tests.Mods.TestSceneOsuModAlternate 2✅ 4❌ 3s
osu.Game.Rulesets.Osu.Tests.Mods.TestSceneOsuModAutoplay 4✅ 2❌ 4s
osu.Game.Rulesets.Osu.Tests.Mods.TestSceneOsuModDifficultyAdjust 3✅ 3❌ 802ms
osu.Game.Rulesets.Osu.Tests.Mods.TestSceneOsuModDoubleTime 5✅ 1❌ 1s
osu.Game.Rulesets.Osu.Tests.Mods.TestSceneOsuModFlashlight 5✅ 9❌ 948ms
osu.Game.Rulesets.Osu.Tests.Mods.TestSceneOsuModHidden 1✅ 5❌ 211ms
osu.Game.Rulesets.Osu.Tests.Mods.TestSceneOsuModMagnetised 4❌ 120ms
osu.Game.Rulesets.Osu.Tests.Mods.TestSceneOsuModMirror 5✅ 2❌ 6s
osu.Game.Rulesets.Osu.Tests.Mods.TestSceneOsuModNoScope 4❌ 24ms
osu.Game.Rulesets.Osu.Tests.Mods.TestSceneOsuModPerfect 3✅ 5❌ 3s
osu.Game.Rulesets.Osu.Tests.Mods.TestSceneOsuModRandom 3✅ 7❌ 742ms
osu.Game.Rulesets.Osu.Tests.Mods.TestSceneOsuModRepel 3✅ 1❌ 647ms
osu.Game.Rulesets.Osu.Tests.Mods.TestSceneOsuModSingleTap 3✅ 2❌ 3s
osu.Game.Rulesets.Osu.Tests.Mods.TestSceneOsuModSpunOut 1✅ 5❌ 406ms
osu.Game.Rulesets.Osu.Tests.Mods.TestSceneOsuModTouchDevice 1✅ 6❌ 213ms
osu.Game.Rulesets.Osu.Tests.OsuDifficultyCalculatorTest 10❌ 47ms
osu.Game.Rulesets.Osu.Tests.TestSceneHitCircle 2✅ 4❌ 2s
osu.Game.Rulesets.Osu.Tests.TestSceneLegacyBeatmapSkin 23❌ 137ms
osu.Game.Rulesets.Osu.Tests.TestSceneLegacyHitPolicy 3✅ 14❌ 2s
osu.Game.Rulesets.Osu.Tests.TestSceneMissHitWindowJudgements 3❌ 23ms
osu.Game.Rulesets.Osu.Tests.TestSceneOsuAnalysisContainer 4✅ 1❌ 337ms
osu.Game.Rulesets.Osu.Tests.TestSceneResume 2✅ 2❌ 720ms
osu.Game.Rulesets.Osu.Tests.TestSceneShaking 2✅ 4❌ 2s
osu.Game.Rulesets.Osu.Tests.TestSceneSliderFollowCircleInput 1✅ 9❌ 239ms
osu.Game.Rulesets.Osu.Tests.TestSceneSliderHidden 1✅ 4❌ 238ms
osu.Game.Rulesets.Osu.Tests.TestSceneSliderInput 2✅ 14❌ 30⚪ 1s
osu.Game.Rulesets.Osu.Tests.TestSceneSliderLateHitJudgement 3✅ 10❌ 3s
osu.Game.Rulesets.Osu.Tests.TestSceneSliderSnaking 3✅ 6❌ 633ms
osu.Game.Rulesets.Osu.Tests.TestSceneSmoke 1✅ 1❌ 126ms
osu.Game.Rulesets.Osu.Tests.TestSceneSpinnerInput 2✅ 16❌ 1s
osu.Game.Rulesets.Osu.Tests.TestSceneSpinnerJudgement 3✅ 3❌ 749ms
osu.Game.Rulesets.Osu.Tests.TestSceneSpinnerRotation 10❌ 167ms
osu.Game.Rulesets.Osu.Tests.TestSceneStartTimeOrderedHitPolicy 2✅ 8❌ 998ms
osu.Game.Rulesets.Osu.Tests.TestSceneTrianglesSpinnerRotation 4❌ 490ms
osu.Game.Rulesets.Taiko.Tests.Editor.TestSceneTaikoEditorTestGameplay 1✅ 1❌ 12s
osu.Game.Rulesets.Taiko.Tests.Judgements.TestSceneDrumRollJudgements 4✅ 5❌ 5s
osu.Game.Rulesets.Taiko.Tests.Judgements.TestSceneHitJudgements 3✅ 8❌ 3s
osu.Game.Rulesets.Taiko.Tests.Judgements.TestSceneSwellJudgements 3✅ 5❌ 3s
osu.Game.Rulesets.Taiko.Tests.Mods.TestSceneTaikoModFlashlight 4✅ 4❌ 885ms
osu.Game.Rulesets.Taiko.Tests.Mods.TestSceneTaikoModPerfect 3✅ 4❌ 3s
osu.Game.Rulesets.Taiko.Tests.Mods.TestSceneTaikoModSingleTap 1✅ 5❌ 1s
osu.Game.Rulesets.Taiko.Tests.Skinning.TestSceneDrawableBarLine 1❌ 877ms
osu.Game.Rulesets.Taiko.Tests.TestSceneTaikoPlayer 1❌ 361ms
osu.Game.Rulesets.Taiko.Tests.TestSceneTaikoSuddenDeath 2❌ 279ms
osu.Game.Tests.Beatmaps.Formats.LegacyScoreDecoderTest 26✅ 16❌ 1s
osu.Game.Tests.Beatmaps.IO.LegacyBeatmapExporterTest 2✅ 4❌ 834ms
osu.Game.Tests.Beatmaps.TestSceneBeatmapDifficultyCache 46❌ 505ms
osu.Game.Tests.Database.BackgroundDataStoreProcessorTests 24❌ 357ms
osu.Game.Tests.Scores.IO.ImportScoreTest 24❌ 22s
osu.Game.Tests.Visual.Background.TestSceneUserDimBackgrounds 10✅ 14❌ 4s
osu.Game.Tests.Visual.Beatmaps.TestSceneBeatmapCard 6✅ 6❌ 3s
osu.Game.Tests.Visual.Editing.TestSceneEditorBeatmapCreation 32✅ 8❌ 31s
osu.Game.Tests.Visual.Editing.TestSceneEditorSaving 14✅ 4❌ 31s
osu.Game.Tests.Visual.Editing.TestSceneEditorTestGameplay 3✅ 21❌ 5s
osu.Game.Tests.Visual.Gameplay.TestSceneBezierConverter 29✅ 17❌ 875ms
osu.Game.Tests.Visual.Gameplay.TestSceneFailAnimation 8✅ 4❌ 3s
osu.Game.Tests.Visual.Gameplay.TestSceneFailingLayer 6✅ 6❌ 503ms
osu.Game.Tests.Visual.Gameplay.TestSceneFailJudgement 5✅ 5❌ 2s
osu.Game.Tests.Visual.Gameplay.TestSceneGameplayRewinding 2✅ 2❌ 2s
osu.Game.Tests.Visual.Gameplay.TestSceneGameplaySamplePlayback 3✅ 1❌ 2s
osu.Game.Tests.Visual.Gameplay.TestSceneGameplaySampleTriggerSource 3✅ 3❌ 1s
osu.Game.Tests.Visual.Gameplay.TestSceneHitErrorMeter 11✅ 9❌ 4s
osu.Game.Tests.Visual.Gameplay.TestSceneHUDOverlay 4✅ 20❌ 585ms
osu.Game.Tests.Visual.Gameplay.TestSceneJudgementCounter 16✅ 4❌ 1s
osu.Game.Tests.Visual.Gameplay.TestSceneKeyCounter 1✅ 1❌ 678ms
osu.Game.Tests.Visual.Gameplay.TestSceneLeadIn 6✅ 28❌ 2s
osu.Game.Tests.Visual.Gameplay.TestSceneOverlayActivation 6✅ 4❌ 2s
osu.Game.Tests.Visual.Gameplay.TestScenePause 2✅ 46❌ 994ms
osu.Game.Tests.Visual.Gameplay.TestScenePauseInputHandling 4✅ 16❌ 1s
osu.Game.Tests.Visual.Gameplay.TestScenePauseWhenInactive 4✅ 2❌ 2s
osu.Game.Tests.Visual.Gameplay.TestScenePerformancePointsCounter 2✅ 6❌ 522ms
osu.Game.Tests.Visual.Gameplay.TestScenePlayerLoader 2✅ 48❌ 598ms
osu.Game.Tests.Visual.Gameplay.TestScenePlayerLocalScoreImport 4✅ 12❌ 3s
osu.Game.Tests.Visual.Gameplay.TestScenePlayerReferenceLeaking 2✅ 8❌ 3s
osu.Game.Tests.Visual.Gameplay.TestScenePlayerScoreSubmission 4✅ 28❌ 1s
osu.Game.Tests.Visual.Gameplay.TestSceneReplayDownloadButton 4✅ 10❌ 553ms
osu.Game.Tests.Visual.Gameplay.TestSceneReplayPlayer 6✅ 8❌ 2s
osu.Game.Tests.Visual.Gameplay.TestSceneSkinEditor 28❌ 1s
osu.Game.Tests.Visual.Gameplay.TestSceneSkinEditorComponentsList 2✅ 2❌ 510ms
osu.Game.Tests.Visual.Gameplay.TestSceneSkinEditorMultipleSkins 2❌ 2s
osu.Game.Tests.Visual.Gameplay.TestSceneSkinnableHUDOverlay 2✅ 6❌ 405ms
osu.Game.Tests.Visual.Gameplay.TestSceneSkinnableKeyCounter 2❌ 343ms
osu.Game.Tests.Visual.Gameplay.TestSceneSpectator 16✅ 20❌ 26s
osu.Game.Tests.Visual.Gameplay.TestSceneSpectatorHost 3✅ 3❌ 1s
osu.Game.Tests.Visual.Gameplay.TestSceneStoryboardSamplePlayback 10✅ 12❌ 2s
osu.Game.Tests.Visual.Gameplay.TestSceneStoryboardWithIntro 4✅ 4❌ 2s
osu.Game.Tests.Visual.Gameplay.TestSceneStoryboardWithOutro 6✅ 20❌ 6s
osu.Game.Tests.Visual.Menus.TestSceneIntroCircles 4✅ 2❌ 802ms
osu.Game.Tests.Visual.Menus.TestSceneIntroTriangles 2✅ 4❌ 369ms
osu.Game.Tests.Visual.Menus.TestSceneMainMenu 7✅ 1❌ 4s
osu.Game.Tests.Visual.Mods.TestSceneModAccuracyChallenge 5✅ 1❌ 8s
osu.Game.Tests.Visual.Mods.TestSceneModFailCondition 5✅ 1❌ 1s
osu.Game.Tests.Visual.Multiplayer.TestSceneAllPlayersQueueMode 18✅ 2❌ 8s
osu.Game.Tests.Visual.Multiplayer.TestSceneMultiplayer 17✅ 37❌ 2⚪ 27s
osu.Game.Tests.Visual.Multiplayer.TestSceneMultiSpectatorScreen 6✅ 38❌ 3s
osu.Game.Tests.Visual.Navigation.TestSceneBeatmapEditorNavigation 8✅ 20❌ 9s
osu.Game.Tests.Visual.Navigation.TestSceneChangeAndUseGameplayBindings 2✅ 2❌ 4s
osu.Game.Tests.Visual.Navigation.TestScenePerformFromScreen 24✅ 6❌ 13s
osu.Game.Tests.Visual.Navigation.TestScenePresentBeatmap 6✅ 6❌ 5s
osu.Game.Tests.Visual.Navigation.TestSceneScreenNavigation 56✅ 38❌ 72s
osu.Game.Tests.Visual.Navigation.TestSceneSkinEditorNavigation 4✅ 34❌ 11s
osu.Game.Tests.Visual.Online.TestSceneBeatmapDownloadButton 6✅ 2❌ 20s

