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VtuberStar

VtuberStar is a visual novel made in 45 days.

The goal of this project was to test a new modular architecture build on top of Godot game engine.

The architecture consists of entities, factories, state machines (FSTM and NFA) callbacks and a plugin system.

You can start exploring code from the Rules.cs file. The Rules class is a resource locator and also used for factories registration.

Also check the Plugins folder where narration is located.

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Contact with me: [email protected]

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A visual novel made for FruLive jam in 45 days. Second place

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