VtuberStar is a visual novel made in 45 days.
The goal of this project was to test a new modular architecture build on top of Godot game engine.
The architecture consists of entities, factories, state machines (FSTM and NFA) callbacks and a plugin system.
You can start exploring code from the Rules.cs
file. The Rules
class is a resource locator and also used for factories registration.
Also check the Plugins
folder where narration is located.
Contact with me: [email protected]