❌ osu.Game.Rulesets.Catch.Tests.Editor.TestSceneCatchEditorSaving

❌ TestCatchJuiceStreamTickCorrect
	"Wait for main menu" timed out
✅ TestConstructor

❌ osu.Game.Rulesets.Catch.Tests.Mods.TestSceneCatchModNoScope

❌ TestAlwaysHidden
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
✅ TestConstructor
❌ TestVisibleAfterComboBreak
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestVisibleDuringBreak
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements

❌ osu.Game.Rulesets.Catch.Tests.Mods.TestSceneCatchModPerfect

✅ TestBananaShower(False)
✅ TestBananaShower(True)
✅ TestConstructor
❌ TestDroplet(True)
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestFruit(False)
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestFruit(True)
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestJuiceStream(False)
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestJuiceStream(True)
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestTinyDroplet(True)
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements

❌ osu.Game.Rulesets.Catch.Tests.Mods.TestSceneCatchModRelax

✅ TestConstructor
✅ TestGameCursorHidden
❌ TestModRelax
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements

❌ osu.Game.Rulesets.Catch.Tests.TestSceneBananaShower

❌ TestBananaShower
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestConstructor
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements

❌ osu.Game.Rulesets.Catch.Tests.TestSceneCatchPlayerLegacySkin

❌ TestConstructor
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestLegacyHUDComboCounterNotExistent(False)
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestLegacyHUDComboCounterNotExistent(True)
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements

❌ osu.Game.Rulesets.Catch.Tests.TestSceneCatchTouchInput

✅ TestBasic
✅ TestConstructor
❌ TestWithoutRelax
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestWithRelax
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements

❌ osu.Game.Rulesets.Catch.Tests.TestSceneFruitObjects

❌ TestConstructor
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements

❌ osu.Game.Rulesets.Catch.Tests.TestSceneHyperDash

✅ TestConstructor
❌ TestHyperDash
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements

❌ osu.Game.Rulesets.Catch.Tests.TestSceneLegacyBeatmapSkin

✅ TestBeatmapComboColours(False,False)
✅ TestBeatmapComboColours(False,True)
✅ TestBeatmapComboColours(True,False)
✅ TestBeatmapComboColours(True,True)
✅ TestBeatmapComboColoursOverride(False)
✅ TestBeatmapComboColoursOverride(True)
✅ TestBeatmapComboColoursOverrideWithDefaultColours(False)
✅ TestBeatmapComboColoursOverrideWithDefaultColours(True)
✅ TestBeatmapHyperDashColours(False)
✅ TestBeatmapHyperDashColours(True)
✅ TestBeatmapHyperDashColoursOverride(False)
✅ TestBeatmapHyperDashColoursOverride(True)
❌ TestBeatmapNoComboColours(False,False)
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
✅ TestBeatmapNoComboColours(False,True)
❌ TestBeatmapNoComboColours(True,False)
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
✅ TestBeatmapNoComboColours(True,True)
❌ TestBeatmapNoComboColoursSkinOverride(False,False)
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestBeatmapNoComboColoursSkinOverride(False,True)
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestBeatmapNoComboColoursSkinOverride(True,False)
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestBeatmapNoComboColoursSkinOverride(True,True)
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
✅ TestConstructor

❌ osu.Game.Rulesets.Catch.Tests.TestSceneScoring

❌ TestBasicScenarios
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
✅ TestConstructor

❌ osu.Game.Rulesets.Mania.Tests.Mods.TestSceneManiaModDoubleTime

✅ TestConstructor
✅ TestHitWindowWithDoubleTime
❌ TestHitWindowWithoutDoubleTime
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements

❌ osu.Game.Rulesets.Mania.Tests.Mods.TestSceneManiaModFadeIn

✅ TestConstructor
✅ TestMaxCoverageFullWidth
✅ TestMaxCoverageHalfWidth
❌ TestMinCoverageFullWidth
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestMinCoverageHalfWidth
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestNoCoverageDuringBreak
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements

❌ osu.Game.Rulesets.Mania.Tests.Mods.TestSceneManiaModHidden

✅ TestConstructor
✅ TestMaxCoverageFullWidth
✅ TestMaxCoverageHalfWidth
✅ TestMinCoverageFullWidth
✅ TestMinCoverageHalfWidth
❌ TestNoCoverageDuringBreak
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements

❌ osu.Game.Rulesets.Mania.Tests.Mods.TestSceneManiaModNoRelease

✅ TestConstructor
✅ TestCorrectInput
❌ TestLateRelease
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestMissReleaseAndHitSecondRelease
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestNoInput
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestPressAndReleaseAfterTailWithCloseByHead
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestPressAndReleaseAtTail
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestPressAndReleaseJustAfterTail
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestPressAndReleaseJustAfterTailWithNearbyNote
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestPressAndReleaseJustBeforeTailWithNearbyNote
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestPressAndReleaseJustBeforeTailWithNearbyNoteAndCloseByHead
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestPressAtStartAndBreak
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestPressAtStartThenBreakThenRepressAndReleaseAfterTail
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestPressAtStartThenBreakThenRepressAndReleaseAtTail
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestPressAtStartThenReleaseAndImmediatelyRepress
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestPressDuringNoteAndReleaseAfterTail
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestPressDuringNoteAndReleaseAtTail
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestPressTooEarlyAndReleaseAfterTail
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestPressTooEarlyAndReleaseAtTail
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestPressTooEarlyThenPressAtStartAndReleaseAfterTail
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestPressTooEarlyThenPressAtStartAndReleaseAtTail
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestZeroLength
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements

