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Core/SmartScripts: add a way to use Jump With Gravity in SmartScripts #390

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Changes proposed:

Add a bool to define if it is a normal jump or one with gravity.
If it is a jump with gravity, then 'speedZ' becomes gravity.

Issues addressed: Fixes #

Tests performed: (Does it build, tested in-game, etc)
work ingame

Known issues and TODO list:

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