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Commands

T. Mich. edited this page Dec 9, 2013 · 5 revisions
/rpgitem help [String]

Shows commands and help for commands that contain [String].
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/rpgitem [Item]

Prints item [Item]’s tool-tip to chat.
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/rpgitem [String] create

Create an item with the name [String]. The name is what you use to identify the item for later commands e.g: Give. It is not the name of the item on the tool-tip, that is set with display instead.
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/rpgitem [Item] armor [Integer(0-100)]

Sets the item [Item]’s armor to [Integer].
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/rpgitem [Item] armor

Shows the item [Item]’s current armor.
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/rpgitem [Item] damage [Min-Integer] [Max-Integer]

Sets the item [Item]’s damage to do random damage between [Min] and [Max].
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/rpgitem [Item] damage [Integer]

Sets the item [Item]’s damage to [Damage].
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/rpgitem [Item] damage

Shows the item [Item]’s current damage.
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/rpgitem [Item] description set [Integer] [String]

Sets the line [Integer] to [String] on the item [Item].
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/rpgitem [Item] description remove [Integer]

Removes the line [Integer] on the item [Item].
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/rpgitem [Item] description add [String]

Adds the line [String] to the item [Item].
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/rpgitem [Item] display

Shows the item [Item]’s current display name.
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/rpgitem [Item] display [String]  

Sets the item [Item]’s display name to [String].
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/rpgitem [Item] drop [EntityType] [Double]

Sets the chance that [Item] will drop from [EntityType] to [Double]%. 0% prevents it from dropping.
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/rpgitem [Item] drop [EntityType]

Gets the chance that [Item] will drop from [EntityType]. 0% means it doesn’t drop.
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/rpgitem [Item] durability infinite

Sets the durability to infinite. This means the item should never break.
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/rpgitem [Item] durability togglebar

Toggles the display of the tooltip based durability bar.
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/rpgitem [Item] durability [Integer]

Sets the durability for the item. The durability is the number of times the item can be used to attack, block damage(armor) or mine.
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/rpgitem [Item] give

Gives the item [Item] to the user of the command.
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/rpgitem [Item] give [Player]

Gives the item [Item] to the player [Player].
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/rpgitem [Item] give [Player] [Integer]

Gives [Integer] of the item [Item] to the player [Player].
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/rpgitem [Item] hand [String]

Sets the item [Item]’s hand text to [String]. .

/rpgitem [Item] hand

Shows the [Item]’s current hand.
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/rpgitem [Item] item

Shows the [Item]’s current item.
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/rpgitem [Item] item [Material] hex [HexColour]

Sets the [Item]’s item to [Material] : [HexColour].
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/rpgitem [Item] item [ItemID] [Integer]

Sets the [Item]’s item to [ItemID] : [Integer].
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/rpgitem [Item] item [ItemID]

Sets the [Item]’s item to [ItemID].
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/rpgitem [Item] item [Material] [Integer]

Sets the [Item]’s item to [Material] : [Integer].
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/rpgitem [Item] item [Material]

Sets the item [Item]’s item to [Material].
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/rpgitem [Item] lore [String]

Sets the item [Item]’s lore to [String].
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/rpgitem [Item] lore

Shows the item [Item]’s current lore.
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/rpgitem [Item] power arrow

Adds the arrow power to [Item] with a default cooldown of 20 ticks (1 second). The arrow power will fire an arrow on right click.
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/rpgitem [Item] power arrow [Integer]

Adds the arrow power to [Item] with a cooldown of [Integer] ticks. The arrow power will fire an arrow on right click.
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/rpgitem [Item] power command [Integer] [left/right] [Display-String] [Command-String] [Permission-String]

Adds the command power to [Item] with a cooldown of [Integer] ticks. The tooltip will display [Display]. The item will run [Command] on [left/right] click giving the permission [Permission] just for the use of the command. Note: If you want spaces in [Display], [Command] or [Permission] then surround the string with ` e.g: `/say Hello`.
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/rpgitem [Item] power command [Integer] [left/right] [Display-String] [Command-String]

Adds the command power to [Item] with a cooldown of [Integer] ticks. The tooltip will display [Display]. The item will run [Command] on [left/right] click.
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/rpgitem [Item] power command [Integer] [left/right] [String]

Runs the command on [left/right] click. [String] is a | seperated list of [display] | [command] | [permission]. The tool-tip displays [display]. display and command must be separated a | symbol. If permission is provided the player will be given the permission just for the use of the item and then it will be removed.
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/rpgitem [Item] power consume

Adds the consume power to [Item]. The consume power will remove the item on right click.
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/rpgitem [Item] power fireball

Adds the fireball power to [Item] with a default cooldown of 20 ticks (1 second). The fireball power will fire an fireball on right click.