❌ osu.Game.Rulesets.Mania.Tests.Mods.TestSceneManiaModPerfect

✅ TestBreakOnHoldNote
✅ TestConstructor
✅ TestGreatHit
❌ TestHoldNote(False)
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestHoldNote(True)
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestNote(False)
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestNote(True)
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements

❌ osu.Game.Rulesets.Mania.Tests.Skinning.TestSceneHoldNote

✅ TestConstructor
✅ TestFadeOnMiss
✅ TestHoldNote
❌ TestScrollingDown
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestScrollingUp
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements

❌ osu.Game.Rulesets.Mania.Tests.TestSceneHoldNoteInput

✅ TestConstructor
✅ TestCorrectInput
❌ TestLateRelease
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestMissReleaseAndHitSecondRelease
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestNoInput
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestPressAndReleaseAtTail
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestPressAndReleaseJustAfterTailWithNearbyNote
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestPressAndReleaseJustBeforeTailWithNearbyNote
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestPressAndReleaseJustBeforeTailWithNearbyNoteAndCloseByHead
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestPressAtStartAndBreak
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestPressAtStartThenBreakThenRepressAndReleaseAfterTail
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestPressAtStartThenBreakThenRepressAndReleaseAtTail
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestPressAtStartThenReleaseAndImmediatelyRepress
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestPressDuringNoteAndReleaseAfterTail
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestPressDuringNoteAndReleaseAtTail
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestPressTooEarlyAndReleaseAfterTail
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestPressTooEarlyAndReleaseAtTail
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestPressTooEarlyThenPressAtStartAndReleaseAfterTail
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestPressTooEarlyThenPressAtStartAndReleaseAtTail
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestZeroLength
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements

❌ osu.Game.Rulesets.Mania.Tests.TestSceneManiaPlayerLegacySkin

✅ TestConstructor
❌ TestDualStage
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestSingleStage
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements

❌ osu.Game.Rulesets.Mania.Tests.TestSceneMaximumScore

✅ TestConstructor
✅ TestSimultaneousLongNotes
❌ TestSimultaneousTickAndNote
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements

❌ osu.Game.Rulesets.Mania.Tests.TestSceneOutOfOrderHits

✅ TestConstructor
✅ TestHoldNoteMissAfterNextObjectStartTime
✅ TestHoldNoteReleasedHitAfterNextObjectStartTime
❌ TestPreviousHitWindowDoesNotExtendPastNextObject
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements

❌ osu.Game.Rulesets.Osu.Tests.Editor.TestSceneSliderVelocityAdjust

✅ TestConstructor
❌ TestVelocityChangeSavesCorrectly(False)
	System.NullReferenceException : Object reference not set to an instance of an object.
❌ TestVelocityChangeSavesCorrectly(True)
	System.NullReferenceException : Object reference not set to an instance of an object.
✅ TestVelocityUndo

❌ osu.Game.Rulesets.Osu.Tests.Mods.TestSceneOsuModAlternate

✅ TestConstructor
✅ TestInputAlternating
❌ TestInputSingular
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestInputSingularAtIntro
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestInputSingularWithBreak(False)
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestInputSingularWithBreak(True)
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements

❌ osu.Game.Rulesets.Osu.Tests.Mods.TestSceneOsuModAutoplay

✅ TestConstructor
✅ TestCursorPositionStoredToJudgement
✅ TestPerfectScoreOnShortSliderWithRepeat(20)
✅ TestPerfectScoreOnShortSliderWithRepeat(6.25f)
❌ TestSpmUnaffectedByRateAdjust
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestSpmUnaffectedByTimeRamp
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements

❌ osu.Game.Rulesets.Osu.Tests.Mods.TestSceneOsuModDifficultyAdjust

✅ TestApproachRate1
✅ TestApproachRate10
❌ TestCircleSize1
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestCircleSize10
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
✅ TestConstructor
❌ TestNoAdjustment
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements

❌ osu.Game.Rulesets.Osu.Tests.Mods.TestSceneOsuModDoubleTime

✅ TestConstructor
✅ TestSpeedChangeCustomisation(0.5d)
✅ TestSpeedChangeCustomisation(1.01d)
✅ TestSpeedChangeCustomisation(1.5d)
✅ TestSpeedChangeCustomisation(2)
❌ TestSpeedChangeCustomisation(5)
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements

❌ osu.Game.Rulesets.Osu.Tests.Mods.TestSceneOsuModFlashlight

✅ TestComboBasedSize(False)
✅ TestComboBasedSize(True)
✅ TestConstructor
✅ TestFollowDelay(120)
❌ TestFollowDelay(1200)
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
✅ TestFollowDelay(600)
❌ TestPlayfieldBasedSize
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestSizeMultiplier(0.5f)
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestSizeMultiplier(1.0f)
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestSizeMultiplier(1.5f)
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestSizeMultiplier(2.0f)
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestSliderDimsOnlyAfterStartTime
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestSliderDoesDimAfterStartTimeIfHitEarly
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestSliderDoesDimAfterStartTimeIfHitLate
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements

❌ osu.Game.Rulesets.Osu.Tests.Mods.TestSceneOsuModHidden

❌ FirstCircleAfterTwoSpinners
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ FirstSliderAfterTwoSpinners
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestApproachCirclesOnly
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
✅ TestConstructor
❌ TestDefaultBeatmapTest
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestWithSliderReuse
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements

❌ osu.Game.Rulesets.Osu.Tests.Mods.TestSceneOsuModMagnetised

❌ TestConstructor
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestMagnetised(0.1f)
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestMagnetised(0.5f)
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestMagnetised(1)
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements

❌ osu.Game.Rulesets.Osu.Tests.Mods.TestSceneOsuModMirror

✅ TestConstructor
❌ TestCorrectReflections(Both,False)
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestCorrectReflections(Both,True)
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
✅ TestCorrectReflections(Horizontal,False)
✅ TestCorrectReflections(Horizontal,True)
✅ TestCorrectReflections(Vertical,False)
✅ TestCorrectReflections(Vertical,True)

❌ osu.Game.Rulesets.Osu.Tests.Mods.TestSceneOsuModNoScope

❌ TestConstructor
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestVisibleAfterComboBreak
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestVisibleDuringBreak
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestVisibleDuringSpinner
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements

❌ osu.Game.Rulesets.Osu.Tests.Mods.TestSceneOsuModPerfect

✅ TestConstructor
✅ TestHitCircle(False)
✅ TestHitCircle(True)
❌ TestMissSliderTail
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestSlider(False)
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestSlider(True)
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestSpinner(False)
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestSpinner(True)
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements

❌ osu.Game.Rulesets.Osu.Tests.Mods.TestSceneOsuModRandom

✅ TestConstructor
✅ TestDefaultBeatmap(1)
❌ TestDefaultBeatmap(10)
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
✅ TestDefaultBeatmap(7)
❌ TestJumpBeatmap(1)
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestJumpBeatmap(10)
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestJumpBeatmap(7)
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestStreamBeatmap(1)
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestStreamBeatmap(10)
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestStreamBeatmap(7)
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements

❌ osu.Game.Rulesets.Osu.Tests.Mods.TestSceneOsuModRepel

✅ TestConstructor
✅ TestRepel(0.1f)
✅ TestRepel(0.5f)
❌ TestRepel(1)
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements

❌ osu.Game.Rulesets.Osu.Tests.Mods.TestSceneOsuModSingleTap

✅ TestConstructor
✅ TestInputAlternating
✅ TestInputAlternatingAtIntro
❌ TestInputAlternatingWithBreak
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestInputSingular
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements

❌ osu.Game.Rulesets.Osu.Tests.Mods.TestSceneOsuModSpunOut

✅ TestConstructor
❌ TestSpinnerAutoCompleted
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestSpinnerGetsNoBonusScore
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestSpinRateUnaffectedByMods(null)
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestSpinRateUnaffectedByMods(osu.Game.Rulesets.Osu.Mods.OsuModDoubleTime)
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestSpinRateUnaffectedByMods(osu.Game.Rulesets.Osu.Mods.OsuModHalfTime)
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements

❌ osu.Game.Rulesets.Osu.Tests.Mods.TestSceneOsuModTouchDevice

✅ TestConstructor
❌ TestIncompatibleModActive
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestSecondObjectTouched
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestTouchActivePriorToPlayerLoad
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestTouchDuringBreak
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestTouchMiss
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestUserAlreadyHasTouchDeviceActive
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements

