-
Notifications
You must be signed in to change notification settings - Fork 16
Commands
/rpgitem help [String]
Shows commands and help for commands that contain [String]
.
.
/rpgitem [Item]
Prints item [Item]
’s tool-tip to chat.
.
/rpgitem [String] create
Create an item with the name [String]
. The name is what you use to identify the item for later commands e.g: Give. It is not the name of the item on the tool-tip, that is set with display
instead.
.
/rpgitem [Item] armor [Integer(0-100)]
Sets the item [Item]
’s armor to [Integer]
.
.
/rpgitem [Item] armor
Shows the item [Item]
’s current armor.
.
/rpgitem [Item] damage [Min-Integer] [Max-Integer]
Sets the item [Item]
’s damage to do random damage between [Min]
and [Max]
.
.
/rpgitem [Item] damage [Integer]
Sets the item [Item]
’s damage to [Damage]
.
.
/rpgitem [Item] damage
Shows the item [Item]
’s current damage.
.
/rpgitem [Item] description set [Integer] [String]
Sets the line [Integer]
to [String]
on the item [Item]
.
.
/rpgitem [Item] description remove [Integer]
Removes the line [Integer]
on the item [Item]
.
.
/rpgitem [Item] description add [String]
Adds the line [String]
to the item [Item]
.
.
/rpgitem [Item] display
Shows the item [Item]
’s current display name.
.
/rpgitem [Item] display [String]
Sets the item [Item]
’s display name to [String]
.
.
/rpgitem [Item] drop [EntityType] [Double]
Sets the chance that [Item]
will drop from [EntityType]
to [Double]
%. 0% prevents it from dropping.
.
/rpgitem [Item] drop [EntityType]
Gets the chance that [Item]
will drop from [EntityType]
. 0% means it doesn’t drop.
.
/rpgitem [Item] durability infinite
Sets the durability to infinite. This means the item should never break.
.
/rpgitem [Item] durability togglebar
Toggles the display of the tooltip based durability bar.
.
/rpgitem [Item] durability [Integer]
Sets the durability for the item. The durability is the number of times the item can be used to attack, block damage(armor) or mine.
.
/rpgitem [Item] give
Gives the item [Item]
to the user of the command.
.
/rpgitem [Item] give [Player]
Gives the item [Item]
to the player [Player]
.
.
/rpgitem [Item] give [Player] [Integer]
Gives [Integer]
of the item [Item]
to the player [Player]
.
.
/rpgitem [Item] hand [String]
Sets the item [Item]
’s hand text to [String]
.
.
/rpgitem [Item] hand
Shows the [Item]
’s current hand.
.
/rpgitem [Item] item
Shows the [Item]
’s current item.
.
/rpgitem [Item] item [Material] hex [HexColour]
Sets the [Item]
’s item to [Material] : [HexColour]
.
.
/rpgitem [Item] item [ItemID] [Integer]
Sets the [Item]
’s item to [ItemID] : [Integer]
.
.
/rpgitem [Item] item [ItemID]
Sets the [Item]
’s item to [ItemID]
.
.
/rpgitem [Item] item [Material] [Integer]
Sets the [Item]
’s item to [Material]
: [Integer]
.
.
/rpgitem [Item] item [Material]
Sets the item [Item]’s item to [Material].
.
/rpgitem [Item] lore [String]
Sets the item [Item]’s lore to [String].
.
/rpgitem [Item] lore
Shows the item [Item]’s current lore.
.
/rpgitem [Item] power arrow
Adds the arrow power to [Item]
with a default cooldown of 20 ticks (1 second). The arrow power will fire an arrow on right click.
.
/rpgitem [Item] power arrow [Integer]
Adds the arrow power to [Item]
with a cooldown of [Integer]
ticks. The arrow power will fire an arrow on right click.
.
/rpgitem [Item] power command [Integer] [left/right] [Display-String] [Command-String] [Permission-String]
Adds the command power to [Item]
with a cooldown of [Integer]
ticks. The tooltip will display [Display]
. The item will run [Command]
on [left/right]
click giving the permission [Permission]
just for the use of the command. Note: If you want spaces in [Display]
, [Command]
or [Permission]
then surround the string with ` e.g: `/say Hello`.
.
/rpgitem [Item] power command [Integer] [left/right] [Display-String] [Command-String]
Adds the command power to [Item]
with a cooldown of [Integer]
ticks. The tooltip will display [Display]
. The item will run [Command]
on [left/right]
click.
.
/rpgitem [Item] power command [Integer] [left/right] [String]
Runs the command on [left/right]
click. [String]
is a |
seperated list of [display] | [command] | [permission]
. The tool-tip displays [display]
. display
and command
must be separated a |
symbol. If permission is provided the player will be given the permission just for the use of the item and then it will be removed.
.
/rpgitem [Item] power consume
Adds the consume power to [Item]
. The consume power will remove the item on right click.
.
/rpgitem [Item] power fireball
Adds the fireball power to [Item]
with a default cooldown of 20 ticks (1 second). The fireball power will fire an fireball on right click.
/rpgitem [Item] power fireball [Integer]
Adds the fireball power to [Item]
with a cooldown of [Integer]
ticks. The fireball power will fire an fireball on right click.
.
/rpgitem [Item] power flame
Adds the flame power to [Item]
with a default burntime of 20 ticks (1 second). The flame power will set the target on fire on hit.