/rpgitem [Item] power fireball [Integer]

Adds the fireball power to [Item] with a cooldown of [Integer] ticks. The fireball power will fire an fireball on right click.
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/rpgitem [Item] power flame

Adds the flame power to [Item] with a default burntime of 20 ticks (1 second). The flame power will set the target on fire on hit.
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/rpgitem [Item] power flame [Integer]

Adds the flame power to [Item] with a burntime of [Integer] ticks. The flame power will set the target on fire on hit.
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/rpgitem [Item] power ice [Integer]

Adds the ice power to [Item] with a cooldown of [Iteger] ticks. The ice power will fire an ice block on right click which will then create a box of ice on impact, the ice will slowly remove itself.
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/rpgitem [Item] power ice

Adds the ice power to [Item] with a default cooldown of 20 ticks (1 second). The ice power will fire an ice block on right click which will then create a box of ice on impact, the ice will slowly remove itself.
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/rpgitem [Item] power knockup [Integer] [Double]

Adds the knockup power to [Item] with a chance of 1/[Integer] and a power of [Double]. The knockup power will send the hit target flying.
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/rpgitem [Item] power knockup

Adds the knockup power to [Item] with a default chance of 1/20 and a power of 2. The knockup power will send the hit target flying.
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/rpgitem [Item] power lightning

Adds the lightning power to [Item] with a default chance of 1/20. The lightning power will strike the hit target with lightning.
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/rpgitem [Item] power lightning [Integer]

Adds the lightning power to [Item] with a chance of 1/[Integer]. The lightning power will strike the hit target with lightning.
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/rpgitem [Item] power potionhit [Chance-Integer] [Duration-Integer] [Amplifier-Integer] [Effect-String]

Adds the potionhit power to [Item] with a chance of hitting 1/[Chance]. On hit it will apply [Effect] for [Duration] ticks at power [Amplifier]. Valid potion effects: speed, slow, fast_digging, slow_digging, increase_damage, heal, harm, jump, confusion, regeneration, damage_resistance, fire_resistance, water_breathing, invisibility, blindness, night_vision, hunger, weakness, poison, wither.
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/rpgitem [Item] power potionself [Cooldown-Integer] [Duration-Integer] [Amplifier-Integer] [Effect-String]

Adds the potionself power to [Item] with a cooldown of [Cooldown]. On right click it will apply [Effect] for [Duration] ticks at power [Amplifier].
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/rpgitem [Item] power potiontick [Integer] [String]

Adds the potiontick power to [Item]. The potiontick power will give the wielder of the [Item] the [String] effect with level [Integer] while held/worn.
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/rpgitem [Item] power rainbow [Cooldown-Integer] [Count-Integer]

Adds the rainbow power to [Item] with a cooldown of [Cooldown] ticks and a block count of [Count]. The rainbow power will fire blocks of coloured wool on right click, the wool will remove itself.
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/rpgitem [Item] power rainbow

Adds the rainbow power to [Item] with a default cooldown of 20 ticks (1 second) and a block count of 5. The rainbow power will fire blocks of coloured wool on right click, the wool will remove itself.
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/rpgitem [Item] power rumble [Cooldown-Integer] [Power-Integer] [Distance-Integer]

Adds the runble power to [Item] with a cooldown of [Cooldown] ticks and a power of [Power], the wave will travel [Distance] blocks. The rumble power sends a shockwave through the ground and sends any hit entities flying.
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/rpgitem [Item] power skyhook [Material] [Integer]

Adds the skyhook power to [Item]. The skyhook power will allow the user to hook on to [Material] up to [Integer] blocks away

/rpgitem [Item] power teleport [Cooldown-Integer] [Distanc-[Integer]

Adds the teleport power to [Item] with a cooldown of [Cooldown] ticks (1 second) and teleport distance of [Distance] blocks. The teleport will teleport you in the direction you’re looking in.
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/rpgitem [Item] power teleport

Adds the teleport power to [Item] with a default cooldown of 20 ticks (1 second) and teleport distance of 5 blocks. The teleport will teleport you in the direction you’re looking in.
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/rpgitem [Item] power tntcannon

Adds the tntcannon power to [Item] with a default cooldown of 20 ticks (1 second). The tntcannon power will fire active tnt on right click.
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/rpgitem [Item] power tntcannon [Integer]

Adds the tntcannon power to [Item] with a cooldown of [Integer] ticks. The tntcannon power will fire active tnt on right click.

/rpgitem [Item] quality [Quality]

Sets the item [Item]’s quality to [Quality].
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/rpgitem [Item] quality

Shows the item [Item]’s current quality.
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/rpgitem [Item] recipe

Sets the [Item]’s recipe.
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/rpgitem [Item] removerecipe

Removes the [Item]’s recipe.
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/rpgitem [Item] remove

Remove the [Item] from the system. This does not currently remove the item from players’ inventories but all powers and damage will stop working on them.
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/rpgitem [Item] removepower [String]

Removes power [String] from [Item].

/rpgitem [Item] type

Shows the [Item]’s current type.
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/rpgitem [Item] type [String]

Sets the item [Item]’s type to [String].
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/rpgitem [Item] worldguard

Toggles worldguard override on the [Item].
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/rpgitem list

Shows a list of all created items.
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/rpgitem option giveperms

Toggles give requiring permissions.
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/rpgitem option worldguard

Toggles worldguard support. Currently if enabled it prevents RPG Items from being used in non-pvp area.

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