❌ osu.Game.Rulesets.Osu.Tests.OsuDifficultyCalculatorTest

❌ Test(0.14143808967817237d,2,"nan-slider")
	System.InvalidOperationException : Sequence contains no elements
❌ Test(0.4305281304786613d,4,"very-fast-slider")
	System.InvalidOperationException : Sequence contains no elements
❌ Test(1.4602604078137214d,54,"zero-length-sliders")
	  Expected: 1.4602604078137214d +/- 1.0000000000000001E-05d
	  But was:  1.6657887864769489d
	  Off by:   -0.2055283786632276d
	
❌ Test(6.733130429052275d,239,"diffcalc-test")
	  Expected: 6.7331304290522747d +/- 1.0000000000000001E-05d
	  But was:  7.1948614906477379d
	  Off by:   -0.46173106159546329d
	
❌ TestClassicMod(0.4305281304786613d,4,"very-fast-slider")
	System.InvalidOperationException : Sequence contains no elements
❌ TestClassicMod(1.4602604078137214d,54,"zero-length-sliders")
	  Expected: 1.4602604078137214d +/- 1.0000000000000001E-05d
	  But was:  1.6657887864769489d
	  Off by:   -0.2055283786632276d
	
❌ TestClassicMod(6.733130429052275d,239,"diffcalc-test")
	  Expected: 6.7331304290522747d +/- 1.0000000000000001E-05d
	  But was:  7.1948614906477379d
	  Off by:   -0.46173106159546329d
	
❌ TestClockRateAdjusted(0.5578557898824941d,4,"very-fast-slider")
	System.InvalidOperationException : Sequence contains no elements
❌ TestClockRateAdjusted(1.769145126371899d,54,"zero-length-sliders")
	  Expected: 1.7691451263718989d +/- 1.0000000000000001E-05d
	  But was:  2.0254952403717179d
	  Off by:   -0.256350113999819d
	
❌ TestClockRateAdjusted(9.677939729027376d,239,"diffcalc-test")
	  Expected: 9.6779397290273756d +/- 1.0000000000000001E-05d
	  But was:  10.397864712543745d
	  Off by:   -0.71992498351636947d
	

❌ osu.Game.Rulesets.Osu.Tests.TestSceneHitCircle

✅ TestConstructor
✅ TestHitLighting
❌ TestHits
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestHittingEarly
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestHittingLate
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestMisses
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements

❌ osu.Game.Rulesets.Osu.Tests.TestSceneLegacyBeatmapSkin

❌ TestBeatmapComboColours(False,False)
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestBeatmapComboColours(False,True)
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestBeatmapComboColours(True,False)
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestBeatmapComboColours(True,True)
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestBeatmapComboColoursOverride(False)
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestBeatmapComboColoursOverride(True)
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestBeatmapComboColoursOverrideWithDefaultColours(False)
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestBeatmapComboColoursOverrideWithDefaultColours(True)
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestBeatmapNoComboColours(False,False)
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestBeatmapNoComboColours(False,True)
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestBeatmapNoComboColours(True,False)
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestBeatmapNoComboColours(True,True)
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestBeatmapNoComboColoursSkinOverride(False,False)
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestBeatmapNoComboColoursSkinOverride(False,True)
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestBeatmapNoComboColoursSkinOverride(True,False)
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestBeatmapNoComboColoursSkinOverride(True,True)
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestComboOffsetWithBeatmapColours(False,False)
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestComboOffsetWithBeatmapColours(False,True)
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestComboOffsetWithBeatmapColours(True,False)
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestComboOffsetWithBeatmapColours(True,True)
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestComboOffsetWithIgnoredBeatmapColours(False)
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestComboOffsetWithIgnoredBeatmapColours(True)
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestConstructor
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements

❌ osu.Game.Rulesets.Osu.Tests.TestSceneLegacyHitPolicy

✅ TestAutopilotReducesHittableRange
✅ TestClickSecondCircleAfterFirstCircleTime
❌ TestClickSecondCircleAfterFirstCircleTimeWithFirstCircleJudged
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestClickSecondCircleAtFirstCircleTime
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestClickSecondCircleBeforeFirstCircleTime
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestClickSecondCircleBeforeFirstCircleTimeWithFirstCircleJudged
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
✅ TestConstructor
❌ TestHitCircleBeforeSliderHead
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestHitCircleBeforeSpinner
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestHitSliderHeadBeforeHitCircle
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestHitSliderTicksBeforeCircle
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestInputDoesNotFallThroughOverlappingSliders
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestOverlappingHitCirclesDontBlockEachOtherWhenBothVisible
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestOverlappingHitCirclesDontBlockEachOtherWhenFullyFadedOut
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestOverlappingSliders
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestOverlappingSlidersDontBlockEachOtherWhenFullyJudged
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestStacksDoNotShake
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements

❌ osu.Game.Rulesets.Osu.Tests.TestSceneMissHitWindowJudgements

❌ TestConstructor
	System.AggregateException : One or more errors occurred. (Sequence contains no elements)
	  ----> System.InvalidOperationException : Sequence contains no elements
❌ TestMissViaEarlyHit

Report exceeded GitHub limit of 65535 bytes and has been trimmed

Annotations

Check failure on line 75 in osu.Game/Tests/Visual/EditorSavingTestScene.cs

See this annotation in the file changed.

@github-actions github-actions / Results

osu.Game.Rulesets.Catch.Tests.Editor.TestSceneCatchEditorSaving ► TestCatchJuiceStreamTickCorrect

Failed test found in:
  TestResults-Linux-MultiThreaded.trx
  TestResults-Linux-SingleThread.trx
Error:
  "Wait for main menu" timed out
Raw output
"Wait for main menu" timed out
   at osu.Game.Tests.Visual.EditorSavingTestScene.ReloadEditorToSameBeatmap() in /home/runner/work/osu/osu/osu.Game/Tests/Visual/EditorSavingTestScene.cs:line 75
   at osu.Game.Rulesets.Catch.Tests.Editor.TestSceneCatchEditorSaving.TestCatchJuiceStreamTickCorrect() in /home/runner/work/osu/osu/osu.Game.Rulesets.Catch.Tests/Editor/TestSceneCatchEditorSaving.cs:line 60

Check failure on line 139 in osu.Game/Rulesets/Difficulty/Skills/StrainSkill.cs

See this annotation in the file changed.

@github-actions github-actions / Results

osu.Game.Rulesets.Catch.Tests.Mods.TestSceneCatchModNoScope ► TestAlwaysHidden

Failed test found in:
  TestResults-Linux-MultiThreaded.trx
Error:
  System.AggregateException : One or more errors occurred. (Sequence contains no elements)
    ----> System.InvalidOperationException : Sequence contains no elements
Raw output
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
  ----> System.InvalidOperationException : Sequence contains no elements
   at System.Threading.Tasks.Task.ThrowIfExceptional(Boolean includeTaskCanceledExceptions)
   at System.Threading.Tasks.Task.Wait(Int32 millisecondsTimeout, CancellationToken cancellationToken)
   at System.Threading.Tasks.Task.Wait()
   at osu.Framework.Extensions.TaskExtensions.WaitSafely(Task task)
   at osu.Framework.Testing.TestScene.checkForErrors()
   at osu.Framework.Testing.TestScene.UseTestSceneRunnerAttribute.AfterTest(ITest test)
   at NUnit.Framework.Internal.Commands.TestActionCommand.<>c__DisplayClass0_0.<.ctor>b__1(TestExecutionContext context)
   at NUnit.Framework.Internal.Commands.BeforeAndAfterTestCommand.<>c__DisplayClass1_0.<Execute>b__1()
   at NUnit.Framework.Internal.Commands.DelegatingTestCommand.RunTestMethodInThreadAbortSafeZone(TestExecutionContext context, Action action)
--InvalidOperationException
   at System.Linq.ThrowHelper.ThrowNoElementsException()
   at System.Linq.Enumerable.Average[TSource,TAccumulator,TResult](IEnumerable`1 source)
   at osu.Game.Rulesets.Difficulty.Skills.StrainSkill.DifficultyValue() in /home/runner/work/osu/osu/osu.Game/Rulesets/Difficulty/Skills/StrainSkill.cs:line 139
   at osu.Game.Rulesets.Catch.Difficulty.CatchDifficultyCalculator.CreateDifficultyAttributes(IBeatmap beatmap, Mod[] mods, Skill[] skills, Double clockRate) in /home/runner/work/osu/osu/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyCalculator.cs:line 41
   at osu.Game.Rulesets.Difficulty.DifficultyCalculator.CalculateTimed(IEnumerable`1 mods, CancellationToken cancellationToken) in /home/runner/work/osu/osu/osu.Game/Rulesets/Difficulty/DifficultyCalculator.cs:line 135
   at osu.Game.Beatmaps.BeatmapDifficultyCache.<>c__DisplayClass26_0.<GetTimedDifficultyAttributesAsync>b__0() in /home/runner/work/osu/osu/osu.Game/Beatmaps/BeatmapDifficultyCache.cs:line 160
   at System.Threading.Tasks.Task`1.InnerInvoke()
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
   at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)
--- End of stack trace from previous location ---
   at osu.Framework.Platform.GameHost.<>c__DisplayClass142_0.<abortExecutionFromException>b__0()
   at osu.Framework.Threading.ScheduledDelegate.RunTaskInternal()
   at osu.Framework.Threading.Scheduler.Update()
   at osu.Framework.Threading.GameThread.processFrame()
   at osu.Framework.Platform.ThreadRunner.RunMainLoop()
   at osu.Framework.Platform.GameHost.windowUpdate()
   at osu.Framework.Platform.GameHost.Run(Game game)
   at osu.Framework.Testing.TestScene.<>c__DisplayClass50_0.<SetupGameHostForNUnit>b__0()
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
   at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)

Check failure on line 139 in osu.Game/Rulesets/Difficulty/Skills/StrainSkill.cs

See this annotation in the file changed.