.
/rpgitem [Item] power flame [Integer]
Adds the flame power to [Item]
with a burntime of [Integer]
ticks. The flame power will set the target on fire on hit.
.
/rpgitem [Item] power food [Integer]
Adds the food power to [Item]
that restore [Integer]
foodpoints when eated. The food power works as if we ate food.
.
/rpgitem [Item] power ice [Integer]
Adds the ice power to [Item]
with a cooldown of [Iteger]
ticks. The ice power will fire an ice block on right click which will then create a box of ice on impact, the ice will slowly remove itself.
.
/rpgitem [Item] power ice
Adds the ice power to [Item]
with a default cooldown of 20 ticks (1 second). The ice power will fire an ice block on right click which will then create a box of ice on impact, the ice will slowly remove itself.
.
/rpgitem [Item] power knockup [Integer] [Double]
Adds the knockup power to [Item]
with a chance of 1/[Integer]
and a power of [Double]
. The knockup power will send the hit target flying.
.
/rpgitem [Item] power knockup
Adds the knockup power to [Item]
with a default chance of 1/20 and a power of 2. The knockup power will send the hit target flying.
.
/rpgitem [Item] power lightning
Adds the lightning power to [Item]
with a default chance of 1/20. The lightning power will strike the hit target with lightning.
.
/rpgitem [Item] power lightning [Integer]
Adds the lightning power to [Item]
with a chance of 1/[Integer]
. The lightning power will strike the hit target with lightning.
.
/rpgitem [Item] power potionhit [Chance-Integer] [Duration-Integer] [Amplifier-Integer] [Effect-String]
Adds the potionhit power to [Item]
with a chance of hitting 1/[Chance]
. On hit it will apply [Effect]
for [Duration]
ticks at power [Amplifier]
. The list of valid effects can be found here
.
/rpgitem [Item] power potionself [Cooldown-Integer] [Duration-Integer] [Amplifier-Integer] [Effect-String]
Adds the potionself power to [Item]
with a cooldown of [Cooldown]
. On right click it will apply [Effect]
for [Duration]
ticks at power [Amplifier]
.
.
/rpgitem [Item] power potiontick [Integer] [String]
Adds the potiontick power to [Item]
. The potiontick power will give the wielder of the [Item]
the [String]
effect with level [Integer]
while held/worn.
.
/rpgitem [Item] power rainbow [Cooldown-Integer] [Count-Integer]
Adds the rainbow power to [Item]
with a cooldown of [Cooldown]
ticks and a block count of [Count]
. The rainbow power will fire blocks of coloured wool on right click, the wool will remove itself.
.
/rpgitem [Item] power rainbow
Adds the rainbow power to [Item] with a default cooldown of 20 ticks (1 second) and a block count of 5. The rainbow power will fire blocks of coloured wool on right click, the wool will remove itself.
.
/rpgitem [Item] power rumble [Cooldown-Integer] [Power-Integer] [Distance-Integer]
Adds the runble power to [Item]
with a cooldown of [Cooldown]
ticks and a power of [Power]
, the wave will travel [Distance]
blocks. The rumble power sends a shockwave through the ground and sends any hit entities flying.
.
/rpgitem [Item] power skyhook [Material] [Integer]
Adds the skyhook power to [Item]
. The skyhook power will allow the user to hook on to [Material]
up to [Integer]
blocks away
/rpgitem [Item] power teleport [Cooldown-Integer] [Distanc-[Integer]
Adds the teleport power to [Item]
with a cooldown of [Cooldown]
ticks (1 second) and teleport distance of [Distance]
blocks. The teleport will teleport you in the direction you’re looking in.
.
/rpgitem [Item] power teleport
Adds the teleport power to [Item]
with a default cooldown of 20 ticks (1 second) and teleport distance of 5 blocks. The teleport will teleport you in the direction you’re looking in.
.
/rpgitem [Item] power tntcannon
Adds the tntcannon power to [Item]
with a default cooldown of 20 ticks (1 second). The tntcannon power will fire active tnt on right click.
.
/rpgitem [Item] power tntcannon [Integer]
Adds the tntcannon power to [Item]
with a cooldown of [Integer]
ticks. The tntcannon power will fire active tnt on right click.
/rpgitem [Item] quality [Quality]
Sets the item [Item]
’s quality to [Quality]
.
.
/rpgitem [Item] quality
Shows the item [Item]
’s current quality.
.
/rpgitem [Item] recipe
Sets the [Item]
’s recipe.
.
/rpgitem [Item] removerecipe
Removes the [Item]
’s recipe.
.
/rpgitem [Item] remove
Remove the [Item]
from the system. This does not currently remove the item from players’ inventories but all powers and damage will stop working on them.
.
/rpgitem [Item] removepower [String]
Removes power [String]
from [Item]
.
/rpgitem [Item] type
Shows the [Item]
’s current type.
.
/rpgitem [Item] type [String]
Sets the item [Item]
’s type to [String]
.
.
/rpgitem [Item] worldguard
Toggles worldguard override on the [Item]
.
.
/rpgitem list
Shows a list of all created items.
.
/rpgitem option giveperms
Toggles give requiring permissions.
.
/rpgitem option worldguard
Toggles worldguard support. Currently if enabled it prevents RPG Items from being used in non-pvp area.