@github-actions github-actions / Results

osu.Game.Rulesets.Catch.Tests.Mods.TestSceneCatchModNoScope ► TestVisibleAfterComboBreak

Failed test found in:
  TestResults-Linux-MultiThreaded.trx
  TestResults-Linux-MultiThreaded.trx
  TestResults-Linux-MultiThreaded.trx
Error:
  System.AggregateException : One or more errors occurred. (Sequence contains no elements)
    ----> System.InvalidOperationException : Sequence contains no elements
Raw output
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
  ----> System.InvalidOperationException : Sequence contains no elements
   at osu.Framework.Testing.TestScene.checkForErrors()
   at osu.Framework.Testing.TestScene.UseTestSceneRunnerAttribute.AfterTest(ITest test)
   at NUnit.Framework.Internal.Commands.TestActionCommand.<>c__DisplayClass0_0.<.ctor>b__1(TestExecutionContext context)
   at NUnit.Framework.Internal.Commands.BeforeAndAfterTestCommand.<>c__DisplayClass1_0.<Execute>b__1()
   at NUnit.Framework.Internal.Commands.DelegatingTestCommand.RunTestMethodInThreadAbortSafeZone(TestExecutionContext context, Action action)
--InvalidOperationException
   at System.Linq.ThrowHelper.ThrowNoElementsException()
   at System.Linq.Enumerable.Average[TSource,TAccumulator,TResult](IEnumerable`1 source)
   at osu.Game.Rulesets.Difficulty.Skills.StrainSkill.DifficultyValue() in /home/runner/work/osu/osu/osu.Game/Rulesets/Difficulty/Skills/StrainSkill.cs:line 139
   at osu.Game.Rulesets.Catch.Difficulty.CatchDifficultyCalculator.CreateDifficultyAttributes(IBeatmap beatmap, Mod[] mods, Skill[] skills, Double clockRate) in /home/runner/work/osu/osu/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyCalculator.cs:line 41
   at osu.Game.Rulesets.Difficulty.DifficultyCalculator.CalculateTimed(IEnumerable`1 mods, CancellationToken cancellationToken) in /home/runner/work/osu/osu/osu.Game/Rulesets/Difficulty/DifficultyCalculator.cs:line 135
   at osu.Game.Beatmaps.BeatmapDifficultyCache.<>c__DisplayClass26_0.<GetTimedDifficultyAttributesAsync>b__0() in /home/runner/work/osu/osu/osu.Game/Beatmaps/BeatmapDifficultyCache.cs:line 160
   at System.Threading.Tasks.Task`1.InnerInvoke()
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
   at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)
--- End of stack trace from previous location ---
   at osu.Framework.Platform.GameHost.<>c__DisplayClass142_0.<abortExecutionFromException>b__0()
   at osu.Framework.Threading.ScheduledDelegate.RunTaskInternal()
   at osu.Framework.Threading.Scheduler.Update()
   at osu.Framework.Threading.GameThread.processFrame()
   at osu.Framework.Platform.ThreadRunner.RunMainLoop()
   at osu.Framework.Platform.GameHost.windowUpdate()
   at osu.Framework.Platform.GameHost.Run(Game game)
   at osu.Framework.Testing.TestScene.<>c__DisplayClass50_0.<SetupGameHostForNUnit>b__0()
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
   at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)

Check failure on line 139 in osu.Game/Rulesets/Difficulty/Skills/StrainSkill.cs

See this annotation in the file changed.

@github-actions github-actions / Results

osu.Game.Rulesets.Catch.Tests.Mods.TestSceneCatchModPerfect ► TestDroplet(True)

Failed test found in:
  TestResults-Linux-MultiThreaded.trx
  TestResults-Linux-SingleThread.trx
Error:
  System.AggregateException : One or more errors occurred. (Sequence contains no elements)
    ----> System.InvalidOperationException : Sequence contains no elements
Raw output
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
  ----> System.InvalidOperationException : Sequence contains no elements
   at System.Threading.Tasks.Task.ThrowIfExceptional(Boolean includeTaskCanceledExceptions)
   at System.Threading.Tasks.Task.Wait(Int32 millisecondsTimeout, CancellationToken cancellationToken)
   at System.Threading.Tasks.Task.Wait()
   at osu.Framework.Extensions.TaskExtensions.WaitSafely(Task task)
   at osu.Framework.Testing.TestScene.checkForErrors()
   at osu.Framework.Testing.TestScene.UseTestSceneRunnerAttribute.AfterTest(ITest test)
   at NUnit.Framework.Internal.Commands.TestActionCommand.<>c__DisplayClass0_0.<.ctor>b__1(TestExecutionContext context)
   at NUnit.Framework.Internal.Commands.BeforeAndAfterTestCommand.<>c__DisplayClass1_0.<Execute>b__1()
   at NUnit.Framework.Internal.Commands.DelegatingTestCommand.RunTestMethodInThreadAbortSafeZone(TestExecutionContext context, Action action)
--InvalidOperationException
   at System.Linq.ThrowHelper.ThrowNoElementsException()
   at System.Linq.Enumerable.Average[TSource,TAccumulator,TResult](IEnumerable`1 source)
   at osu.Game.Rulesets.Difficulty.Skills.StrainSkill.DifficultyValue() in /home/runner/work/osu/osu/osu.Game/Rulesets/Difficulty/Skills/StrainSkill.cs:line 139
   at osu.Game.Rulesets.Catch.Difficulty.CatchDifficultyCalculator.CreateDifficultyAttributes(IBeatmap beatmap, Mod[] mods, Skill[] skills, Double clockRate) in /home/runner/work/osu/osu/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyCalculator.cs:line 41
   at osu.Game.Rulesets.Difficulty.DifficultyCalculator.CalculateTimed(IEnumerable`1 mods, CancellationToken cancellationToken) in /home/runner/work/osu/osu/osu.Game/Rulesets/Difficulty/DifficultyCalculator.cs:line 135
   at osu.Game.Beatmaps.BeatmapDifficultyCache.<>c__DisplayClass26_0.<GetTimedDifficultyAttributesAsync>b__0() in /home/runner/work/osu/osu/osu.Game/Beatmaps/BeatmapDifficultyCache.cs:line 160
   at System.Threading.Tasks.Task`1.InnerInvoke()
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
   at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)
--- End of stack trace from previous location ---
   at osu.Framework.Platform.GameHost.<>c__DisplayClass142_0.<abortExecutionFromException>b__0()
   at osu.Framework.Threading.ScheduledDelegate.RunTaskInternal()
   at osu.Framework.Threading.Scheduler.Update()
   at osu.Framework.Threading.GameThread.processFrame()
   at osu.Framework.Platform.ThreadRunner.RunMainLoop()
   at osu.Framework.Platform.GameHost.Run(Game game)
   at osu.Framework.Testing.TestScene.<>c__DisplayClass50_0.<SetupGameHostForNUnit>b__0()
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
   at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)

Check failure on line 139 in osu.Game/Rulesets/Difficulty/Skills/StrainSkill.cs

See this annotation in the file changed.

@github-actions github-actions / Results

osu.Game.Rulesets.Catch.Tests.Mods.TestSceneCatchModPerfect ► TestFruit(False)

Failed test found in:
  TestResults-Linux-MultiThreaded.trx
  TestResults-Linux-MultiThreaded.trx
  TestResults-Linux-MultiThreaded.trx
  TestResults-Linux-MultiThreaded.trx
  TestResults-Linux-MultiThreaded.trx
  TestResults-Linux-SingleThread.trx
  TestResults-Linux-SingleThread.trx
  TestResults-Linux-SingleThread.trx
  TestResults-Linux-SingleThread.trx
  TestResults-Linux-SingleThread.trx
  TestResults-Linux-SingleThread.trx
  TestResults-Linux-SingleThread.trx
  TestResults-Linux-SingleThread.trx
  TestResults-Linux-SingleThread.trx
  TestResults-Linux-SingleThread.trx
  TestResults-Linux-SingleThread.trx
  TestResults-Linux-SingleThread.trx
  TestResults-Linux-SingleThread.trx
  TestResults-Linux-SingleThread.trx
  TestResults-Linux-SingleThread.trx
  TestResults-Linux-SingleThread.trx
  TestResults-Linux-SingleThread.trx
  TestResults-Linux-SingleThread.trx
  TestResults-Linux-SingleThread.trx
  TestResults-Linux-SingleThread.trx
  TestResults-Linux-SingleThread.trx
  TestResults-Linux-SingleThread.trx
  TestResults-Linux-SingleThread.trx
  TestResults-Linux-SingleThread.trx
  TestResults-Linux-SingleThread.trx
  TestResults-Linux-SingleThread.trx
  TestResults-Linux-SingleThread.trx
  TestResults-Linux-SingleThread.trx
Error:
  System.AggregateException : One or more errors occurred. (Sequence contains no elements)
    ----> System.InvalidOperationException : Sequence contains no elements
Raw output
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
  ----> System.InvalidOperationException : Sequence contains no elements
   at osu.Framework.Testing.TestScene.checkForErrors()
   at osu.Framework.Testing.TestScene.UseTestSceneRunnerAttribute.AfterTest(ITest test)
   at NUnit.Framework.Internal.Commands.TestActionCommand.<>c__DisplayClass0_0.<.ctor>b__1(TestExecutionContext context)
   at NUnit.Framework.Internal.Commands.BeforeAndAfterTestCommand.<>c__DisplayClass1_0.<Execute>b__1()
   at NUnit.Framework.Internal.Commands.DelegatingTestCommand.RunTestMethodInThreadAbortSafeZone(TestExecutionContext context, Action action)
--InvalidOperationException
   at System.Linq.ThrowHelper.ThrowNoElementsException()
   at System.Linq.Enumerable.Average[TSource,TAccumulator,TResult](IEnumerable`1 source)
   at osu.Game.Rulesets.Difficulty.Skills.StrainSkill.DifficultyValue() in /home/runner/work/osu/osu/osu.Game/Rulesets/Difficulty/Skills/StrainSkill.cs:line 139
   at osu.Game.Rulesets.Catch.Difficulty.CatchDifficultyCalculator.CreateDifficultyAttributes(IBeatmap beatmap, Mod[] mods, Skill[] skills, Double clockRate) in /home/runner/work/osu/osu/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyCalculator.cs:line 41
   at osu.Game.Rulesets.Difficulty.DifficultyCalculator.CalculateTimed(IEnumerable`1 mods, CancellationToken cancellationToken) in /home/runner/work/osu/osu/osu.Game/Rulesets/Difficulty/DifficultyCalculator.cs:line 135
   at osu.Game.Beatmaps.BeatmapDifficultyCache.<>c__DisplayClass26_0.<GetTimedDifficultyAttributesAsync>b__0() in /home/runner/work/osu/osu/osu.Game/Beatmaps/BeatmapDifficultyCache.cs:line 160
   at System.Threading.Tasks.Task`1.InnerInvoke()
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
   at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)
--- End of stack trace from previous location ---
   at osu.Framework.Platform.GameHost.<>c__DisplayClass142_0.<abortExecutionFromException>b__0()
   at osu.Framework.Threading.ScheduledDelegate.RunTaskInternal()
   at osu.Framework.Threading.Scheduler.Update()
   at osu.Framework.Threading.GameThread.processFrame()
   at osu.Framework.Platform.ThreadRunner.RunMainLoop()
   at osu.Framework.Platform.GameHost.Run(Game game)
   at osu.Framework.Testing.TestScene.<>c__DisplayClass50_0.<SetupGameHostForNUnit>b__0()
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
   at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)

Check failure on line 139 in osu.Game/Rulesets/Difficulty/Skills/StrainSkill.cs

See this annotation in the file changed.

@github-actions github-actions / Results

osu.Game.Rulesets.Catch.Tests.Mods.TestSceneCatchModRelax ► TestModRelax

Failed test found in:
  TestResults-Linux-MultiThreaded.trx
  TestResults-Linux-MultiThreaded.trx
Error:
  System.AggregateException : One or more errors occurred. (Sequence contains no elements)
    ----> System.InvalidOperationException : Sequence contains no elements
Raw output
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
  ----> System.InvalidOperationException : Sequence contains no elements
   at System.Threading.Tasks.Task.ThrowIfExceptional(Boolean includeTaskCanceledExceptions)
   at System.Threading.Tasks.Task.Wait(Int32 millisecondsTimeout, CancellationToken cancellationToken)
   at osu.Framework.Extensions.TaskExtensions.WaitSafely(Task task)
   at osu.Framework.Testing.TestScene.checkForErrors()
   at osu.Framework.Testing.TestScene.UseTestSceneRunnerAttribute.AfterTest(ITest test)
   at NUnit.Framework.Internal.Commands.TestActionCommand.<>c__DisplayClass0_0.<.ctor>b__1(TestExecutionContext context)
   at NUnit.Framework.Internal.Commands.BeforeAndAfterTestCommand.<>c__DisplayClass1_0.<Execute>b__1()
   at NUnit.Framework.Internal.Commands.DelegatingTestCommand.RunTestMethodInThreadAbortSafeZone(TestExecutionContext context, Action action)
--InvalidOperationException
   at System.Linq.ThrowHelper.ThrowNoElementsException()
   at System.Linq.Enumerable.Average[TSource,TAccumulator,TResult](IEnumerable`1 source)
   at osu.Game.Rulesets.Difficulty.Skills.StrainSkill.DifficultyValue() in /home/runner/work/osu/osu/osu.Game/Rulesets/Difficulty/Skills/StrainSkill.cs:line 139
   at osu.Game.Rulesets.Catch.Difficulty.CatchDifficultyCalculator.CreateDifficultyAttributes(IBeatmap beatmap, Mod[] mods, Skill[] skills, Double clockRate) in /home/runner/work/osu/osu/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyCalculator.cs:line 41
   at osu.Game.Rulesets.Difficulty.DifficultyCalculator.CalculateTimed(IEnumerable`1 mods, CancellationToken cancellationToken) in /home/runner/work/osu/osu/osu.Game/Rulesets/Difficulty/DifficultyCalculator.cs:line 135
   at osu.Game.Beatmaps.BeatmapDifficultyCache.<>c__DisplayClass26_0.<GetTimedDifficultyAttributesAsync>b__0() in /home/runner/work/osu/osu/osu.Game/Beatmaps/BeatmapDifficultyCache.cs:line 160
   at System.Threading.Tasks.Task`1.InnerInvoke()
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
   at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)
--- End of stack trace from previous location ---
   at osu.Framework.Platform.GameHost.<>c__DisplayClass142_0.<abortExecutionFromException>b__0()
   at osu.Framework.Threading.ScheduledDelegate.RunTaskInternal()
   at osu.Framework.Threading.Scheduler.Update()
   at osu.Framework.Threading.GameThread.processFrame()
   at osu.Framework.Platform.ThreadRunner.RunMainLoop()
   at osu.Framework.Platform.GameHost.windowUpdate()
   at osu.Framework.Platform.GameHost.Run(Game game)
   at osu.Framework.Testing.TestScene.<>c__DisplayClass50_0.<SetupGameHostForNUnit>b__0()
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
   at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)

Check failure on line 139 in osu.Game/Rulesets/Difficulty/Skills/StrainSkill.cs

See this annotation in the file changed.

@github-actions github-actions / Results

osu.Game.Rulesets.Catch.Tests.TestSceneCatchPlayerLegacySkin ► TestConstructor

Failed test found in:
  TestResults-Linux-MultiThreaded.trx
  TestResults-Linux-MultiThreaded.trx
  TestResults-Linux-MultiThreaded.trx
  TestResults-Linux-MultiThreaded.trx
  TestResults-Linux-MultiThreaded.trx
Error:
  System.AggregateException : One or more errors occurred. (Sequence contains no elements)
    ----> System.InvalidOperationException : Sequence contains no elements
Raw output
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
  ----> System.InvalidOperationException : Sequence contains no elements
   at System.Threading.Tasks.Task.ThrowIfExceptional(Boolean includeTaskCanceledExceptions)
   at System.Threading.Tasks.Task.Wait(Int32 millisecondsTimeout, CancellationToken cancellationToken)
   at osu.Framework.Extensions.TaskExtensions.WaitSafely(Task task)
   at osu.Framework.Testing.TestScene.UseTestSceneRunnerAttribute.AfterTest(ITest test)
   at NUnit.Framework.Internal.Commands.TestActionCommand.<>c__DisplayClass0_0.<.ctor>b__1(TestExecutionContext context)
   at NUnit.Framework.Internal.Commands.BeforeAndAfterTestCommand.<>c__DisplayClass1_0.<Execute>b__1()
   at NUnit.Framework.Internal.Commands.DelegatingTestCommand.RunTestMethodInThreadAbortSafeZone(TestExecutionContext context, Action action)
--InvalidOperationException
   at System.Linq.ThrowHelper.ThrowNoElementsException()
   at System.Linq.Enumerable.Average[TSource,TAccumulator,TResult](IEnumerable`1 source)
   at osu.Game.Rulesets.Difficulty.Skills.StrainSkill.DifficultyValue() in /home/runner/work/osu/osu/osu.Game/Rulesets/Difficulty/Skills/StrainSkill.cs:line 139
   at osu.Game.Rulesets.Catch.Difficulty.CatchDifficultyCalculator.CreateDifficultyAttributes(IBeatmap beatmap, Mod[] mods, Skill[] skills, Double clockRate) in /home/runner/work/osu/osu/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyCalculator.cs:line 41
   at osu.Game.Rulesets.Difficulty.DifficultyCalculator.CalculateTimed(IEnumerable`1 mods, CancellationToken cancellationToken) in /home/runner/work/osu/osu/osu.Game/Rulesets/Difficulty/DifficultyCalculator.cs:line 135
   at osu.Game.Beatmaps.BeatmapDifficultyCache.<>c__DisplayClass26_0.<GetTimedDifficultyAttributesAsync>b__0() in /home/runner/work/osu/osu/osu.Game/Beatmaps/BeatmapDifficultyCache.cs:line 160
   at System.Threading.Tasks.Task`1.InnerInvoke()
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
   at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)
--- End of stack trace from previous location ---
   at osu.Framework.Platform.GameHost.<>c__DisplayClass142_0.<abortExecutionFromException>b__0()
   at osu.Framework.Threading.ScheduledDelegate.RunTaskInternal()
   at osu.Framework.Threading.Scheduler.Update()
   at osu.Framework.Threading.GameThread.processFrame()
   at osu.Framework.Platform.ThreadRunner.RunMainLoop()
   at osu.Framework.Platform.GameHost.windowUpdate()
   at osu.Framework.Platform.GameHost.Run(Game game)
   at osu.Framework.Testing.TestScene.<>c__DisplayClass50_0.<SetupGameHostForNUnit>b__0()
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
   at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)

Check failure on line 139 in osu.Game/Rulesets/Difficulty/Skills/StrainSkill.cs

See this annotation in the file changed.

@github-actions github-actions / Results

osu.Game.Rulesets.Catch.Tests.TestSceneCatchPlayerLegacySkin ► TestLegacyHUDComboCounterNotExistent(False)

Failed test found in:
  TestResults-Linux-MultiThreaded.trx
  TestResults-Linux-MultiThreaded.trx
  TestResults-Linux-MultiThreaded.trx
  TestResults-Linux-MultiThreaded.trx
  TestResults-Linux-MultiThreaded.trx
  TestResults-Linux-MultiThreaded.trx
  TestResults-Linux-MultiThreaded.trx
  TestResults-Linux-MultiThreaded.trx
  TestResults-Linux-MultiThreaded.trx
  TestResults-Linux-SingleThread.trx
  TestResults-Linux-SingleThread.trx
Error:
  System.AggregateException : One or more errors occurred. (Sequence contains no elements)
    ----> System.InvalidOperationException : Sequence contains no elements
Raw output
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
  ----> System.InvalidOperationException : Sequence contains no elements
   at osu.Framework.Testing.TestScene.UseTestSceneRunnerAttribute.AfterTest(ITest test)
   at NUnit.Framework.Internal.Commands.TestActionCommand.<>c__DisplayClass0_0.<.ctor>b__1(TestExecutionContext context)
   at NUnit.Framework.Internal.Commands.BeforeAndAfterTestCommand.<>c__DisplayClass1_0.<Execute>b__1()
   at NUnit.Framework.Internal.Commands.DelegatingTestCommand.RunTestMethodInThreadAbortSafeZone(TestExecutionContext context, Action action)
--InvalidOperationException
   at System.Linq.ThrowHelper.ThrowNoElementsException()
   at System.Linq.Enumerable.Average[TSource,TAccumulator,TResult](IEnumerable`1 source)
   at osu.Game.Rulesets.Difficulty.Skills.StrainSkill.DifficultyValue() in /home/runner/work/osu/osu/osu.Game/Rulesets/Difficulty/Skills/StrainSkill.cs:line 139
   at osu.Game.Rulesets.Catch.Difficulty.CatchDifficultyCalculator.CreateDifficultyAttributes(IBeatmap beatmap, Mod[] mods, Skill[] skills, Double clockRate) in /home/runner/work/osu/osu/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyCalculator.cs:line 41
   at osu.Game.Rulesets.Difficulty.DifficultyCalculator.CalculateTimed(IEnumerable`1 mods, CancellationToken cancellationToken) in /home/runner/work/osu/osu/osu.Game/Rulesets/Difficulty/DifficultyCalculator.cs:line 135
   at osu.Game.Beatmaps.BeatmapDifficultyCache.<>c__DisplayClass26_0.<GetTimedDifficultyAttributesAsync>b__0() in /home/runner/work/osu/osu/osu.Game/Beatmaps/BeatmapDifficultyCache.cs:line 160
   at System.Threading.Tasks.Task`1.InnerInvoke()
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
   at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)
--- End of stack trace from previous location ---
   at osu.Framework.Platform.GameHost.<>c__DisplayClass142_0.<abortExecutionFromException>b__0()
   at osu.Framework.Threading.ScheduledDelegate.RunTaskInternal()
   at osu.Framework.Threading.Scheduler.Update()
   at osu.Framework.Threading.GameThread.processFrame()
   at osu.Framework.Platform.ThreadRunner.RunMainLoop()
   at osu.Framework.Platform.GameHost.windowUpdate()
   at osu.Framework.Platform.GameHost.Run(Game game)
   at osu.Framework.Testing.TestScene.<>c__DisplayClass50_0.<SetupGameHostForNUnit>b__0()
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
   at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)

Check failure on line 139 in osu.Game/Rulesets/Difficulty/Skills/StrainSkill.cs

See this annotation in the file changed.

@github-actions github-actions / Results

osu.Game.Rulesets.Mania.Tests.Mods.TestSceneManiaModDoubleTime ► TestHitWindowWithoutDoubleTime

Failed test found in:
  TestResults-Linux-MultiThreaded.trx
  TestResults-Linux-SingleThread.trx
Error:
  System.AggregateException : One or more errors occurred. (Sequence contains no elements)
    ----> System.InvalidOperationException : Sequence contains no elements
Raw output
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
  ----> System.InvalidOperationException : Sequence contains no elements
   at System.Threading.Tasks.Task.ThrowIfExceptional(Boolean includeTaskCanceledExceptions)
   at System.Threading.Tasks.Task.Wait(Int32 millisecondsTimeout, CancellationToken cancellationToken)
   at System.Threading.Tasks.Task.Wait()
   at osu.Framework.Extensions.TaskExtensions.WaitSafely(Task task)
   at osu.Framework.Testing.TestScene.checkForErrors()
   at osu.Framework.Testing.TestScene.UseTestSceneRunnerAttribute.AfterTest(ITest test)
   at NUnit.Framework.Internal.Commands.TestActionCommand.<>c__DisplayClass0_0.<.ctor>b__1(TestExecutionContext context)
   at NUnit.Framework.Internal.Commands.BeforeAndAfterTestCommand.<>c__DisplayClass1_0.<Execute>b__1()
   at NUnit.Framework.Internal.Commands.DelegatingTestCommand.RunTestMethodInThreadAbortSafeZone(TestExecutionContext context, Action action)
--InvalidOperationException
   at System.Linq.ThrowHelper.ThrowNoElementsException()
   at System.Linq.Enumerable.Average[TSource,TAccumulator,TResult](IEnumerable`1 source)
   at osu.Game.Rulesets.Difficulty.Skills.StrainSkill.DifficultyValue() in /home/runner/work/osu/osu/osu.Game/Rulesets/Difficulty/Skills/StrainSkill.cs:line 139
   at osu.Game.Rulesets.Mania.Difficulty.ManiaDifficultyCalculator.CreateDifficultyAttributes(IBeatmap beatmap, Mod[] mods, Skill[] skills, Double clockRate) in /home/runner/work/osu/osu/osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyCalculator.cs:line 49
   at osu.Game.Rulesets.Difficulty.DifficultyCalculator.CalculateTimed(IEnumerable`1 mods, CancellationToken cancellationToken) in /home/runner/work/osu/osu/osu.Game/Rulesets/Difficulty/DifficultyCalculator.cs:line 135
   at osu.Game.Beatmaps.BeatmapDifficultyCache.<>c__DisplayClass26_0.<GetTimedDifficultyAttributesAsync>b__0() in /home/runner/work/osu/osu/osu.Game/Beatmaps/BeatmapDifficultyCache.cs:line 160
   at System.Threading.Tasks.Task`1.InnerInvoke()
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
   at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)
--- End of stack trace from previous location ---
   at osu.Framework.Platform.GameHost.<>c__DisplayClass142_0.<abortExecutionFromException>b__0()
   at osu.Framework.Threading.ScheduledDelegate.RunTaskInternal()
   at osu.Framework.Threading.Scheduler.Update()
   at osu.Framework.Threading.GameThread.processFrame()
   at osu.Framework.Platform.ThreadRunner.RunMainLoop()
   at osu.Framework.Platform.GameHost.Run(Game game)
   at osu.Framework.Testing.TestScene.<>c__DisplayClass50_0.<SetupGameHostForNUnit>b__0()
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
   at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)

Check failure on line 139 in osu.Game/Rulesets/Difficulty/Skills/StrainSkill.cs

See this annotation in the file changed.

@github-actions github-actions / Results

osu.Game.Rulesets.Mania.Tests.Mods.TestSceneManiaModFadeIn ► TestMinCoverageFullWidth

Failed test found in:
  TestResults-Linux-MultiThreaded.trx
Error:
  System.AggregateException : One or more errors occurred. (Sequence contains no elements)
    ----> System.InvalidOperationException : Sequence contains no elements
Raw output
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
  ----> System.InvalidOperationException : Sequence contains no elements
   at System.Threading.Tasks.Task.ThrowIfExceptional(Boolean includeTaskCanceledExceptions)
   at System.Threading.Tasks.Task.Wait(Int32 millisecondsTimeout, CancellationToken cancellationToken)
   at System.Threading.Tasks.Task.Wait()
   at osu.Framework.Extensions.TaskExtensions.WaitSafely(Task task)
   at osu.Framework.Testing.TestScene.checkForErrors()
   at osu.Framework.Testing.TestScene.UseTestSceneRunnerAttribute.AfterTest(ITest test)
   at NUnit.Framework.Internal.Commands.TestActionCommand.<>c__DisplayClass0_0.<.ctor>b__1(TestExecutionContext context)
   at NUnit.Framework.Internal.Commands.BeforeAndAfterTestCommand.<>c__DisplayClass1_0.<Execute>b__1()
   at NUnit.Framework.Internal.Commands.DelegatingTestCommand.RunTestMethodInThreadAbortSafeZone(TestExecutionContext context, Action action)
--InvalidOperationException
   at System.Linq.ThrowHelper.ThrowNoElementsException()
   at System.Linq.Enumerable.Average[TSource,TAccumulator,TResult](IEnumerable`1 source)
   at osu.Game.Rulesets.Difficulty.Skills.StrainSkill.DifficultyValue() in /home/runner/work/osu/osu/osu.Game/Rulesets/Difficulty/Skills/StrainSkill.cs:line 139
   at osu.Game.Rulesets.Mania.Difficulty.ManiaDifficultyCalculator.CreateDifficultyAttributes(IBeatmap beatmap, Mod[] mods, Skill[] skills, Double clockRate) in /home/runner/work/osu/osu/osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyCalculator.cs:line 49
   at osu.Game.Rulesets.Difficulty.DifficultyCalculator.CalculateTimed(IEnumerable`1 mods, CancellationToken cancellationToken) in /home/runner/work/osu/osu/osu.Game/Rulesets/Difficulty/DifficultyCalculator.cs:line 135
   at osu.Game.Beatmaps.BeatmapDifficultyCache.<>c__DisplayClass26_0.<GetTimedDifficultyAttributesAsync>b__0() in /home/runner/work/osu/osu/osu.Game/Beatmaps/BeatmapDifficultyCache.cs:line 160
   at System.Threading.Tasks.Task`1.InnerInvoke()
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
   at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)
--- End of stack trace from previous location ---
   at osu.Framework.Platform.GameHost.<>c__DisplayClass142_0.<abortExecutionFromException>b__0()
   at osu.Framework.Threading.ScheduledDelegate.RunTaskInternal()
   at osu.Framework.Threading.Scheduler.Update()
   at osu.Framework.Threading.GameThread.processFrame()
   at osu.Framework.Platform.ThreadRunner.RunMainLoop()
   at osu.Framework.Platform.GameHost.windowUpdate()
   at osu.Framework.Platform.GameHost.Run(Game game)
   at osu.Framework.Testing.TestScene.<>c__DisplayClass50_0.<SetupGameHostForNUnit>b__0()
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
   at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)

Check failure on line 139 in osu.Game/Rulesets/Difficulty/Skills/StrainSkill.cs

See this annotation in the file changed.

@github-actions github-actions / Results

osu.Game.Rulesets.Mania.Tests.Mods.TestSceneManiaModFadeIn ► TestMinCoverageHalfWidth

Failed test found in:
  TestResults-Linux-MultiThreaded.trx
  TestResults-Linux-MultiThreaded.trx
Error:
  System.AggregateException : One or more errors occurred. (Sequence contains no elements)
    ----> System.InvalidOperationException : Sequence contains no elements
Raw output
System.AggregateException : One or more errors occurred. (Sequence contains no elements)
  ----> System.InvalidOperationException : Sequence contains no elements
   at osu.Framework.Testing.TestScene.checkForErrors()
   at osu.Framework.Testing.TestScene.UseTestSceneRunnerAttribute.AfterTest(ITest test)
   at NUnit.Framework.Internal.Commands.TestActionCommand.<>c__DisplayClass0_0.<.ctor>b__1(TestExecutionContext context)
   at NUnit.Framework.Internal.Commands.BeforeAndAfterTestCommand.<>c__DisplayClass1_0.<Execute>b__1()
   at NUnit.Framework.Internal.Commands.DelegatingTestCommand.RunTestMethodInThreadAbortSafeZone(TestExecutionContext context, Action action)
--InvalidOperationException
   at System.Linq.ThrowHelper.ThrowNoElementsException()
   at System.Linq.Enumerable.Average[TSource,TAccumulator,TResult](IEnumerable`1 source)
   at osu.Game.Rulesets.Difficulty.Skills.StrainSkill.DifficultyValue() in /home/runner/work/osu/osu/osu.Game/Rulesets/Difficulty/Skills/StrainSkill.cs:line 139
   at osu.Game.Rulesets.Mania.Difficulty.ManiaDifficultyCalculator.CreateDifficultyAttributes(IBeatmap beatmap, Mod[] mods, Skill[] skills, Double clockRate) in /home/runner/work/osu/osu/osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyCalculator.cs:line 49
   at osu.Game.Rulesets.Difficulty.DifficultyCalculator.CalculateTimed(IEnumerable`1 mods, CancellationToken cancellationToken) in /home/runner/work/osu/osu/osu.Game/Rulesets/Difficulty/DifficultyCalculator.cs:line 135
   at osu.Game.Beatmaps.BeatmapDifficultyCache.<>c__DisplayClass26_0.<GetTimedDifficultyAttributesAsync>b__0() in /home/runner/work/osu/osu/osu.Game/Beatmaps/BeatmapDifficultyCache.cs:line 160
   at System.Threading.Tasks.Task`1.InnerInvoke()
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
   at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)
--- End of stack trace from previous location ---
   at osu.Framework.Platform.GameHost.<>c__DisplayClass142_0.<abortExecutionFromException>b__0()
   at osu.Framework.Threading.ScheduledDelegate.RunTaskInternal()
   at osu.Framework.Threading.Scheduler.Update()
   at osu.Framework.Threading.GameThread.processFrame()
   at osu.Framework.Platform.ThreadRunner.RunMainLoop()
   at osu.Framework.Platform.GameHost.windowUpdate()
   at osu.Framework.Platform.GameHost.Run(Game game)
   at osu.Framework.Testing.TestScene.<>c__DisplayClass50_0.<SetupGameHostForNUnit>b__0()
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
   at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)